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/external/python/cpython2/Lib/test/decimaltestdata/
DdqRotate.decTest2 -- dqRotate.decTest -- rotate decQuad coefficient left or right --
30 dqrot001 rotate 0 0 -> 0
31 dqrot002 rotate 0 2 -> 0
32 dqrot003 rotate 1 2 -> 100
33 dqrot004 rotate 1 33 -> 1000000000000000000000000000000000
34 dqrot005 rotate 1 34 -> 1
35 dqrot006 rotate 1 -1 -> 1000000000000000000000000000000000
36 dqrot007 rotate 0 -2 -> 0
37 dqrot008 rotate 1234567890123456789012345678901234 -1 -> 4123456789012345678901234567890123
38 dqrot009 rotate 1234567890123456789012345678901234 -33 -> 2345678901234567890123456789012341
[all …]
DddRotate.decTest2 -- ddRotate.decTest -- rotate a decDouble coefficient left or right --
30 ddrot001 rotate 0 0 -> 0
31 ddrot002 rotate 0 2 -> 0
32 ddrot003 rotate 1 2 -> 100
33 ddrot004 rotate 1 15 -> 1000000000000000
34 ddrot005 rotate 1 16 -> 1
35 ddrot006 rotate 1 -1 -> 1000000000000000
36 ddrot007 rotate 0 -2 -> 0
37 ddrot008 rotate 1234567890123456 -1 -> 6123456789012345
38 ddrot009 rotate 1234567890123456 -15 -> 2345678901234561
[all …]
Drotate.decTest2 -- rotate.decTest -- rotate coefficient left or right --
29 rotx001 rotate 0 0 -> 0
30 rotx002 rotate 0 2 -> 0
31 rotx003 rotate 1 2 -> 100
32 rotx004 rotate 34 8 -> 400000003
33 rotx005 rotate 1 9 -> 1
34 rotx006 rotate 1 -1 -> 100000000
35 rotx007 rotate 123456789 -1 -> 912345678
36 rotx008 rotate 123456789 -8 -> 234567891
37 rotx009 rotate 123456789 -9 -> 123456789
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/external/python/cpython3/Lib/test/decimaltestdata/
DdqRotate.decTest2 -- dqRotate.decTest -- rotate decQuad coefficient left or right --
30 dqrot001 rotate 0 0 -> 0
31 dqrot002 rotate 0 2 -> 0
32 dqrot003 rotate 1 2 -> 100
33 dqrot004 rotate 1 33 -> 1000000000000000000000000000000000
34 dqrot005 rotate 1 34 -> 1
35 dqrot006 rotate 1 -1 -> 1000000000000000000000000000000000
36 dqrot007 rotate 0 -2 -> 0
37 dqrot008 rotate 1234567890123456789012345678901234 -1 -> 4123456789012345678901234567890123
38 dqrot009 rotate 1234567890123456789012345678901234 -33 -> 2345678901234567890123456789012341
[all …]
DddRotate.decTest2 -- ddRotate.decTest -- rotate a decDouble coefficient left or right --
30 ddrot001 rotate 0 0 -> 0
31 ddrot002 rotate 0 2 -> 0
32 ddrot003 rotate 1 2 -> 100
33 ddrot004 rotate 1 15 -> 1000000000000000
34 ddrot005 rotate 1 16 -> 1
35 ddrot006 rotate 1 -1 -> 1000000000000000
36 ddrot007 rotate 0 -2 -> 0
37 ddrot008 rotate 1234567890123456 -1 -> 6123456789012345
38 ddrot009 rotate 1234567890123456 -15 -> 2345678901234561
[all …]
Drotate.decTest2 -- rotate.decTest -- rotate coefficient left or right --
29 rotx001 rotate 0 0 -> 0
30 rotx002 rotate 0 2 -> 0
31 rotx003 rotate 1 2 -> 100
32 rotx004 rotate 34 8 -> 400000003
33 rotx005 rotate 1 9 -> 1
34 rotx006 rotate 1 -1 -> 100000000
35 rotx007 rotate 123456789 -1 -> 912345678
36 rotx008 rotate 123456789 -8 -> 234567891
37 rotx009 rotate 123456789 -9 -> 123456789
[all …]
/external/chromium-trace/catapult/third_party/polymer/components/paper-spinner/
Dpaper-spinner-styles.html24 * should rotate each time, 216 gives us a
61 …-webkit-animation: container-rotate var(--paper-spinner-container-rotation-duration) linear infini…
62 … animation: container-rotate var(--paper-spinner-container-rotation-duration) linear infinite;
65 @-webkit-keyframes container-rotate {
66 to { -webkit-transform: rotate(360deg) }
69 @keyframes container-rotate {
70 to { transform: rotate(360deg) }
107 -webkit-animation-name: fill-unfill-rotate;
111 animation-name: fill-unfill-rotate;
119 -webkit-animation-name: fill-unfill-rotate, layer-1-fade-in-out;
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Drotate_normalized_axis.inl22 tmat4x4<T, P> Rotate(uninitialize); local
23 Rotate[0][0] = c + temp[0] * axis[0];
24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
28 Rotate[1][1] = c + temp[1] * axis[1];
29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
31 Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
32 Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
33 Rotate[2][2] = c + temp[2] * axis[2];
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Drotate_vector.hpp10 /// @brief Function to directly rotate a vector
42 //! Rotate a two dimensional vector.
45 GLM_FUNC_DECL tvec2<T, P> rotate(
49 //! Rotate a three dimensional vector around an axis.
52 GLM_FUNC_DECL tvec3<T, P> rotate(
57 //! Rotate a four dimensional vector around an axis.
60 GLM_FUNC_DECL tvec4<T, P> rotate(
65 //! Rotate a three dimensional vector around the X axis.
72 //! Rotate a three dimensional vector around the Y axis.
79 //! Rotate a three dimensional vector around the Z axis.
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/external/cronet/third_party/libc++/src/test/std/algorithms/alg.modifying.operations/alg.rotate/
Drotate.pass.cpp13 // rotate(Iter first, Iter middle, Iter last);
28 Iter r = std::rotate(Iter(ia), Iter(ia), Iter(ia)); in test()
31 r = std::rotate(Iter(ia), Iter(ia), Iter(ia+sa)); in test()
34 r = std::rotate(Iter(ia), Iter(ia+sa), Iter(ia+sa)); in test()
40 r = std::rotate(Iter(ib), Iter(ib), Iter(ib+sb)); in test()
44 r = std::rotate(Iter(ib), Iter(ib+1), Iter(ib+sb)); in test()
48 r = std::rotate(Iter(ib), Iter(ib+sb), Iter(ib+sb)); in test()
55 r = std::rotate(Iter(ic), Iter(ic), Iter(ic+sc)); in test()
60 r = std::rotate(Iter(ic), Iter(ic+1), Iter(ic+sc)); in test()
65 r = std::rotate(Iter(ic), Iter(ic+2), Iter(ic+sc)); in test()
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/external/libcxx/test/std/algorithms/alg.modifying.operations/alg.rotate/
Drotate.pass.cpp14 // rotate(Iter first, Iter middle, Iter last);
29 Iter r = std::rotate(Iter(ia), Iter(ia), Iter(ia)); in test()
32 r = std::rotate(Iter(ia), Iter(ia), Iter(ia+sa)); in test()
35 r = std::rotate(Iter(ia), Iter(ia+sa), Iter(ia+sa)); in test()
41 r = std::rotate(Iter(ib), Iter(ib), Iter(ib+sb)); in test()
45 r = std::rotate(Iter(ib), Iter(ib+1), Iter(ib+sb)); in test()
49 r = std::rotate(Iter(ib), Iter(ib+sb), Iter(ib+sb)); in test()
56 r = std::rotate(Iter(ic), Iter(ic), Iter(ic+sc)); in test()
61 r = std::rotate(Iter(ic), Iter(ic+1), Iter(ic+sc)); in test()
66 r = std::rotate(Iter(ic), Iter(ic+2), Iter(ic+sc)); in test()
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/external/cronet/base/third_party/cityhash_v103/src/
Dcity_v103.cc110 // Bitwise right rotate. Normally this will compile to a single
112 static uint64 Rotate(uint64 val, int shift) { in Rotate() function
117 // Equivalent to Rotate(), but requires the second arg to be non-zero.
160 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32()
161 a + Rotate(b ^ k3, 20) - c + len); in HashLen17to32()
173 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds()
177 b += Rotate(a, 44); in WeakHashLen32WithSeeds()
193 uint64 b = Rotate(a + z, 52); in HashLen33to64()
194 uint64 c = Rotate(a, 37); in HashLen33to64()
196 c += Rotate(a, 7); in HashLen33to64()
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/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.6.x/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.5.x/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/deqp/external/openglcts/data/gl_cts/data/mustpass/gles/aosp_mustpass/main/
Dmustpass.xml23rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
24rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
25rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
26rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
30rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 …
31rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=9…
32rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rot…
33rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-ro…
/external/skia/gm/
Dtextblobtransforms.cpp95 // now rotate in onDraw()
97 canvas->rotate(180.f); in onDraw()
99 canvas->rotate(-180.f); in onDraw()
101 canvas->rotate(-180.f); in onDraw()
103 canvas->rotate(270.f); in onDraw()
105 canvas->rotate(-90.f); in onDraw()
107 canvas->rotate(-90.f); in onDraw()
109 canvas->rotate(90.f); in onDraw()
124 canvas->rotate(23.f); in onDraw()
128 canvas->rotate(-46.f); in onDraw()
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/external/libaom/doc/img/
Dquant_ac.svg1rotate(-5.65)"/><circle class="cls-6" cx="201.56" cy="362.48" r="1.98" transform="translate(-34.74…
Dquant_dc.svg1rotate(-5.65)"/><circle class="cls-6" cx="222.2" cy="362.24" r="1.98" transform="translate(-34.61 …
/external/libtextclassifier/native/utils/hash/
Dcityhash.cc50 static uint64_t Rotate(uint64_t val, size_t shift) { in Rotate() function
62 return HashLen16(a, Rotate(b + len, len)) ^ b; in HashLen0to16()
86 b = Rotate(b + a + z, 51); in WeakHashLen32WithSeeds()
90 b += Rotate(a, 23); in WeakHashLen32WithSeeds()
114 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32()
115 a + Rotate(b ^ k3, 20) - c + len); in HashLen17to32()
123 uint64_t b = Rotate(a + z, 52); in HashLen33to64()
124 uint64_t c = Rotate(a, 37); in HashLen33to64()
126 c += Rotate(a, 7); in HashLen33to64()
129 uint64_t vs = b + Rotate(a, 31) + c; in HashLen33to64()
[all …]
/external/libyuv/include/libyuv/
Drotate.h24 kRotate90 = 90, // Rotate 90 degrees clockwise.
25 kRotate180 = 180, // Rotate 180 degrees.
26 kRotate270 = 270, // Rotate 270 degrees clockwise.
34 // Rotate I420 frame.
52 // Rotate I422 frame.
70 // Rotate I444 frame.
88 // Rotate I010 frame.
106 // Rotate I210 frame.
124 // Rotate I410 frame.
142 // Rotate NV12 input and store in I420.
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/external/apache-commons-bcel/docs/verifier/
DJustIce.lyx2873 <features rotate="false" islongtable="false" endhead="0" endfirsthead="0" endfoot="0" endlastfoot="…
2877 …top" topline="true" bottomline="false" leftline="true" rightline="false" rotate="false" usebox="no…
2885 …"top" topline="true" bottomline="false" leftline="true" rightline="true" rotate="false" usebox="no…
2895 …top" topline="true" bottomline="false" leftline="true" rightline="false" rotate="false" usebox="no…
2903 …"top" topline="true" bottomline="false" leftline="true" rightline="true" rotate="false" usebox="no…
2913 …top" topline="true" bottomline="false" leftline="true" rightline="false" rotate="false" usebox="no…
2921 …"top" topline="true" bottomline="false" leftline="true" rightline="true" rotate="false" usebox="no…
2931 …top" topline="true" bottomline="false" leftline="true" rightline="false" rotate="false" usebox="no…
2939 …"top" topline="true" bottomline="false" leftline="true" rightline="true" rotate="false" usebox="no…
2949 …top" topline="true" bottomline="false" leftline="true" rightline="false" rotate="false" usebox="no…
[all …]
/external/llvm-libc/src/__support/CPP/
Dbit.h216 // Rotate algorithms make use of "Safe, Efficient, and Portable Rotate in C/C++"
222 rotr(T value, int rotate);
226 rotl(T value, int rotate) { in rotl() argument
228 rotate = rotate % N; in rotl()
229 if (!rotate) in rotl()
231 if (rotate < 0) in rotl()
232 return cpp::rotr<T>(value, -rotate); in rotl()
233 return (value << rotate) | (value >> (N - rotate)); in rotl()
238 rotr(T value, int rotate) { in rotr() argument
240 rotate = rotate % N; in rotr()
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