| /external/mesa3d/src/gallium/drivers/zink/ci/ |
| D | gitlab-ci.yml | 2 - local: 'src/gallium/drivers/zink/ci/gitlab-ci-inc.yml' 4 zink-lvp: 8 - .zink-lvp-test 10 DEQP_SUITE: zink-lvp 13 # Enable validation (except for on piglit, see deqp-zink-lvp.toml), logging 20 zink-anv-tgl: 22 - .zink-anv-test 25 DEQP_SUITE: zink-anv-tgl 29 # MESA: error: ZINK: vkQueueSubmit failed (VK_ERROR_DEVICE_LOST) 30 …# Xorg: ../src/gallium/drivers/zink/zink_batch.c:599: zink_end_batch: Assertion `!ctx->batch_state… [all …]
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| D | gitlab-ci-inc.yml | 1 .zink-common-rules: 6 - src/gallium/drivers/zink/* 7 - src/gallium/drivers/zink/nir_to_spirv/* 8 - src/gallium/drivers/zink/ci/gitlab-ci.yml 9 - src/gallium/drivers/zink/ci/gitlab-ci-inc.yml 10 - src/gallium/drivers/zink/ci/deqp-$DEQP_SUITE.toml 11 - src/gallium/drivers/zink/ci/$GPU_VERSION-fails.txt 12 - src/gallium/drivers/zink/ci/$GPU_VERSION-flakes.txt 13 - src/gallium/drivers/zink/ci/$GPU_VERSION-skips.txt 14 - src/gallium/drivers/zink/ci/$GPU_VERSION-validation-settings.txt [all …]
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| D | traces-zink.yml | 8 gl-zink-anv-tgl: 13 gl-zink-anv-tgl: 16 gl-zink-anv-tgl: 21 gl-zink-anv-tgl: 26 gl-zink-anv-tgl: 29 gl-zink-anv-tgl: 32 gl-zink-anv-tgl: 35 gl-zink-anv-tgl: 38 gl-zink-anv-tgl: 43 gl-zink-anv-tgl: [all …]
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| D | traces-zink-restricted.yml | 8 gl-zink-anv-tgl: 11 gl-zink-anv-tgl: 15 gl-zink-anv-tgl: 19 gl-zink-anv-tgl: 22 gl-zink-anv-tgl: 27 gl-zink-anv-tgl: 30 gl-zink-anv-tgl: 33 gl-zink-anv-tgl: 37 gl-zink-anv-tgl: 40 gl-zink-anv-tgl: [all …]
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| /external/mesa3d/src/freedreno/ci/ |
| D | traces-freedreno.yml | 33 zink-a618: 37 MESA: warning: zink: PERF WARNING! > 100 copy boxes detected for 0xaaaaeeea5240 38 MESA: error: ZINK: vkQueueSubmit failed (VK_ERROR_DEVICE_LOST) 39 …hl2_linux: ../src/gallium/drivers/zink/zink_batch.c:640: zink_end_batch: Assertion `!ctx->batch_st… 40 zink-a630: 55 zink-a618: 60 MESA: error: zink: couldn't allocate memory: heap=<heap> size=<size> 62 zink-a630: 78 zink-a618: 81 zink-a630: [all …]
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| /external/mesa3d/docs/relnotes/ |
| D | 21.1.0.rst | 36 - Zink exposes GL 4.6 and ES 3.1 38 - GL_EXT_depth_bounds_test on softpipe, zink 44 - GL_ARB_post_depth_coverage on zink 184 - zink: ARB_map_buffers issues on CI 190 - LIBGL_ALWAYS_SOFTWARE=1 picks zink over actual software rasterizers 214 - zink: car model corruption with game TORCS 251 - docs: Mark some non-core zink extensions complete 252 - docs: Mark some ES3 zink features complete 254 - zink: Factor out instance setup a bit more 275 - zink: Enable GL_EXT_depth_bounds_test [all …]
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| D | 22.1.2.rst | 93 - zink: Use VK_USE_64_BIT_PTR_DEFINES to check for 64bit platforms. 134 - zink: remove first_frame stalling 136 - zink: force queries to start/end out of renderpass 137 - egl/wayland: manually swap backbuffer when using zink 138 - egl/wayland: skip buffer creation on zink 140 - zink: fix dmabuf plane layout struct scoping 142 - zink: always create descriptor templates 143 - zink: fix ntv partial stores 144 - zink: fix variable locations in manual xfb emission 145 - zink: scalarize when rewriting explicit 64bit io [all …]
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| D | 22.1.0.rst | 107 - turnip: autotune disabled under zink sometimes 195 - nir,zink: Make lower_discard_if a common pass 683 - zink: Fix MSVC RTC in zink_get_framebuffer_imageless() 703 - zink: set dma-buf bit for shared resources 704 - zink: always chain wsi_image_create_info for scanout images 705 - zink: set needs_mesa_flush_wsi for venus 807 - ci/zink: Report flake test 975 - zink: workaround depth texture mode alpha. 976 - lavapipe: remove broken workaround for zink depth texturing. 991 - zink: update resource layout in copy_scanout [all …]
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| D | 23.1.0.rst | 75 - radv/zink: spec@ext_texture_integer@multisample-fast-clear gl_ext_texture_integer 84 - zink: spirv validation errors with spirv 1.6 87 - anv: zink ADL failures 126 - zink-lvp no longer running tests 191 - radv/zink: ACO assert with DOOM2016 200 - zink: itoral-gl-terrain-demo rendering failure 222 - zink: src/gallium/auxiliary/pipebuffer/pb_slab.c:138: Assertion failed: \`heap < slabs->num_heaps` 223 - [zink] Assertion \`heap < slabs->num_heaps' failed on Pascal (bisected) 1055 - ci/zink: Add flake seen in the wild 1169 - ci/zink: Penumbra is now fixed. [all …]
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| D | 21.2.0.rst | 30 - zink supports GL_ARB_texture_filter_minmax, GL_ARB_shader_clock 70 - GL_ARB_sample_locations on zink 72 - GL_ARB_sparse_buffer on zink 74 - GL_ARB_shader_group_vote on zink 76 - DRM format modifiers on zink 100 - Regression in Turnip with KGSL and Zink running opengl in proot 162 - zink: regression for primitive-restart on ANV 163 - zink: Unimplemented ALU {un,}pack_half_2x16 in nir_to_spirv 166 - zink: Expected Image Operand ConstOffset to be a const object 258 - zink: Learn about VK_KHR_swapchain [all …]
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| D | 21.3.0.rst | 40 - ES 3.2 on zink 178 - Regression in Turnip with KGSL and Zink running opengl in proot 505 - zink: set dedicated allocation when needed 1303 - ci/zink: Use deqp-runner suite support to reduce the CI job count. 1622 - Revert "zink: always init bordercolor value for sampler" 1623 - zink: do not warn about rare features until used 1624 - zink: initialize pQueueFamilyIndices 1625 - zink: avoid overflow when calculating size 1626 - zink: do not try to dereference null-key 1627 - zink: do not dereference null-pointer [all …]
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| D | 22.2.0.rst | 39 - zink and d3d12 GL_EXT_memory_object_win32 and GL_EXT_semaphore_win32 support 73 - zink: GL_TEXTURE_LOD_BIAS vs mipLodBias, and GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod… 84 - turnip: gfxbench aztec ruins crashes on zink 89 - turnip: gfxbench car chase crash on zink 134 - radv: some zink cts fails 152 - zink: rendering artifacts in Portal 2 283 - zink: Print the VkResult if vkCreateInstance fails 1441 - ci/zink: Add glx-tfp to skips 1483 - zink: re-enable EXT_primitives_generated_query for Turnip 1493 - zink/turnip: Add comments to already triaged failures for tu baseline [all …]
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| D | 22.3.5.rst | 34 - radv/zink: ACO assert with DOOM2016 138 - Revert "zink: allow direct memory mapping for any COHERENT+CACHED buffer" 139 - zink: add VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT for buffers if ext is enabled 140 - zink: set vkusage/vkflags for buffer resource objects 141 - zink: don't add dmabuf export type if dmabuf isn't supported 142 - zink: stop leaking push descriptor templates 143 - zink: always unref old images when adding new binds 144 - zink: fix max acquired image count 146 - zink: add a define for the "default" optimal key 147 - zink: add a define for testing that an optimal key is the default [all …]
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| D | 22.3.0.rst | 35 - GL_KHR_blend_equation_advanced_coherent on zink 77 - anv/zink: cts failures on ICL 114 - zink: descriptor-handling regression 149 - WSI reports 11 RGB bits is unsupported in X11, using zink/swrast 168 - zink: GL_TEXTURE_LOD_BIAS vs mipLodBias, and GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod… 194 - turnip: gfxbench aztec ruins crashes on zink 204 - turnip: gfxbench car chase crash on zink 1126 - zink: add profile documentation 1127 - Zink: add Zink profiles file 1282 - zink: add defines for the shader stage templates. [all …]
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| D | 22.1.3.rst | 146 - zink: rename a variable 147 - zink: unify actual map calls in buffer mapping 148 - zink: use only the extents for buffer unmap flushes 149 - zink: fix buffer transfer flushes with offsets 150 - zink: store and reuse memory heap flags for buffer placement 151 - zink: move BAR allocation demotion up the stack 152 - zink: be a little selective about BAR fallback memory type 153 - zink: add a function for getting the minimum framebuffer layers 154 - zink: clamp renderpass layers better 155 - zink: move draw-time barrier generation down a little [all …]
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| D | 23.1.1.rst | 141 - zink: disable always zs feedback loop on radv 142 - zink: disable have_EXT_vertex_input_dynamic_state without EDS2 143 - zink: disable dynamic state exts if the previous ones aren't present 144 - zink: don't leak swapchain readback semaphores 145 - zink: destroy current batch state after all other batch states 146 - zink: only add feedback loop usage bit if extension is supported 147 - zink: flag batch usage on swapchain images 149 - zink: add feedback loop usage for swapchains 150 - zink: try update fb resource refs when starting new renderpass 151 - zink: add special-casing for (not) reordering certain image barriers [all …]
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| D | 22.3.4.rst | 37 - zink: src/gallium/auxiliary/pipebuffer/pb_slab.c:138: Assertion failed: \`heap < slabs->num_heaps` 38 - [zink] Assertion \`heap < slabs->num_heaps' failed on Pascal (bisected) 81 - zink: Add missing Flat decorations on some inputs. 82 - zink: Fix validation failure for maxLod < minLod. 83 - zink: Fix up mismatches of memory model vs addressing model. 84 - zink: Re-emit the SpvBuiltInSampleMask access chain each load. 95 - zink: fix depth-clip disable cap 126 - zink: zink_heap isn't 1-to-1 with memoryTypeIndex 127 - zink: trival renames heap_idx -> memoryTypeIndex 128 - zink: correct sparse bo mem_type_idx placement [all …]
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| D | 23.2.1.rst | 122 - deqp gles3.1 gpu hangs on DG2 A380 when running zink 129 - intel: Borderlands 2 misrendering with ZINK with OpTerminateInvocation instruction 143 - ci: enable pre-merge testing for Zink/RADV 144 - rusticl: segmentation fault when enabling for llvmpipe and zink with the driver set to zink 250 - radv/zink: spec@ext_texture_integer@multisample-fast-clear gl_ext_texture_integer 304 - zink: Use u_default_get_sample_position 348 - zink: Always set a blend state for shader-db 369 - zink: Use unified atomics 428 - zink: Switch to scoped barriers 700 - wgl: Fix depth/stencil image support when using zink kopper [all …]
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| D | 21.3.6.rst | 55 - Revert "zink: handle vertex buffer offset overflows" 111 - zink: never use SpvOpImageQuerySizeLod for texel buffers 112 - zink: reorder fbfetch flag-setting to avoid null deref 113 - zink: fix vertex buffer mask computation for null buffers 114 - zink: clamp tbo creation to maxTexelBufferElements 115 - zink: add vertex shader pipeline bit for generated barrier construction 116 - zink: fix waiting on current batch id 117 - zink: cast image atomic op params/results based on image type 118 - zink: use SpvScopeDevice over SpvScopeWorkgroup for atomic shader ops 119 - zink: disable PIPE_SHADER_CAP_FP16_CONST_BUFFERS [all …]
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| D | 22.2.1.rst | 158 - zink: uncap ssbo size 159 - zink: fix atomic ssbo indexing with non-32bit values 160 - zink: split up get_clear_data() 161 - zink: make void clears more robust 162 - zink: fix/relax resolve geometry check 163 - zink: fix atomic ssbo fadd offsets 166 - zink: handle culldistance xfb outputs like clipdistance 169 - zink: free vertex_state_cache on shutdown 170 - zink: always unset var->data.explicit_xfb_buffer 171 - zink: avoid overflow when clamping bufferviews [all …]
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| D | 23.1.6.rst | 50 - zink: turn off threaded cpu access if not visible. 142 - zink: better handle separate shader dsl creation when no bindings exist 143 - zink: force image barriers after dmabuf import 144 - zink: use VK_WHOLE_SIZE when binding null db buffer descriptors 145 - zink: add batch refs for transient images 146 - zink: fix zs resolve attachment indexing 147 - zink: don't add VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT for transient images 148 - zink: don't append msrtss to dynamic render if not supported 149 - zink: set msrtss depth resolve mode when enabled 150 - zink: add more locking for pipeline cache [all …]
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| D | 23.0.4.rst | 202 - zink: add z32s8 as mandatory GL3.0 profile attachment format 203 - zink: avoid zero-sized memcmp for descriptor layouts 205 - zink: emit demote cap when using demote 207 - zink: don't bitcast bool deref loads/stores 209 - zink: check for extendedDynamicState3DepthClipNegativeOneToOne for ds3 support 213 - zink: only unset a generated tcs if the bound tcs is the generated one 214 - zink: set depth dynamic state values unconditionally 216 - zink: don't init mutable resource bit for swapchain images 217 - zink: allow vk 1.2 timelineSemaphore feature if extension isn't supported 218 - zink: stringify unsupported prim restart log error [all …]
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| D | 22.1.5.rst | 87 - zink: fix EXT_color_write_enable check 119 - zink: allow multiple tex components for depth tg4 120 - zink: always use 32bit sample ops 121 - zink: use right glsl length getter for ntv partial stores 122 - zink: handle max_vertices=0 in geometry shader 123 - zink: handle null samplerview in get_imageview_for_binding() 124 - zink: call bind_last_vertex_stage() when binding vs 125 - zink: fix viewport count tracking 126 - zink: invoke descriptor_program_deinit for programs on context destroy 127 - zink: only flag fbfetch as rp update if fbfetch wasn't already configured [all …]
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| /external/mesa3d/src/gallium/drivers/zink/ |
| D | VP_ZINK_requirements.json | 656 "label": "Zink OpenGL 2.1 Baseline profile", 657 "description": "Minimum requirements for Zink OpenGL 2.1 support.", 668 "label": "Zink OpenGL 3.0 Baseline profile", 669 "description": "Minimum requirements for Zink OpenGL 3.0 support.", 681 "label": "Zink OpenGL 3.1 Baseline profile", 682 "description": "Minimum requirements for Zink OpenGL 3.1 support.", 695 "label": "Zink OpenGL 3.2 Baseline profile", 696 "description": "Minimum requirements for Zink OpenGL 3.2 support.", 710 "label": "Zink OpenGL 3.3 Baseline profile", 711 "description": "Minimum requirements for Zink OpenGL 3.3 support.", [all …]
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| /external/mesa3d/docs/ |
| D | features.txt | 39 …l DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost, a… 72 …l DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost, a… 85 …l DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, iris, crocu… 100 …l DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, iris, crocu… 114 GL 4.0, GLSL 4.00 --- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, d3d12,… 143 GL 4.1, GLSL 4.10 --- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, d3d12,… 153 GL 4.2, GLSL 4.20 -- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, d3d12, … 169 GL 4.3, GLSL 4.30 -- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, d3d12, … 195 GL 4.4, GLSL 4.40 -- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, iris, c… 213 GL 4.5, GLSL 4.50 -- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, iris, c… [all …]
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