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1 /*
2  * Copyright 2019 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  *
7  * THIS FILE IS AUTOGENERATED
8  * Make edits to tools/gpu/gl/interface/templates.go or they will
9  * be overwritten.
10  */
11 
12 #include "include/gpu/gl/GrGLAssembleHelpers.h"
13 #include "include/gpu/gl/GrGLAssembleInterface.h"
14 #include "src/gpu/ganesh/gl/GrGLUtil.h"
15 
16 #if SK_DISABLE_WEBGL_INTERFACE || !defined(__EMSCRIPTEN__)
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)17 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
18     return nullptr;
19 }
20 #else
21 
22 // Located https://github.com/emscripten-core/emscripten/tree/7ba7700902c46734987585409502f3c63beb650f/system/include/GLES3
23 #define GL_GLEXT_PROTOTYPES
24 #include <GLES3/gl32.h>
25 #include <GLES3/gl2ext.h>
26 #include <webgl/webgl2_ext.h>
27 
28 #define GET_PROC(F) functions->f##F = gl##F
29 #define GET_PROC_SUFFIX(F, S) functions->f##F = gl##F##S
30 
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)31 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
32     const char* verStr = reinterpret_cast<const char*>(glGetString(GR_GL_VERSION));
33     GrGLVersion glVer = GrGLGetVersionFromString(verStr);
34     if (glVer < GR_GL_VER(1,0)) {
35         return nullptr;
36     }
37 
38     GrGLExtensions extensions;
39     if (!extensions.init(kWebGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) {
40         return nullptr;
41     }
42 
43     sk_sp<GrGLInterface> interface(new GrGLInterface);
44     GrGLInterface::Functions* functions = &interface->fFunctions;
45 
46     // Autogenerated content follows
47     GET_PROC(ActiveTexture);
48     GET_PROC(AttachShader);
49     GET_PROC(BindAttribLocation);
50     GET_PROC(BindBuffer);
51     GET_PROC(BindTexture);
52     GET_PROC(BlendColor);
53     GET_PROC(BlendEquation);
54     GET_PROC(BlendFunc);
55     GET_PROC(BufferData);
56     GET_PROC(BufferSubData);
57     GET_PROC(Clear);
58     GET_PROC(ClearColor);
59     GET_PROC(ClearStencil);
60     GET_PROC(ColorMask);
61     GET_PROC(CompileShader);
62     GET_PROC(CompressedTexImage2D);
63     GET_PROC(CompressedTexSubImage2D);
64     GET_PROC(CopyTexSubImage2D);
65     GET_PROC(CreateProgram);
66     GET_PROC(CreateShader);
67     GET_PROC(CullFace);
68     GET_PROC(DeleteBuffers);
69     GET_PROC(DeleteProgram);
70     GET_PROC(DeleteShader);
71     GET_PROC(DeleteTextures);
72     GET_PROC(DepthMask);
73     GET_PROC(Disable);
74     GET_PROC(DisableVertexAttribArray);
75     GET_PROC(DrawArrays);
76     GET_PROC(DrawElements);
77     GET_PROC(Enable);
78     GET_PROC(EnableVertexAttribArray);
79     GET_PROC(Finish);
80     GET_PROC(Flush);
81     GET_PROC(FrontFace);
82     GET_PROC(GenBuffers);
83     GET_PROC(GenTextures);
84     GET_PROC(GetBufferParameteriv);
85     GET_PROC(GetError);
86     GET_PROC(GetFloatv);
87     GET_PROC(GetIntegerv);
88     GET_PROC(GetProgramInfoLog);
89     GET_PROC(GetProgramiv);
90     GET_PROC(GetShaderInfoLog);
91     GET_PROC(GetShaderiv);
92     GET_PROC(GetString);
93     GET_PROC(GetUniformLocation);
94     GET_PROC(IsTexture);
95     GET_PROC(LineWidth);
96     GET_PROC(LinkProgram);
97     GET_PROC(PixelStorei);
98     GET_PROC(ReadPixels);
99     GET_PROC(Scissor);
100     GET_PROC(ShaderSource);
101     GET_PROC(StencilFunc);
102     GET_PROC(StencilFuncSeparate);
103     GET_PROC(StencilMask);
104     GET_PROC(StencilMaskSeparate);
105     GET_PROC(StencilOp);
106     GET_PROC(StencilOpSeparate);
107     GET_PROC(TexImage2D);
108     GET_PROC(TexParameterf);
109     GET_PROC(TexParameterfv);
110     GET_PROC(TexParameteri);
111     GET_PROC(TexParameteriv);
112     GET_PROC(TexSubImage2D);
113     GET_PROC(Uniform1f);
114     GET_PROC(Uniform1fv);
115     GET_PROC(Uniform1i);
116     GET_PROC(Uniform1iv);
117     GET_PROC(Uniform2f);
118     GET_PROC(Uniform2fv);
119     GET_PROC(Uniform2i);
120     GET_PROC(Uniform2iv);
121     GET_PROC(Uniform3f);
122     GET_PROC(Uniform3fv);
123     GET_PROC(Uniform3i);
124     GET_PROC(Uniform3iv);
125     GET_PROC(Uniform4f);
126     GET_PROC(Uniform4fv);
127     GET_PROC(Uniform4i);
128     GET_PROC(Uniform4iv);
129     GET_PROC(UniformMatrix2fv);
130     GET_PROC(UniformMatrix3fv);
131     GET_PROC(UniformMatrix4fv);
132     GET_PROC(UseProgram);
133     GET_PROC(VertexAttrib1f);
134     GET_PROC(VertexAttrib2fv);
135     GET_PROC(VertexAttrib3fv);
136     GET_PROC(VertexAttrib4fv);
137     GET_PROC(VertexAttribPointer);
138     GET_PROC(Viewport);
139 
140     if (glVer >= GR_GL_VER(2,0)) {
141         GET_PROC(GetStringi);
142     }
143 
144     if (glVer >= GR_GL_VER(2,0)) {
145         GET_PROC(BindVertexArray);
146         GET_PROC(DeleteVertexArrays);
147         GET_PROC(GenVertexArrays);
148     } else if (extensions.has("GL_OES_vertex_array_object")) {
149         GET_PROC_SUFFIX(BindVertexArray, OES);
150         GET_PROC_SUFFIX(DeleteVertexArrays, OES);
151         GET_PROC_SUFFIX(GenVertexArrays, OES);
152     } else if (extensions.has("OES_vertex_array_object")) {
153         GET_PROC_SUFFIX(BindVertexArray, OES);
154         GET_PROC_SUFFIX(DeleteVertexArrays, OES);
155         GET_PROC_SUFFIX(GenVertexArrays, OES);
156     }
157 
158     if (glVer >= GR_GL_VER(2,0)) {
159         GET_PROC(DrawArraysInstanced);
160         GET_PROC(DrawElementsInstanced);
161     }
162 
163     if (extensions.has("GL_WEBGL_draw_instanced_base_vertex_base_instance")) {
164         GET_PROC_SUFFIX(DrawArraysInstancedBaseInstance, WEBGL);
165         GET_PROC_SUFFIX(DrawElementsInstancedBaseVertexBaseInstance, WEBGL);
166     }
167 
168     if (glVer >= GR_GL_VER(2,0)) {
169         GET_PROC(DrawBuffers);
170         GET_PROC(ReadBuffer);
171     }
172 
173     if (extensions.has("GL_WEBGL_multi_draw_instanced_base_vertex_base_instance")) {
174         GET_PROC_SUFFIX(MultiDrawArraysInstancedBaseInstance, WEBGL);
175         GET_PROC_SUFFIX(MultiDrawElementsInstancedBaseVertexBaseInstance, WEBGL);
176     }
177 
178     if (glVer >= GR_GL_VER(2,0)) {
179         GET_PROC(DrawRangeElements);
180     }
181 
182     if (glVer >= GR_GL_VER(2,0)) {
183         GET_PROC(TexStorage2D);
184     }
185 
186     if (glVer >= GR_GL_VER(2,0)) {
187         GET_PROC(VertexAttribDivisor);
188     }
189 
190     if (glVer >= GR_GL_VER(2,0)) {
191         GET_PROC(VertexAttribIPointer);
192     }
193 
194     GET_PROC(BindFramebuffer);
195     GET_PROC(BindRenderbuffer);
196     GET_PROC(CheckFramebufferStatus);
197     GET_PROC(DeleteFramebuffers);
198     GET_PROC(DeleteRenderbuffers);
199     GET_PROC(FramebufferRenderbuffer);
200     GET_PROC(FramebufferTexture2D);
201     GET_PROC(GenFramebuffers);
202     GET_PROC(GenRenderbuffers);
203     GET_PROC(GenerateMipmap);
204     GET_PROC(GetFramebufferAttachmentParameteriv);
205     GET_PROC(GetRenderbufferParameteriv);
206     GET_PROC(RenderbufferStorage);
207 
208     if (glVer >= GR_GL_VER(2,0)) {
209         GET_PROC(BlitFramebuffer);
210     }
211 
212     if (glVer >= GR_GL_VER(2,0)) {
213         GET_PROC(RenderbufferStorageMultisample);
214     }
215 
216     if (glVer >= GR_GL_VER(2,0)) {
217         GET_PROC(CopyBufferSubData);
218     }
219 
220     if (glVer >= GR_GL_VER(2,0)) {
221         GET_PROC(ClientWaitSync);
222         GET_PROC(DeleteSync);
223         GET_PROC(FenceSync);
224         GET_PROC(IsSync);
225         GET_PROC(WaitSync);
226     }
227 
228     if (glVer >= GR_GL_VER(2,0)) {
229         GET_PROC(BindSampler);
230         GET_PROC(DeleteSamplers);
231         GET_PROC(GenSamplers);
232         GET_PROC(SamplerParameterf);
233         GET_PROC(SamplerParameteri);
234         GET_PROC(SamplerParameteriv);
235     }
236 
237     if (glVer >= GR_GL_VER(2,0)) {
238         GET_PROC(InvalidateFramebuffer);
239         GET_PROC(InvalidateSubFramebuffer);
240     }
241 
242     GET_PROC(GetShaderPrecisionFormat);
243 
244 
245     // End autogenerated content
246 
247     interface->fStandard = kWebGL_GrGLStandard;
248     interface->fExtensions.swap(&extensions);
249 
250     return interface;
251 }
252 #endif
253