• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 
18 #include <optional>
19 #include <audio_utils/SimpleLog.h>
20 
21 #include "media/HeadTrackingMode.h"
22 #include "media/Pose.h"
23 
24 #include "PoseRateLimiter.h"
25 
26 namespace android {
27 namespace media {
28 
29 /**
30  * Head-tracking mode selector.
31  *
32  * This class is responsible for production of the determining pose for audio virtualization, based
33  * on a number of available sources and a selectable mode.
34  *
35  * Typical flow is:
36  * ModeSelector selector(...);
37  * while (...) {
38  *     // Set inputs.
39  *     selector.setFoo(...);
40  *     selector.setBar(...);
41  *
42  *     // Update outputs based on inputs.
43  *     selector.calculate(...);
44  *
45  *     // Get outputs.
46  *     Pose3f pose = selector.getHeadToStagePose();
47  * }
48  *
49  * This class is not thread-safe, but thread-compatible.
50  *
51  * For details on the frames of reference involved, their composition and the definitions to the
52  * different modes, refer to:
53  * go/immersive-audio-frames
54  *
55  * The actual mode may deviate from the desired mode in the following cases:
56  * - When we cannot get a valid and fresh estimate of the screen-to-head pose, we will fall back
57  *   from screen-relative to world-relative.
58  * - When we cannot get a fresh estimate of the world-to-head pose, we will fall back from
59  *   world-relative to static.
60  * - In world-relative mode, if the screen is unstable, we will fall back to static.
61  *
62  * All the timestamps used here are of arbitrary units and origin. They just need to be consistent
63  * between all the calls and with the Options provided for determining freshness and rate limiting.
64  */
65 class ModeSelector {
66   public:
67     struct Options {
68         int64_t freshnessTimeout = std::numeric_limits<int64_t>::max();
69     };
70 
71     ModeSelector(const Options& options, HeadTrackingMode initialMode = HeadTrackingMode::STATIC);
72 
73     /** Sets the desired head-tracking mode. */
74     void setDesiredMode(HeadTrackingMode mode);
75 
76     /**
77      * Set the screen-to-stage pose, used in all modes.
78      */
79     void setScreenToStagePose(const Pose3f& screenToStage);
80 
81     /**
82      * Set the screen-to-head pose, used in screen-relative mode.
83      * The timestamp needs to reflect how fresh the sample is (not necessarily which point in time
84      * it applies to). nullopt can be used if it is determined that the listener is not in front of
85      * the screen.
86      */
87     void setScreenToHeadPose(int64_t timestamp, const std::optional<Pose3f>& screenToHead);
88 
89     /**
90      * Set the world-to-head pose, used in world-relative mode.
91      * The timestamp needs to reflect how fresh the sample is (not necessarily which point in time
92      * it applies to).
93      */
94     void setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead);
95 
96     /**
97      * Set whether the screen is considered stable.
98      * The timestamp needs to reflect how fresh the sample is.
99      */
100      void setScreenStable(int64_t timestamp, bool stable);
101 
102     /**
103      * Process all the previous inputs and update the outputs.
104      */
105     void calculate(int64_t timestamp);
106 
107     /**
108      * Get the aggregate head-to-stage pose (primary output of this module).
109      */
110     Pose3f getHeadToStagePose() const;
111 
112     /**
113      * Get the actual head-tracking mode (which may deviate from the desired one as mentioned in the
114      * class documentation above).
115      */
116     HeadTrackingMode getActualMode() const;
117 
118     std::string toString(unsigned level) const;
119 
120   private:
121     const Options mOptions;
122 
123     HeadTrackingMode mDesiredMode;
124     Pose3f mScreenToStage;
125     std::optional<Pose3f> mScreenToHead;
126     int64_t mScreenToHeadTimestamp;
127     std::optional<Pose3f> mWorldToHead;
128     int64_t mWorldToHeadTimestamp;
129     std::optional<bool> mScreenStable;
130     int64_t mScreenStableTimestamp;
131 
132     HeadTrackingMode mActualMode;
133     Pose3f mHeadToStage;
134 
135     static constexpr std::size_t sMaxLocalLogLine = 10;
136     SimpleLog mLocalLog{sMaxLocalLogLine};
137 
138     void calculateActualMode(int64_t timestamp);
139 };
140 
141 }  // namespace media
142 }  // namespace android
143