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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/shaders/gradients/SkSweepGradient.h"
9 
10 #include "include/core/SkColor.h"
11 #include "include/core/SkColorSpace.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkRefCnt.h"
14 #include "include/core/SkShader.h"
15 #include "include/core/SkTileMode.h"
16 #include "include/effects/SkGradientShader.h"
17 #include "include/private/base/SkAssert.h"
18 #include "include/private/base/SkFloatingPoint.h"
19 #include "include/private/base/SkTArray.h"
20 #include "src/core/SkRasterPipeline.h"
21 #include "src/core/SkRasterPipelineOpList.h"
22 #include "src/core/SkReadBuffer.h"
23 #include "src/core/SkWriteBuffer.h"
24 #include "src/shaders/SkShaderBase.h"
25 #include "src/shaders/gradients/SkGradientBaseShader.h"
26 
27 #include <cstdint>
28 #include <tuple>
29 #include <utility>
30 
31 class SkArenaAlloc;
32 
SkSweepGradient(const SkPoint & center,SkScalar t0,SkScalar t1,const Descriptor & desc)33 SkSweepGradient::SkSweepGradient(const SkPoint& center,
34                                  SkScalar t0,
35                                  SkScalar t1,
36                                  const Descriptor& desc)
37         : SkGradientBaseShader(desc, SkMatrix::Translate(-center.x(), -center.y()))
38         , fCenter(center)
39         , fTBias(-t0)
40         , fTScale(1 / (t1 - t0)) {
41     SkASSERT(t0 < t1);
42 }
43 
asGradient(GradientInfo * info,SkMatrix * localMatrix) const44 SkShaderBase::GradientType SkSweepGradient::asGradient(GradientInfo* info,
45                                                        SkMatrix* localMatrix) const {
46     if (info) {
47         commonAsAGradient(info);
48         info->fPoint[0] = fCenter;
49     }
50     if (localMatrix) {
51         *localMatrix = SkMatrix::I();
52     }
53     return GradientType::kSweep;
54 }
55 
angles_from_t_coeff(SkScalar tBias,SkScalar tScale)56 static std::tuple<SkScalar, SkScalar> angles_from_t_coeff(SkScalar tBias, SkScalar tScale) {
57     return std::make_tuple(-tBias * 360, (sk_ieee_float_divide(1, tScale) - tBias) * 360);
58 }
59 
CreateProc(SkReadBuffer & buffer)60 sk_sp<SkFlattenable> SkSweepGradient::CreateProc(SkReadBuffer& buffer) {
61     DescriptorScope desc;
62     SkMatrix legacyLocalMatrix, *lmPtr = nullptr;
63     if (!desc.unflatten(buffer, &legacyLocalMatrix)) {
64         return nullptr;
65     }
66     if (!legacyLocalMatrix.isIdentity()) {
67         lmPtr = &legacyLocalMatrix;
68     }
69     const SkPoint center = buffer.readPoint();
70 
71     const auto tBias  = buffer.readScalar(),
72                tScale = buffer.readScalar();
73     auto [startAngle, endAngle] = angles_from_t_coeff(tBias, tScale);
74 
75     return SkGradientShader::MakeSweep(center.x(), center.y(),
76                                        desc.fColors,
77                                        std::move(desc.fColorSpace),
78                                        desc.fPositions,
79                                        desc.fColorCount,
80                                        desc.fTileMode,
81                                        startAngle,
82                                        endAngle,
83                                        desc.fInterpolation,
84                                        lmPtr);
85 }
86 
flatten(SkWriteBuffer & buffer) const87 void SkSweepGradient::flatten(SkWriteBuffer& buffer) const {
88     this->SkGradientBaseShader::flatten(buffer);
89     buffer.writePoint(fCenter);
90     buffer.writeScalar(fTBias);
91     buffer.writeScalar(fTScale);
92 }
93 
appendGradientStages(SkArenaAlloc * alloc,SkRasterPipeline * p,SkRasterPipeline *) const94 void SkSweepGradient::appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* p,
95                                            SkRasterPipeline*) const {
96     p->append(SkRasterPipelineOp::xy_to_unit_angle);
97     p->appendMatrix(alloc, SkMatrix::Scale(fTScale, 1) * SkMatrix::Translate(fTBias, 0));
98 }
99 
MakeSweep(SkScalar cx,SkScalar cy,const SkColor4f colors[],sk_sp<SkColorSpace> colorSpace,const SkScalar pos[],int colorCount,SkTileMode mode,SkScalar startAngle,SkScalar endAngle,const Interpolation & interpolation,const SkMatrix * localMatrix)100 sk_sp<SkShader> SkGradientShader::MakeSweep(SkScalar cx, SkScalar cy,
101                                             const SkColor4f colors[],
102                                             sk_sp<SkColorSpace> colorSpace,
103                                             const SkScalar pos[],
104                                             int colorCount,
105                                             SkTileMode mode,
106                                             SkScalar startAngle,
107                                             SkScalar endAngle,
108                                             const Interpolation& interpolation,
109                                             const SkMatrix* localMatrix) {
110     if (!SkGradientBaseShader::ValidGradient(colors, colorCount, mode, interpolation)) {
111         return nullptr;
112     }
113     if (1 == colorCount) {
114         return SkShaders::Color(colors[0], std::move(colorSpace));
115     }
116     if (!SkIsFinite(startAngle, endAngle) || startAngle > endAngle) {
117         return nullptr;
118     }
119     if (localMatrix && !localMatrix->invert(nullptr)) {
120         return nullptr;
121     }
122 
123     if (SkScalarNearlyEqual(startAngle, endAngle, SkGradientBaseShader::kDegenerateThreshold)) {
124         // Degenerate gradient, which should follow default degenerate behavior unless it is
125         // clamped and the angle is greater than 0.
126         if (mode == SkTileMode::kClamp && endAngle > SkGradientBaseShader::kDegenerateThreshold) {
127             // In this case, the first color is repeated from 0 to the angle, then a hardstop
128             // switches to the last color (all other colors are compressed to the infinitely thin
129             // interpolation region).
130             static constexpr SkScalar clampPos[3] = {0, 1, 1};
131             SkColor4f reColors[3] = {colors[0], colors[0], colors[colorCount - 1]};
132             return MakeSweep(cx, cy, reColors, std::move(colorSpace), clampPos, 3, mode, 0,
133                              endAngle, interpolation, localMatrix);
134         } else {
135             return SkGradientBaseShader::MakeDegenerateGradient(
136                     colors, pos, colorCount, std::move(colorSpace), mode);
137         }
138     }
139 
140     if (startAngle <= 0 && endAngle >= 360) {
141         // If the t-range includes [0,1], then we can always use clamping (presumably faster).
142         mode = SkTileMode::kClamp;
143     }
144 
145     SkGradientBaseShader::Descriptor desc(
146             colors, std::move(colorSpace), pos, colorCount, mode, interpolation);
147 
148     const SkScalar t0 = startAngle / 360,
149                    t1 =   endAngle / 360;
150 
151     sk_sp<SkShader> s = sk_make_sp<SkSweepGradient>(SkPoint::Make(cx, cy), t0, t1, desc);
152     return s->makeWithLocalMatrix(localMatrix ? *localMatrix : SkMatrix::I());
153 }
154 
MakeSweep(SkScalar cx,SkScalar cy,const SkColor colors[],const SkScalar pos[],int colorCount,SkTileMode mode,SkScalar startAngle,SkScalar endAngle,uint32_t flags,const SkMatrix * localMatrix)155 sk_sp<SkShader> SkGradientShader::MakeSweep(SkScalar cx, SkScalar cy,
156                                             const SkColor colors[],
157                                             const SkScalar pos[],
158                                             int colorCount,
159                                             SkTileMode mode,
160                                             SkScalar startAngle,
161                                             SkScalar endAngle,
162                                             uint32_t flags,
163                                             const SkMatrix* localMatrix) {
164     SkColorConverter converter(colors, colorCount);
165     return MakeSweep(cx, cy, converter.fColors4f.begin(), nullptr, pos, colorCount,
166                      mode, startAngle, endAngle, flags, localMatrix);
167 }
168 
SkRegisterSweepGradientShaderFlattenable()169 void SkRegisterSweepGradientShaderFlattenable() {
170     SK_REGISTER_FLATTENABLE(SkSweepGradient);
171 }
172