1 /* 2 * Copyright 2023 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #ifndef SkWorkingColorSpaceShader_DEFINED 8 #define SkWorkingColorSpaceShader_DEFINED 9 10 #include "include/core/SkColorSpace.h" 11 #include "include/core/SkFlattenable.h" 12 #include "include/core/SkRefCnt.h" 13 #include "include/core/SkShader.h" 14 #include "include/private/base/SkAssert.h" 15 #include "src/shaders/SkShaderBase.h" 16 17 #include <utility> 18 19 class SkReadBuffer; 20 class SkWriteBuffer; 21 struct SkStageRec; 22 23 class SkWorkingColorSpaceShader final : public SkShaderBase { 24 public: SkWorkingColorSpaceShader(sk_sp<SkShader> shader,sk_sp<SkColorSpace> workingSpace)25 SkWorkingColorSpaceShader(sk_sp<SkShader> shader, sk_sp<SkColorSpace> workingSpace) 26 : fShader(std::move(shader)), fWorkingSpace(std::move(workingSpace)) { 27 SkASSERT(fWorkingSpace); 28 } 29 type()30 ShaderType type() const override { return ShaderType::kWorkingColorSpace; } 31 shader()32 sk_sp<SkShader> shader() const { return fShader; } workingSpace()33 sk_sp<SkColorSpace> workingSpace() const { return fWorkingSpace; } 34 35 private: 36 bool appendStages(const SkStageRec& rec, const SkShaders::MatrixRec&) const override; 37 38 friend void ::SkRegisterWorkingColorSpaceShaderFlattenable(); 39 SK_FLATTENABLE_HOOKS(SkWorkingColorSpaceShader) 40 41 void flatten(SkWriteBuffer& buffer) const override; 42 43 sk_sp<SkShader> fShader; 44 sk_sp<SkColorSpace> fWorkingSpace; 45 }; 46 47 #endif 48