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1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include <EGL/egl.h>
9 #include <GLES/gl.h>
10 #include "include/gpu/gl/GrGLInterface.h"
11 #include "tools/window/GLWindowContext.h"
12 #include "tools/window/android/WindowContextFactory_android.h"
13 
14 #define EGL_PROTECTED_CONTENT_EXT 0x32C0
15 
16 namespace {
17 class GLWindowContext_android : public skwindow::internal::GLWindowContext {
18 public:
19 
20     GLWindowContext_android(ANativeWindow*, const skwindow::DisplayParams&);
21 
22     ~GLWindowContext_android() override;
23 
24     sk_sp<const GrGLInterface> onInitializeContext() override;
25     void onDestroyContext() override;
26 
27 private:
28     void onSwapBuffers() override;
29 
30     EGLDisplay fDisplay;
31     EGLContext fEGLContext;
32     EGLSurface fSurfaceAndroid;
33 
34     // For setDisplayParams and resize which call onInitializeContext with null platformData
35     ANativeWindow* fNativeWindow = nullptr;
36 
37     using INHERITED = GLWindowContext;
38 };
39 
GLWindowContext_android(ANativeWindow * window,const skwindow::DisplayParams & params)40 GLWindowContext_android::GLWindowContext_android(ANativeWindow* window,
41                                                  const skwindow::DisplayParams& params)
42     : INHERITED(params)
43     , fDisplay(EGL_NO_DISPLAY)
44     , fEGLContext(EGL_NO_CONTEXT)
45     , fSurfaceAndroid(EGL_NO_SURFACE)
46     , fNativeWindow(window) {
47 
48     // any config code here (particularly for msaa)?
49 
50     this->initializeContext();
51 }
52 
~GLWindowContext_android()53 GLWindowContext_android::~GLWindowContext_android() {
54     this->destroyContext();
55 }
56 
onInitializeContext()57 sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
58     fWidth = ANativeWindow_getWidth(fNativeWindow);
59     fHeight = ANativeWindow_getHeight(fNativeWindow);
60 
61     fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
62 
63     EGLint majorVersion;
64     EGLint minorVersion;
65     eglInitialize(fDisplay, &majorVersion, &minorVersion);
66 
67     const char* extensions = eglQueryString(fDisplay, EGL_EXTENSIONS);
68 
69     if (fDisplayParams.fCreateProtectedNativeBackend &&
70         !strstr(extensions, "EGL_EXT_protected_content")) {
71         SkDebugf("Protected Context requested but no protected support\n");
72         fDisplayParams.fCreateProtectedNativeBackend = false;
73     }
74 
75     SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API));
76 
77     EGLint numConfigs = 0;
78     EGLint eglSampleCnt = fDisplayParams.fMSAASampleCount > 1 ? fDisplayParams.fMSAASampleCount > 1
79                                                               : 0;
80     const EGLint configAttribs[] = {
81         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
82         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
83         EGL_RED_SIZE, 8,
84         EGL_GREEN_SIZE, 8,
85         EGL_BLUE_SIZE, 8,
86         EGL_ALPHA_SIZE, 8,
87         EGL_STENCIL_SIZE, 8,
88         EGL_SAMPLE_BUFFERS, eglSampleCnt ? 1 : 0,
89         EGL_SAMPLES, eglSampleCnt,
90         EGL_NONE
91     };
92 
93     EGLConfig surfaceConfig;
94     SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs));
95     SkASSERT(numConfigs > 0);
96 
97     std::vector<EGLint> kEGLContextAttribsForOpenGLES = {
98             EGL_CONTEXT_CLIENT_VERSION, 2,
99     };
100 
101     if (fDisplayParams.fCreateProtectedNativeBackend) {
102         kEGLContextAttribsForOpenGLES.push_back(EGL_PROTECTED_CONTENT_EXT);
103         kEGLContextAttribsForOpenGLES.push_back(EGL_TRUE);
104     }
105 
106     kEGLContextAttribsForOpenGLES.push_back(EGL_NONE);
107 
108     fEGLContext = eglCreateContext(
109             fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES.data());
110     SkASSERT(EGL_NO_CONTEXT != fEGLContext);
111 
112 //    SkDebugf("EGL: %d.%d", majorVersion, minorVersion);
113 //    SkDebugf("Vendor: %s", eglQueryString(fDisplay, EGL_VENDOR));
114 //    SkDebugf("Extensions: %s", eglQueryString(fDisplay, EGL_EXTENSIONS));
115 
116     const EGLint surfaceAttribs[] = {
117         fDisplayParams.fCreateProtectedNativeBackend ? EGL_PROTECTED_CONTENT_EXT :EGL_NONE,
118         fDisplayParams.fCreateProtectedNativeBackend ? EGL_TRUE : EGL_NONE,
119         EGL_NONE
120     };
121 
122     fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow,
123                                              surfaceAttribs);
124     SkASSERT(EGL_NO_SURFACE != fSurfaceAndroid);
125 
126     SkAssertResult(eglMakeCurrent(fDisplay, fSurfaceAndroid, fSurfaceAndroid, fEGLContext));
127     // GLWindowContext::initializeContext will call GrGLMakeNativeInterface so we
128     // won't call it here.
129 
130     glClearStencil(0);
131     glClearColor(0, 0, 0, 0);
132     glStencilMask(0xffffffff);
133     glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
134 
135     eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits);
136     eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount);
137     fSampleCount = std::max(fSampleCount, 1);
138 
139     eglSwapInterval(fDisplay, fDisplayParams.fDisableVsync ? 0 : 1);
140 
141     return GrGLMakeNativeInterface();
142 }
143 
onDestroyContext()144 void GLWindowContext_android::onDestroyContext() {
145     if (!fDisplay || !fEGLContext || !fSurfaceAndroid) {
146         return;
147     }
148     eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
149     SkAssertResult(eglDestroySurface(fDisplay, fSurfaceAndroid));
150     SkAssertResult(eglDestroyContext(fDisplay, fEGLContext));
151     fEGLContext = EGL_NO_CONTEXT;
152     fSurfaceAndroid = EGL_NO_SURFACE;
153 }
154 
onSwapBuffers()155 void GLWindowContext_android::onSwapBuffers() {
156     if (fDisplay && fEGLContext && fSurfaceAndroid) {
157         eglSwapBuffers(fDisplay, fSurfaceAndroid);
158     }
159 }
160 
161 }  // anonymous namespace
162 
163 namespace skwindow {
164 
MakeGLForAndroid(ANativeWindow * window,const DisplayParams & params)165 std::unique_ptr<WindowContext> MakeGLForAndroid(ANativeWindow* window,
166                                                 const DisplayParams& params) {
167     std::unique_ptr<WindowContext> ctx(new GLWindowContext_android(window, params));
168     if (!ctx->isValid()) {
169         return nullptr;
170     }
171     return ctx;
172 }
173 
174 }  // namespace skwindow
175