1 /* 2 * Copyright 2022 Google LLC 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * https://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 /** 18 * A client to Game Services API 19 * 20 * <p>The interfaces provided are listed below, along with usage samples. 21 * 22 * <p>======================= GameServerClustersServiceClient ======================= 23 * 24 * <p>Service Description: The game server cluster maps to Kubernetes clusters running Agones and is 25 * used to manage fleets within clusters. 26 * 27 * <p>Sample for GameServerClustersServiceClient: 28 * 29 * <pre>{@code 30 * // This snippet has been automatically generated and should be regarded as a code template only. 31 * // It will require modifications to work: 32 * // - It may require correct/in-range values for request initialization. 33 * // - It may require specifying regional endpoints when creating the service client as shown in 34 * // https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library 35 * try (GameServerClustersServiceClient gameServerClustersServiceClient = 36 * GameServerClustersServiceClient.create()) { 37 * GameServerClusterName name = 38 * GameServerClusterName.of("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]"); 39 * GameServerCluster response = gameServerClustersServiceClient.getGameServerCluster(name); 40 * } 41 * }</pre> 42 * 43 * <p>======================= GameServerConfigsServiceClient ======================= 44 * 45 * <p>Service Description: The game server config configures the game servers in an Agones fleet. 46 * 47 * <p>Sample for GameServerConfigsServiceClient: 48 * 49 * <pre>{@code 50 * // This snippet has been automatically generated and should be regarded as a code template only. 51 * // It will require modifications to work: 52 * // - It may require correct/in-range values for request initialization. 53 * // - It may require specifying regional endpoints when creating the service client as shown in 54 * // https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library 55 * try (GameServerConfigsServiceClient gameServerConfigsServiceClient = 56 * GameServerConfigsServiceClient.create()) { 57 * GameServerConfigName name = 58 * GameServerConfigName.of("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]"); 59 * GameServerConfig response = gameServerConfigsServiceClient.getGameServerConfig(name); 60 * } 61 * }</pre> 62 * 63 * <p>======================= GameServerDeploymentsServiceClient ======================= 64 * 65 * <p>Service Description: The game server deployment is used to control the deployment of Agones 66 * fleets. 67 * 68 * <p>Sample for GameServerDeploymentsServiceClient: 69 * 70 * <pre>{@code 71 * // This snippet has been automatically generated and should be regarded as a code template only. 72 * // It will require modifications to work: 73 * // - It may require correct/in-range values for request initialization. 74 * // - It may require specifying regional endpoints when creating the service client as shown in 75 * // https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library 76 * try (GameServerDeploymentsServiceClient gameServerDeploymentsServiceClient = 77 * GameServerDeploymentsServiceClient.create()) { 78 * GameServerDeploymentName name = 79 * GameServerDeploymentName.of("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]"); 80 * GameServerDeployment response = 81 * gameServerDeploymentsServiceClient.getGameServerDeployment(name); 82 * } 83 * }</pre> 84 * 85 * <p>======================= RealmsServiceClient ======================= 86 * 87 * <p>Service Description: A realm is a grouping of game server clusters that are considered 88 * interchangeable. 89 * 90 * <p>Sample for RealmsServiceClient: 91 * 92 * <pre>{@code 93 * // This snippet has been automatically generated and should be regarded as a code template only. 94 * // It will require modifications to work: 95 * // - It may require correct/in-range values for request initialization. 96 * // - It may require specifying regional endpoints when creating the service client as shown in 97 * // https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library 98 * try (RealmsServiceClient realmsServiceClient = RealmsServiceClient.create()) { 99 * RealmName name = RealmName.of("[PROJECT]", "[LOCATION]", "[REALM]"); 100 * Realm response = realmsServiceClient.getRealm(name); 101 * } 102 * }</pre> 103 */ 104 @Generated("by gapic-generator-java") 105 package com.google.cloud.gaming.v1beta; 106 107 import javax.annotation.Generated; 108