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1 /*
2  * Copyright © 2016 Red Hat.
3  * Copyright © 2016 Bas Nieuwenhuizen
4  * Copyright © 2023 Valve Corporation
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
23  * IN THE SOFTWARE.
24  */
25 
26 #include "nir.h"
27 #include "nir_builder.h"
28 #include "radv_nir.h"
29 
30 bool
radv_nir_lower_viewport_to_zero(nir_shader * nir)31 radv_nir_lower_viewport_to_zero(nir_shader *nir)
32 {
33    nir_function_impl *impl = nir_shader_get_entrypoint(nir);
34    bool progress = false;
35 
36    nir_builder b = nir_builder_create(impl);
37 
38    /* There should be only one deref load for VIEWPORT after lower_io_to_temporaries. */
39    nir_foreach_block (block, impl) {
40       nir_foreach_instr (instr, block) {
41          if (instr->type != nir_instr_type_intrinsic)
42             continue;
43 
44          nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
45          if (intr->intrinsic != nir_intrinsic_load_deref)
46             continue;
47 
48          nir_variable *var = nir_intrinsic_get_var(intr, 0);
49          if (var->data.mode != nir_var_shader_in || var->data.location != VARYING_SLOT_VIEWPORT)
50             continue;
51 
52          b.cursor = nir_before_instr(instr);
53 
54          nir_def_rewrite_uses(&intr->def, nir_imm_zero(&b, 1, 32));
55          progress = true;
56          break;
57       }
58       if (progress)
59          break;
60    }
61 
62    if (progress)
63       nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance);
64    else
65       nir_metadata_preserve(impl, nir_metadata_all);
66 
67    return progress;
68 }
69