1 #define blob_finish __blob_finish 2 #define disk_cache_get_function_identifier __disk_cache_get_function_identifier 3 #define mesa_bytes_to_hex __mesa_bytes_to_hex 4 #define nir_shader_get_entrypoint __nir_shader_get_entrypoint_wraped 5 #define pipe_resource_reference __pipe_resource_reference_wraped 6 #define should_print_nir __should_print_nir 7 #define should_skip_nir __should_skip_nir 8 #define util_format_pack_rgba __util_format_pack_rgba 9 #define glsl_type_is_sampler __glsl_type_is_sampler 10 #define glsl_type_is_image __glsl_type_is_image 11 #define glsl_type_is_texture __glsl_type_is_texture 12 #define glsl_uint_type __glsl_uint_type 13 #define glsl_uint8_t_type __glsl_uint8_t_type 14 #define glsl_uint64_t_type __glsl_uint64_t_type 15 #define glsl_int16_t_type __glsl_int16_t_type 16 #define glsl_vector_type __glsl_vector_type 17 #include "nir.h" 18 #include "util/blob.h" 19 #include "util/disk_cache.h" 20 #include "util/hex.h" 21 #include "util/u_inlines.h" 22 #include "util/format/u_format.h" 23 #include "compiler/glsl_types.h" 24 #undef blob_finish 25 #undef mesa_bytes_to_hex 26 #undef disk_cache_get_function_identifier 27 #undef nir_shader_get_entrypoint 28 #undef pipe_resource_reference 29 #undef should_print_nir 30 #undef should_skip_nir 31 #undef util_format_pack_rgba 32 #undef glsl_type_is_sampler 33 #undef glsl_type_is_image 34 #undef glsl_type_is_texture 35 #undef glsl_uint_type 36 #undef glsl_uint8_t_type 37 #undef glsl_uint64_t_type 38 #undef glsl_int16_t_type 39 #undef glsl_vector_type 40 41 void blob_finish(struct blob *); 42 char *mesa_bytes_to_hex(char *buf, const uint8_t *hex_id, unsigned size); 43 bool disk_cache_get_function_identifier(void *ptr, struct mesa_sha1 *ctx); 44 const char* mesa_version_string(void); 45 nir_function_impl *nir_shader_get_entrypoint(const nir_shader *shader); 46 void pipe_resource_reference(struct pipe_resource **dst, struct pipe_resource *src); 47 bool should_skip_nir(const char *); 48 bool should_print_nir(nir_shader *); 49 void util_format_pack_rgba(enum pipe_format format, void *dst, const void *src, unsigned w); 50 bool glsl_type_is_sampler(const struct glsl_type *t); 51 bool glsl_type_is_image(const struct glsl_type *t); 52 bool glsl_type_is_texture(const struct glsl_type *t); 53 const struct glsl_type *glsl_uint_type(void); 54 const struct glsl_type *glsl_uint8_t_type(void); 55 const struct glsl_type *glsl_uint64_t_type(void); 56 const struct glsl_type *glsl_int16_t_type(void); 57 const struct glsl_type *glsl_vector_type(enum glsl_base_type base_type, unsigned components); 58