1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * SPDX-License-Identifier: MIT
5 */
6
7 #include "si_pipe.h"
8 #include "util/u_memory.h"
9 #include "util/u_transfer.h"
10 #include "util/u_upload_mgr.h"
11
12 #include <inttypes.h>
13 #include <stdio.h>
14
si_cs_is_buffer_referenced(struct si_context * sctx,struct pb_buffer_lean * buf,unsigned usage)15 bool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer_lean *buf,
16 unsigned usage)
17 {
18 return sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, buf, usage);
19 }
20
si_buffer_map(struct si_context * sctx,struct si_resource * resource,unsigned usage)21 void *si_buffer_map(struct si_context *sctx, struct si_resource *resource,
22 unsigned usage)
23 {
24 return sctx->ws->buffer_map(sctx->ws, resource->buf, &sctx->gfx_cs, usage);
25 }
26
si_init_resource_fields(struct si_screen * sscreen,struct si_resource * res,uint64_t size,unsigned alignment)27 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
28 unsigned alignment)
29 {
30 struct si_texture *tex = (struct si_texture *)res;
31
32 res->bo_size = size;
33 res->bo_alignment_log2 = util_logbase2(alignment);
34 res->flags = 0;
35 res->texture_handle_allocated = false;
36 res->image_handle_allocated = false;
37
38 switch (res->b.b.usage) {
39 case PIPE_USAGE_STREAM:
40 res->flags |= RADEON_FLAG_GTT_WC;
41 res->domains = RADEON_DOMAIN_GTT;
42 break;
43 case PIPE_USAGE_STAGING:
44 /* Transfers are likely to occur more often with these
45 * resources. */
46 res->domains = RADEON_DOMAIN_GTT;
47 break;
48 case PIPE_USAGE_DYNAMIC:
49 case PIPE_USAGE_DEFAULT:
50 case PIPE_USAGE_IMMUTABLE:
51 default:
52 /* Not listing GTT here improves performance in some
53 * apps. */
54 res->domains = RADEON_DOMAIN_VRAM;
55 res->flags |= RADEON_FLAG_GTT_WC;
56 break;
57 }
58
59 if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
60 /* Use GTT for all persistent mappings with older
61 * kernels, because they didn't always flush the HDP
62 * cache before CS execution.
63 *
64 * Write-combined CPU mappings are fine, the kernel
65 * ensures all CPU writes finish before the GPU
66 * executes a command stream.
67 *
68 * radeon doesn't have good BO move throttling, so put all
69 * persistent buffers into GTT to prevent VRAM CPU page faults.
70 */
71 if (!sscreen->info.is_amdgpu)
72 res->domains = RADEON_DOMAIN_GTT;
73 }
74
75 /* Tiled textures are unmappable. Always put them in VRAM. */
76 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
77 res->b.b.flags & PIPE_RESOURCE_FLAG_UNMAPPABLE) {
78 res->domains = RADEON_DOMAIN_VRAM;
79 res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
80 }
81
82 /* Displayable and shareable surfaces are not suballocated. */
83 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
84 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
85 else
86 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
87
88 /* PIPE_BIND_CUSTOM is used by si_vid_create_buffer which wants
89 * non-suballocated buffers.
90 */
91 if (res->b.b.bind & PIPE_BIND_CUSTOM)
92 res->flags |= RADEON_FLAG_NO_SUBALLOC;
93
94 if (res->b.b.bind & PIPE_BIND_PROTECTED ||
95 /* Force scanout/depth/stencil buffer allocation to be encrypted */
96 (sscreen->debug_flags & DBG(TMZ) &&
97 res->b.b.bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)))
98 res->flags |= RADEON_FLAG_ENCRYPTED;
99
100 if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
101 res->flags |= RADEON_FLAG_ENCRYPTED;
102
103 if (sscreen->debug_flags & DBG(NO_WC))
104 res->flags &= ~RADEON_FLAG_GTT_WC;
105
106 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
107 res->flags |= RADEON_FLAG_READ_ONLY;
108
109 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
110 res->flags |= RADEON_FLAG_32BIT;
111
112 if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)
113 res->flags |= RADEON_FLAG_DRIVER_INTERNAL;
114
115 if (res->b.b.flags & PIPE_RESOURCE_FLAG_SPARSE)
116 res->flags |= RADEON_FLAG_SPARSE;
117
118 /* For higher throughput and lower latency over PCIe assuming sequential access.
119 * Only CP DMA and optimized compute benefit from this.
120 * GFX8 and older don't support RADEON_FLAG_GL2_BYPASS.
121 */
122 if (sscreen->info.gfx_level >= GFX9 &&
123 res->b.b.flags & SI_RESOURCE_FLAG_GL2_BYPASS)
124 res->flags |= RADEON_FLAG_GL2_BYPASS;
125
126 if (res->b.b.flags & SI_RESOURCE_FLAG_DISCARDABLE &&
127 sscreen->info.drm_major == 3 && sscreen->info.drm_minor >= 47) {
128 /* Assume VRAM, so that we can use BIG_PAGE. */
129 assert(res->domains == RADEON_DOMAIN_VRAM);
130 res->flags |= RADEON_FLAG_DISCARDABLE;
131 }
132
133 if (res->domains & RADEON_DOMAIN_VRAM) {
134 /* We don't want to evict buffers from VRAM by mapping them for CPU access,
135 * because they might never be moved back again. If a buffer is large enough,
136 * upload data by copying from a temporary GTT buffer.
137 */
138 if (sscreen->info.has_dedicated_vram && !sscreen->info.all_vram_visible &&
139 !res->b.cpu_storage && /* TODO: The CPU storage breaks this. */
140 size >= sscreen->options.max_vram_map_size)
141 res->b.b.flags |= PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY;
142 }
143 }
144
si_alloc_resource(struct si_screen * sscreen,struct si_resource * res)145 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
146 {
147 struct pb_buffer_lean *old_buf, *new_buf;
148
149 /* Allocate a new resource. */
150 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, 1 << res->bo_alignment_log2,
151 res->domains, res->flags);
152 if (!new_buf) {
153 return false;
154 }
155
156 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
157 * NULL. This should prevent crashes with multiple contexts using
158 * the same buffer where one of the contexts invalidates it while
159 * the others are using it. */
160 old_buf = res->buf;
161 res->buf = new_buf; /* should be atomic */
162 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
163
164 if (res->flags & RADEON_FLAG_32BIT) {
165 uint64_t start = res->gpu_address;
166 uint64_t last = start + res->bo_size - 1;
167 (void)start;
168 (void)last;
169
170 assert((start >> 32) == sscreen->info.address32_hi);
171 assert((last >> 32) == sscreen->info.address32_hi);
172 }
173
174 radeon_bo_reference(sscreen->ws, &old_buf, NULL);
175
176 util_range_set_empty(&res->valid_buffer_range);
177 res->TC_L2_dirty = false;
178
179 /* Print debug information. */
180 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
181 fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes | Flags: ",
182 res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
183 si_res_print_flags(res->flags);
184 fprintf(stderr, "\n");
185 }
186
187 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR) {
188 struct si_context *ctx = si_get_aux_context(&sscreen->aux_context.general);
189 uint32_t value = 0;
190
191 si_clear_buffer(ctx, &res->b.b, 0, res->bo_size, &value, 4, SI_OP_SYNC_AFTER,
192 SI_COHERENCY_SHADER, SI_AUTO_SELECT_CLEAR_METHOD);
193 si_put_aux_context_flush(&sscreen->aux_context.general);
194 }
195
196 return true;
197 }
198
si_resource_destroy(struct pipe_screen * screen,struct pipe_resource * buf)199 static void si_resource_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
200 {
201 if (buf->target == PIPE_BUFFER) {
202 struct si_screen *sscreen = (struct si_screen *)screen;
203 struct si_resource *buffer = si_resource(buf);
204
205 threaded_resource_deinit(buf);
206 util_range_destroy(&buffer->valid_buffer_range);
207 radeon_bo_reference(((struct si_screen*)screen)->ws, &buffer->buf, NULL);
208 util_idalloc_mt_free(&sscreen->buffer_ids, buffer->b.buffer_id_unique);
209 FREE_CL(buffer);
210 } else if (buf->flags & SI_RESOURCE_AUX_PLANE) {
211 struct si_auxiliary_texture *tex = (struct si_auxiliary_texture *)buf;
212
213 radeon_bo_reference(((struct si_screen*)screen)->ws, &tex->buffer, NULL);
214 FREE_CL(tex);
215 } else {
216 struct si_texture *tex = (struct si_texture *)buf;
217 struct si_resource *resource = &tex->buffer;
218
219 si_texture_reference(&tex->flushed_depth_texture, NULL);
220
221 if (tex->cmask_buffer != &tex->buffer) {
222 si_resource_reference(&tex->cmask_buffer, NULL);
223 }
224 radeon_bo_reference(((struct si_screen*)screen)->ws, &resource->buf, NULL);
225 FREE_CL(tex);
226 }
227 }
228
229 /* Reallocate the buffer a update all resource bindings where the buffer is
230 * bound.
231 *
232 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
233 * idle by discarding its contents.
234 */
si_invalidate_buffer(struct si_context * sctx,struct si_resource * buf)235 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
236 {
237 /* Shared buffers can't be reallocated. */
238 if (buf->b.is_shared)
239 return false;
240
241 /* Sparse buffers can't be reallocated. */
242 if (buf->flags & RADEON_FLAG_SPARSE)
243 return false;
244
245 /* In AMD_pinned_memory, the user pointer association only gets
246 * broken when the buffer is explicitly re-allocated.
247 */
248 if (buf->b.is_user_ptr)
249 return false;
250
251 /* Check if mapping this buffer would cause waiting for the GPU. */
252 if (si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
253 !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
254 /* Reallocate the buffer in the same pipe_resource. */
255 si_alloc_resource(sctx->screen, buf);
256 si_rebind_buffer(sctx, &buf->b.b);
257 } else {
258 util_range_set_empty(&buf->valid_buffer_range);
259 }
260
261 return true;
262 }
263
264 /* Replace the storage of dst with src. */
si_replace_buffer_storage(struct pipe_context * ctx,struct pipe_resource * dst,struct pipe_resource * src,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)265 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
266 struct pipe_resource *src, unsigned num_rebinds, uint32_t rebind_mask,
267 uint32_t delete_buffer_id)
268 {
269 struct si_context *sctx = (struct si_context *)ctx;
270 struct si_resource *sdst = si_resource(dst);
271 struct si_resource *ssrc = si_resource(src);
272
273 radeon_bo_reference(sctx->screen->ws, &sdst->buf, ssrc->buf);
274 sdst->gpu_address = ssrc->gpu_address;
275 sdst->b.b.bind = ssrc->b.b.bind;
276 sdst->flags = ssrc->flags;
277
278 assert(sdst->bo_size == ssrc->bo_size);
279 assert(sdst->bo_alignment_log2 == ssrc->bo_alignment_log2);
280 assert(sdst->domains == ssrc->domains);
281
282 si_rebind_buffer(sctx, dst);
283
284 util_idalloc_mt_free(&sctx->screen->buffer_ids, delete_buffer_id);
285 }
286
si_invalidate_resource(struct pipe_context * ctx,struct pipe_resource * resource)287 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
288 {
289 struct si_context *sctx = (struct si_context *)ctx;
290 struct si_resource *buf = si_resource(resource);
291
292 /* We currently only do anything here for buffers */
293 if (resource->target == PIPE_BUFFER)
294 (void)si_invalidate_buffer(sctx, buf);
295 }
296
si_buffer_get_transfer(struct pipe_context * ctx,struct pipe_resource * resource,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer,void * data,struct si_resource * staging,unsigned offset)297 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
298 unsigned usage, const struct pipe_box *box,
299 struct pipe_transfer **ptransfer, void *data,
300 struct si_resource *staging, unsigned offset)
301 {
302 struct si_context *sctx = (struct si_context *)ctx;
303 struct si_transfer *transfer;
304
305 if (usage & PIPE_MAP_THREAD_SAFE)
306 transfer = calloc(1, sizeof(*transfer));
307 else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
308 transfer = slab_zalloc(&sctx->pool_transfers_unsync);
309 else
310 transfer = slab_zalloc(&sctx->pool_transfers);
311
312 pipe_resource_reference(&transfer->b.b.resource, resource);
313 transfer->b.b.usage = usage;
314 transfer->b.b.box = *box;
315 transfer->b.b.offset = offset;
316 transfer->staging = staging;
317 *ptransfer = &transfer->b.b;
318 return data;
319 }
320
si_buffer_transfer_map(struct pipe_context * ctx,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)321 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
322 unsigned level, unsigned usage, const struct pipe_box *box,
323 struct pipe_transfer **ptransfer)
324 {
325 struct si_context *sctx = (struct si_context *)ctx;
326 struct si_resource *buf = si_resource(resource);
327 uint8_t *data;
328
329 assert(resource->target == PIPE_BUFFER);
330 assert(box->x + box->width <= resource->width0);
331
332 /* From GL_AMD_pinned_memory issues:
333 *
334 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
335 * same system address which was specified at creation time?
336 *
337 * RESOLVED: NO. The GL implementation might return a different
338 * virtual mapping of that memory, although the same physical
339 * page will be used.
340 *
341 * So don't ever use staging buffers.
342 */
343 if (buf->b.is_user_ptr)
344 usage |= PIPE_MAP_PERSISTENT;
345 if (usage & PIPE_MAP_ONCE)
346 usage |= RADEON_MAP_TEMPORARY;
347
348 /* See if the buffer range being mapped has never been initialized,
349 * in which case it can be mapped unsynchronized. */
350 if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
351 usage & PIPE_MAP_WRITE && !buf->b.is_shared &&
352 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
353 usage |= PIPE_MAP_UNSYNCHRONIZED;
354 }
355
356 /* If discarding the entire range, discard the whole resource instead. */
357 if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
358 usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
359 }
360
361 /* If a buffer in VRAM is too large and the range is discarded, don't
362 * map it directly. This makes sure that the buffer stays in VRAM.
363 */
364 bool force_discard_range = false;
365 if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&
366 !(usage & PIPE_MAP_PERSISTENT) &&
367 buf->b.b.flags & PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY) {
368 usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);
369 usage |= PIPE_MAP_DISCARD_RANGE;
370 force_discard_range = true;
371 }
372
373 if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&
374 !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
375 assert(usage & PIPE_MAP_WRITE);
376
377 if (si_invalidate_buffer(sctx, buf)) {
378 /* At this point, the buffer is always idle. */
379 usage |= PIPE_MAP_UNSYNCHRONIZED;
380 } else {
381 /* Fall back to a temporary buffer. */
382 usage |= PIPE_MAP_DISCARD_RANGE;
383 }
384 }
385
386 if (usage & PIPE_MAP_DISCARD_RANGE &&
387 ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||
388 (buf->flags & RADEON_FLAG_SPARSE))) {
389 assert(usage & PIPE_MAP_WRITE);
390
391 /* Check if mapping this buffer would cause waiting for the GPU.
392 */
393 if (buf->flags & (RADEON_FLAG_SPARSE | RADEON_FLAG_NO_CPU_ACCESS) ||
394 force_discard_range ||
395 si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
396 !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
397 /* Do a wait-free write-only transfer using a temporary buffer. */
398 struct u_upload_mgr *uploader;
399 struct si_resource *staging = NULL;
400 unsigned offset;
401
402 /* If we are not called from the driver thread, we have
403 * to use the uploader from u_threaded_context, which is
404 * local to the calling thread.
405 */
406 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
407 uploader = sctx->tc->base.stream_uploader;
408 else
409 uploader = sctx->b.stream_uploader;
410
411 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
412 sctx->screen->info.tcc_cache_line_size, &offset,
413 (struct pipe_resource **)&staging, (void **)&data);
414
415 if (staging) {
416 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
417 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
418 offset);
419 } else if (buf->flags & RADEON_FLAG_SPARSE) {
420 return NULL;
421 }
422 } else {
423 /* At this point, the buffer is always idle (we checked it above). */
424 usage |= PIPE_MAP_UNSYNCHRONIZED;
425 }
426 }
427 /* Use a staging buffer in cached GTT for reads. */
428 else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&
429 (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
430 (buf->flags & (RADEON_FLAG_SPARSE | RADEON_FLAG_NO_CPU_ACCESS))) {
431 struct si_resource *staging;
432
433 assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));
434 staging = si_aligned_buffer_create(ctx->screen,
435 SI_RESOURCE_FLAG_GL2_BYPASS | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
436 PIPE_USAGE_STAGING,
437 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);
438 if (staging) {
439 /* Copy the VRAM buffer to the staging buffer. */
440 si_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
441 box->x, box->width, SI_OP_SYNC_BEFORE_AFTER);
442
443 data = si_buffer_map(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);
444 if (!data) {
445 si_resource_reference(&staging, NULL);
446 return NULL;
447 }
448 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
449
450 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
451 } else if (buf->flags & RADEON_FLAG_SPARSE) {
452 return NULL;
453 }
454 }
455
456 data = si_buffer_map(sctx, buf, usage);
457 if (!data) {
458 return NULL;
459 }
460 data += box->x;
461
462 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
463 }
464
si_buffer_do_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * box)465 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
466 const struct pipe_box *box)
467 {
468 struct si_context *sctx = (struct si_context *)ctx;
469 struct si_transfer *stransfer = (struct si_transfer *)transfer;
470 struct si_resource *buf = si_resource(transfer->resource);
471
472 if (stransfer->staging) {
473 unsigned src_offset =
474 stransfer->b.b.offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
475
476 /* Copy the staging buffer into the original one. */
477 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
478 box->width, SI_OP_SYNC_BEFORE_AFTER);
479 }
480
481 util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
482 }
483
si_buffer_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * rel_box)484 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
485 const struct pipe_box *rel_box)
486 {
487 unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;
488
489 if ((transfer->usage & required_usage) == required_usage) {
490 struct pipe_box box;
491
492 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
493 si_buffer_do_flush_region(ctx, transfer, &box);
494 }
495 }
496
si_buffer_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)497 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
498 {
499 struct si_context *sctx = (struct si_context *)ctx;
500 struct si_transfer *stransfer = (struct si_transfer *)transfer;
501
502 if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))
503 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
504
505 if (transfer->usage & (PIPE_MAP_ONCE | RADEON_MAP_TEMPORARY) &&
506 !stransfer->staging)
507 sctx->ws->buffer_unmap(sctx->ws, si_resource(stransfer->b.b.resource)->buf);
508
509 si_resource_reference(&stransfer->staging, NULL);
510 assert(stransfer->b.staging == NULL); /* for threaded context only */
511 pipe_resource_reference(&transfer->resource, NULL);
512
513 if (transfer->usage & PIPE_MAP_THREAD_SAFE) {
514 free(transfer);
515 } else {
516 /* Don't use pool_transfers_unsync. We are always in the driver
517 * thread. Freeing an object into a different pool is allowed.
518 */
519 slab_free(&sctx->pool_transfers, transfer);
520 }
521 }
522
si_buffer_subdata(struct pipe_context * ctx,struct pipe_resource * buffer,unsigned usage,unsigned offset,unsigned size,const void * data)523 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
524 unsigned usage, unsigned offset, unsigned size, const void *data)
525 {
526 struct pipe_transfer *transfer = NULL;
527 struct pipe_box box;
528 uint8_t *map = NULL;
529
530 usage |= PIPE_MAP_WRITE;
531
532 if (!(usage & PIPE_MAP_DIRECTLY))
533 usage |= PIPE_MAP_DISCARD_RANGE;
534
535 u_box_1d(offset, size, &box);
536 map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
537 if (!map)
538 return;
539
540 memcpy(map, data, size);
541 si_buffer_transfer_unmap(ctx, transfer);
542 }
543
si_alloc_buffer_struct(struct pipe_screen * screen,const struct pipe_resource * templ,bool allow_cpu_storage)544 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
545 const struct pipe_resource *templ,
546 bool allow_cpu_storage)
547 {
548 struct si_resource *buf = MALLOC_STRUCT_CL(si_resource);
549
550 buf->b.b = *templ;
551 buf->b.b.next = NULL;
552 pipe_reference_init(&buf->b.b.reference, 1);
553 buf->b.b.screen = screen;
554
555 threaded_resource_init(&buf->b.b, allow_cpu_storage);
556
557 buf->buf = NULL;
558 buf->bind_history = 0;
559 buf->TC_L2_dirty = false;
560 util_range_init(&buf->valid_buffer_range);
561 return buf;
562 }
563
si_buffer_create(struct pipe_screen * screen,const struct pipe_resource * templ,unsigned alignment)564 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
565 const struct pipe_resource *templ, unsigned alignment)
566 {
567 struct si_screen *sscreen = (struct si_screen *)screen;
568 struct si_resource *buf =
569 si_alloc_buffer_struct(screen, templ,
570 templ->width0 <= sscreen->options.tc_max_cpu_storage_size);
571
572 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
573 buf->b.b.flags |= PIPE_RESOURCE_FLAG_UNMAPPABLE;
574
575 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
576
577 buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
578
579 if (!si_alloc_resource(sscreen, buf)) {
580 si_resource_destroy(screen, &buf->b.b);
581 return NULL;
582 }
583
584 return &buf->b.b;
585 }
586
pipe_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)587 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
588 unsigned usage, unsigned size, unsigned alignment)
589 {
590 struct pipe_resource buffer;
591
592 memset(&buffer, 0, sizeof buffer);
593 buffer.target = PIPE_BUFFER;
594 buffer.format = PIPE_FORMAT_R8_UNORM;
595 buffer.bind = 0;
596 buffer.usage = usage;
597 buffer.flags = flags;
598 buffer.width0 = size;
599 buffer.height0 = 1;
600 buffer.depth0 = 1;
601 buffer.array_size = 1;
602 return si_buffer_create(screen, &buffer, alignment);
603 }
604
si_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)605 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
606 unsigned usage, unsigned size, unsigned alignment)
607 {
608 return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
609 }
610
si_buffer_from_user_memory(struct pipe_screen * screen,const struct pipe_resource * templ,void * user_memory)611 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
612 const struct pipe_resource *templ,
613 void *user_memory)
614 {
615 if (templ->target != PIPE_BUFFER)
616 return NULL;
617
618 struct si_screen *sscreen = (struct si_screen *)screen;
619 struct radeon_winsys *ws = sscreen->ws;
620 struct si_resource *buf = si_alloc_buffer_struct(screen, templ, false);
621
622 buf->domains = RADEON_DOMAIN_GTT;
623 buf->flags = 0;
624 buf->b.is_user_ptr = true;
625 util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
626 util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
627
628 buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
629
630 /* Convert a user pointer to a buffer. */
631 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0, 0);
632 if (!buf->buf) {
633 si_resource_destroy(screen, &buf->b.b);
634 return NULL;
635 }
636
637 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
638 return &buf->b.b;
639 }
640
si_buffer_from_winsys_buffer(struct pipe_screen * screen,const struct pipe_resource * templ,struct pb_buffer_lean * imported_buf,uint64_t offset)641 struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
642 const struct pipe_resource *templ,
643 struct pb_buffer_lean *imported_buf,
644 uint64_t offset)
645 {
646 if (offset + templ->width0 > imported_buf->size)
647 return NULL;
648
649 struct si_screen *sscreen = (struct si_screen *)screen;
650 struct si_resource *res = si_alloc_buffer_struct(screen, templ, false);
651
652 if (!res)
653 return NULL;
654
655 enum radeon_bo_domain domains = sscreen->ws->buffer_get_initial_domain(imported_buf);
656
657 /* Get or guess the BO flags. */
658 unsigned flags = RADEON_FLAG_NO_SUBALLOC;
659
660 if (sscreen->ws->buffer_get_flags)
661 res->flags |= sscreen->ws->buffer_get_flags(imported_buf);
662 else
663 flags |= RADEON_FLAG_GTT_WC; /* unknown flags, guess them */
664
665 /* Deduce the usage. */
666 switch (domains) {
667 case RADEON_DOMAIN_VRAM:
668 case RADEON_DOMAIN_VRAM_GTT:
669 res->b.b.usage = PIPE_USAGE_DEFAULT;
670 break;
671
672 default:
673 /* Other values are interpreted as GTT. */
674 domains = RADEON_DOMAIN_GTT;
675
676 if (flags & RADEON_FLAG_GTT_WC)
677 res->b.b.usage = PIPE_USAGE_STREAM;
678 else
679 res->b.b.usage = PIPE_USAGE_STAGING;
680 }
681
682 si_init_resource_fields(sscreen, res, imported_buf->size,
683 1 << imported_buf->alignment_log2);
684
685 res->b.is_shared = true;
686 res->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
687 res->buf = imported_buf;
688 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf) + offset;
689 res->domains = domains;
690 res->flags = flags;
691
692 if (res->flags & RADEON_FLAG_NO_CPU_ACCESS)
693 res->b.b.flags |= PIPE_RESOURCE_FLAG_UNMAPPABLE;
694
695 util_range_add(&res->b.b, &res->valid_buffer_range, 0, templ->width0);
696 util_range_add(&res->b.b, &res->b.valid_buffer_range, 0, templ->width0);
697
698 return &res->b.b;
699 }
700
si_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)701 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
702 const struct pipe_resource *templ)
703 {
704 if (templ->target == PIPE_BUFFER) {
705 return si_buffer_create(screen, templ, 256);
706 } else {
707 return si_texture_create(screen, templ);
708 }
709 }
710
si_buffer_commit(struct si_context * ctx,struct si_resource * res,struct pipe_box * box,bool commit)711 static bool si_buffer_commit(struct si_context *ctx, struct si_resource *res,
712 struct pipe_box *box, bool commit)
713 {
714 return ctx->ws->buffer_commit(ctx->ws, res->buf, box->x, box->width, commit);
715 }
716
si_resource_commit(struct pipe_context * pctx,struct pipe_resource * resource,unsigned level,struct pipe_box * box,bool commit)717 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
718 unsigned level, struct pipe_box *box, bool commit)
719 {
720 struct si_context *ctx = (struct si_context *)pctx;
721 struct si_resource *res = si_resource(resource);
722
723 /*
724 * Since buffer commitment changes cannot be pipelined, we need to
725 * (a) flush any pending commands that refer to the buffer we're about
726 * to change, and
727 * (b) wait for threaded submit to finish, including those that were
728 * triggered by some other, earlier operation.
729 */
730 if (radeon_emitted(&ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
731 ctx->ws->cs_is_buffer_referenced(&ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
732 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
733 }
734 ctx->ws->cs_sync_flush(&ctx->gfx_cs);
735
736 if (resource->target == PIPE_BUFFER)
737 return si_buffer_commit(ctx, res, box, commit);
738 else
739 return si_texture_commit(ctx, res, level, box, commit);
740 }
741
si_init_screen_buffer_functions(struct si_screen * sscreen)742 void si_init_screen_buffer_functions(struct si_screen *sscreen)
743 {
744 sscreen->b.resource_create = si_resource_create;
745 sscreen->b.resource_destroy = si_resource_destroy;
746 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
747 }
748
si_init_buffer_functions(struct si_context * sctx)749 void si_init_buffer_functions(struct si_context *sctx)
750 {
751 sctx->b.invalidate_resource = si_invalidate_resource;
752 sctx->b.buffer_map = si_buffer_transfer_map;
753 sctx->b.transfer_flush_region = si_buffer_flush_region;
754 sctx->b.buffer_unmap = si_buffer_transfer_unmap;
755 sctx->b.texture_subdata = u_default_texture_subdata;
756 sctx->b.buffer_subdata = si_buffer_subdata;
757 sctx->b.resource_commit = si_resource_commit;
758 }
759