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1%{
2/*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24#include <stdio.h>
25#include <stdlib.h>
26#include <string.h>
27#ifndef _MSC_VER
28#include <strings.h>
29#endif
30#include <assert.h>
31
32#include "ast.h"
33#include "glsl_parser_extras.h"
34#include "compiler/glsl_types.h"
35#include "util/u_string.h"
36#include "util/format/u_format.h"
37#include "main/consts_exts.h"
38
39#ifdef _MSC_VER
40#pragma warning( disable : 4065 ) // switch statement contains 'default' but no 'case' labels
41#endif
42
43#undef yyerror
44
45static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
46{
47   _mesa_glsl_error(loc, st, "%s", msg);
48}
49
50static int
51_mesa_glsl_lex(YYSTYPE *val, YYLTYPE *loc, _mesa_glsl_parse_state *state)
52{
53   return _mesa_glsl_lexer_lex(val, loc, state->scanner);
54}
55
56static bool match_layout_qualifier(const char *s1, const char *s2,
57                                   _mesa_glsl_parse_state *state)
58{
59   /* From the GLSL 1.50 spec, section 4.3.8 (Layout Qualifiers):
60    *
61    *     "The tokens in any layout-qualifier-id-list ... are not case
62    *     sensitive, unless explicitly noted otherwise."
63    *
64    * The text "unless explicitly noted otherwise" appears to be
65    * vacuous--no desktop GLSL spec (up through GLSL 4.40) notes
66    * otherwise.
67    *
68    * However, the GLSL ES 3.00 spec says, in section 4.3.8 (Layout
69    * Qualifiers):
70    *
71    *     "As for other identifiers, they are case sensitive."
72    *
73    * So we need to do a case-sensitive or a case-insensitive match,
74    * depending on whether we are compiling for GLSL ES.
75    */
76   if (state->es_shader)
77      return strcmp(s1, s2);
78   else
79      return strcasecmp(s1, s2);
80}
81%}
82
83%expect 0
84
85%pure-parser
86%error-verbose
87
88%locations
89%initial-action {
90   @$.first_line = 1;
91   @$.first_column = 1;
92   @$.last_line = 1;
93   @$.last_column = 1;
94   @$.source = 0;
95   @$.path = NULL;
96}
97
98%lex-param   {struct _mesa_glsl_parse_state *state}
99%parse-param {struct _mesa_glsl_parse_state *state}
100
101%union {
102   int n;
103   int64_t n64;
104   float real;
105   double dreal;
106   const char *identifier;
107
108   struct ast_type_qualifier type_qualifier;
109
110   ast_node *node;
111   ast_type_specifier *type_specifier;
112   ast_array_specifier *array_specifier;
113   ast_fully_specified_type *fully_specified_type;
114   ast_function *function;
115   ast_parameter_declarator *parameter_declarator;
116   ast_function_definition *function_definition;
117   ast_compound_statement *compound_statement;
118   ast_expression *expression;
119   ast_declarator_list *declarator_list;
120   ast_struct_specifier *struct_specifier;
121   ast_declaration *declaration;
122   ast_switch_body *switch_body;
123   ast_case_label *case_label;
124   ast_case_label_list *case_label_list;
125   ast_case_statement *case_statement;
126   ast_case_statement_list *case_statement_list;
127   ast_interface_block *interface_block;
128   ast_subroutine_list *subroutine_list;
129   struct {
130      ast_node *cond;
131      ast_expression *rest;
132   } for_rest_statement;
133
134   struct {
135      ast_node *then_statement;
136      ast_node *else_statement;
137   } selection_rest_statement;
138
139   const glsl_type *type;
140}
141
142%token ATTRIBUTE CONST_TOK
143%token <type> BASIC_TYPE_TOK
144%token BREAK BUFFER CONTINUE DO ELSE FOR IF DEMOTE DISCARD RETURN SWITCH CASE DEFAULT
145%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
146%token NOPERSPECTIVE FLAT SMOOTH
147%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
148%token COHERENT VOLATILE RESTRICT READONLY WRITEONLY
149%token SHARED
150%token STRUCT VOID_TOK WHILE
151%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
152%type <identifier> any_identifier
153%type <interface_block> instance_name_opt
154%token <real> FLOATCONSTANT FLOAT16CONSTANT
155%token <dreal> DOUBLECONSTANT
156%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
157%token <n64> INT64CONSTANT UINT64CONSTANT
158%token <identifier> FIELD_SELECTION
159%token LEFT_OP RIGHT_OP
160%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
161%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
162%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
163%token SUB_ASSIGN
164%token INVARIANT PRECISE
165%token LOWP MEDIUMP HIGHP SUPERP PRECISION
166
167%token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE_TOK OUTPUT
168%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
169%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
170%token PRAGMA_WARNING_ON PRAGMA_WARNING_OFF
171%token PRAGMA_INVARIANT_ALL
172%token LAYOUT_TOK
173%token DOT_TOK
174   /* Reserved words that are not actually used in the grammar.
175    */
176%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
177%token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL
178%token LONG_TOK SHORT_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK
179%token HVEC2 HVEC3 HVEC4 FVEC2 FVEC3 FVEC4
180%token SAMPLER3DRECT
181%token SIZEOF CAST NAMESPACE USING
182%token RESOURCE PATCH
183%token SUBROUTINE
184
185%token ERROR_TOK
186
187%token COMMON PARTITION ACTIVE FILTER ROW_MAJOR
188
189%type <identifier> variable_identifier
190%type <node> statement
191%type <node> statement_list
192%type <node> simple_statement
193%type <n> precision_qualifier
194%type <type_qualifier> type_qualifier
195%type <type_qualifier> auxiliary_storage_qualifier
196%type <type_qualifier> storage_qualifier
197%type <type_qualifier> interpolation_qualifier
198%type <type_qualifier> layout_qualifier
199%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
200%type <type_qualifier> interface_block_layout_qualifier
201%type <type_qualifier> memory_qualifier
202%type <type_qualifier> subroutine_qualifier
203%type <subroutine_list> subroutine_type_list
204%type <type_qualifier> interface_qualifier
205%type <type_specifier> type_specifier
206%type <type_specifier> type_specifier_nonarray
207%type <array_specifier> array_specifier
208%type <type> basic_type_specifier_nonarray
209%type <fully_specified_type> fully_specified_type
210%type <function> function_prototype
211%type <function> function_header
212%type <function> function_header_with_parameters
213%type <function> function_declarator
214%type <parameter_declarator> parameter_declarator
215%type <parameter_declarator> parameter_declaration
216%type <type_qualifier> parameter_qualifier
217%type <type_qualifier> parameter_direction_qualifier
218%type <type_specifier> parameter_type_specifier
219%type <function_definition> function_definition
220%type <compound_statement> compound_statement_no_new_scope
221%type <compound_statement> compound_statement
222%type <node> statement_no_new_scope
223%type <node> expression_statement
224%type <expression> expression
225%type <expression> primary_expression
226%type <expression> assignment_expression
227%type <expression> conditional_expression
228%type <expression> logical_or_expression
229%type <expression> logical_xor_expression
230%type <expression> logical_and_expression
231%type <expression> inclusive_or_expression
232%type <expression> exclusive_or_expression
233%type <expression> and_expression
234%type <expression> equality_expression
235%type <expression> relational_expression
236%type <expression> shift_expression
237%type <expression> additive_expression
238%type <expression> multiplicative_expression
239%type <expression> unary_expression
240%type <expression> constant_expression
241%type <expression> integer_expression
242%type <expression> postfix_expression
243%type <expression> function_call_header_with_parameters
244%type <expression> function_call_header_no_parameters
245%type <expression> function_call_header
246%type <expression> function_call_generic
247%type <expression> function_call_or_method
248%type <expression> function_call
249%type <n> assignment_operator
250%type <n> unary_operator
251%type <expression> function_identifier
252%type <node> external_declaration
253%type <node> pragma_statement
254%type <declarator_list> init_declarator_list
255%type <declarator_list> single_declaration
256%type <expression> initializer
257%type <expression> initializer_list
258%type <node> declaration
259%type <node> declaration_statement
260%type <node> jump_statement
261%type <node> demote_statement
262%type <node> interface_block
263%type <interface_block> basic_interface_block
264%type <struct_specifier> struct_specifier
265%type <declarator_list> struct_declaration_list
266%type <declarator_list> struct_declaration
267%type <declaration> struct_declarator
268%type <declaration> struct_declarator_list
269%type <declarator_list> member_list
270%type <declarator_list> member_declaration
271%type <node> selection_statement
272%type <selection_rest_statement> selection_rest_statement
273%type <node> switch_statement
274%type <switch_body> switch_body
275%type <case_label_list> case_label_list
276%type <case_label> case_label
277%type <case_statement> case_statement
278%type <case_statement_list> case_statement_list
279%type <node> iteration_statement
280%type <node> condition
281%type <node> conditionopt
282%type <node> for_init_statement
283%type <for_rest_statement> for_rest_statement
284%type <node> layout_defaults
285%type <type_qualifier> layout_uniform_defaults
286%type <type_qualifier> layout_buffer_defaults
287%type <type_qualifier> layout_in_defaults
288%type <type_qualifier> layout_out_defaults
289
290%right THEN ELSE
291%%
292
293translation_unit:
294   version_statement extension_statement_list
295   {
296      _mesa_glsl_initialize_types(state);
297   }
298   external_declaration_list
299   {
300      delete state->symbols;
301      state->symbols = new(ralloc_parent(state)) glsl_symbol_table;
302      if (state->es_shader) {
303         if (state->stage == MESA_SHADER_FRAGMENT) {
304            state->symbols->add_default_precision_qualifier("int", ast_precision_medium);
305         } else {
306            state->symbols->add_default_precision_qualifier("float", ast_precision_high);
307            state->symbols->add_default_precision_qualifier("int", ast_precision_high);
308         }
309         state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low);
310         state->symbols->add_default_precision_qualifier("samplerExternalOES", ast_precision_low);
311         state->symbols->add_default_precision_qualifier("samplerCube", ast_precision_low);
312         state->symbols->add_default_precision_qualifier("atomic_uint", ast_precision_high);
313      }
314      _mesa_glsl_initialize_types(state);
315   }
316   ;
317
318version_statement:
319   /* blank - no #version specified: defaults are already set */
320   | VERSION_TOK INTCONSTANT EOL
321   {
322      state->process_version_directive(&@2, $2, NULL);
323      if (state->error) {
324         YYERROR;
325      }
326   }
327   | VERSION_TOK INTCONSTANT any_identifier EOL
328   {
329      state->process_version_directive(&@2, $2, $3);
330      if (state->error) {
331         YYERROR;
332      }
333   }
334   ;
335
336pragma_statement:
337   PRAGMA_DEBUG_ON EOL { $$ = NULL; }
338   | PRAGMA_DEBUG_OFF EOL { $$ = NULL; }
339   | PRAGMA_OPTIMIZE_ON EOL { $$ = NULL; }
340   | PRAGMA_OPTIMIZE_OFF EOL { $$ = NULL; }
341   | PRAGMA_INVARIANT_ALL EOL
342   {
343      /* Pragma invariant(all) cannot be used in a fragment shader.
344       *
345       * Page 27 of the GLSL 1.20 spec, Page 53 of the GLSL ES 3.00 spec:
346       *
347       *     "It is an error to use this pragma in a fragment shader."
348       */
349      if (state->is_version(120, 300) &&
350          state->stage == MESA_SHADER_FRAGMENT) {
351         _mesa_glsl_error(& @1, state,
352                          "pragma `invariant(all)' cannot be used "
353                          "in a fragment shader.");
354      } else if (!state->is_version(120, 100)) {
355         _mesa_glsl_warning(& @1, state,
356                            "pragma `invariant(all)' not supported in %s "
357                            "(GLSL ES 1.00 or GLSL 1.20 required)",
358                            state->get_version_string());
359      } else {
360         state->all_invariant = true;
361      }
362
363      $$ = NULL;
364   }
365   | PRAGMA_WARNING_ON EOL
366   {
367      linear_ctx *mem_ctx = state->linalloc;
368      $$ = new(mem_ctx) ast_warnings_toggle(true);
369   }
370   | PRAGMA_WARNING_OFF EOL
371   {
372      linear_ctx *mem_ctx = state->linalloc;
373      $$ = new(mem_ctx) ast_warnings_toggle(false);
374   }
375   ;
376
377extension_statement_list:
378
379   | extension_statement_list extension_statement
380   ;
381
382any_identifier:
383   IDENTIFIER
384   | TYPE_IDENTIFIER
385   | NEW_IDENTIFIER
386   ;
387
388extension_statement:
389   EXTENSION any_identifier COLON any_identifier EOL
390   {
391      if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) {
392         YYERROR;
393      }
394   }
395   ;
396
397external_declaration_list:
398   external_declaration
399   {
400      /* FINISHME: The NULL test is required because pragmas are set to
401       * FINISHME: NULL. (See production rule for external_declaration.)
402       */
403      if ($1 != NULL)
404         state->translation_unit.push_tail(& $1->link);
405   }
406   | external_declaration_list external_declaration
407   {
408      /* FINISHME: The NULL test is required because pragmas are set to
409       * FINISHME: NULL. (See production rule for external_declaration.)
410       */
411      if ($2 != NULL)
412         state->translation_unit.push_tail(& $2->link);
413   }
414   | external_declaration_list extension_statement {
415      if (!state->allow_extension_directive_midshader) {
416         _mesa_glsl_error(& @2, state,
417                          "#extension directive is not allowed "
418                          "in the middle of a shader");
419         YYERROR;
420      }
421   }
422   ;
423
424variable_identifier:
425   IDENTIFIER
426   | NEW_IDENTIFIER
427   ;
428
429primary_expression:
430   variable_identifier
431   {
432      linear_ctx *ctx = state->linalloc;
433      $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
434      $$->set_location(@1);
435      $$->primary_expression.identifier = $1;
436   }
437   | INTCONSTANT
438   {
439      linear_ctx *ctx = state->linalloc;
440      $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
441      $$->set_location(@1);
442      $$->primary_expression.int_constant = $1;
443   }
444   | UINTCONSTANT
445   {
446      linear_ctx *ctx = state->linalloc;
447      $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
448      $$->set_location(@1);
449      $$->primary_expression.uint_constant = $1;
450   }
451   | INT64CONSTANT
452   {
453      linear_ctx *ctx = state->linalloc;
454      $$ = new(ctx) ast_expression(ast_int64_constant, NULL, NULL, NULL);
455      $$->set_location(@1);
456      $$->primary_expression.int64_constant = $1;
457   }
458   | UINT64CONSTANT
459   {
460      linear_ctx *ctx = state->linalloc;
461      $$ = new(ctx) ast_expression(ast_uint64_constant, NULL, NULL, NULL);
462      $$->set_location(@1);
463      $$->primary_expression.uint64_constant = $1;
464   }
465   | FLOAT16CONSTANT
466   {
467      linear_ctx *ctx = state->linalloc;
468      $$ = new(ctx) ast_expression(ast_float16_constant, NULL, NULL, NULL);
469      $$->set_location(@1);
470      $$->primary_expression.float16_constant = $1;
471   }
472   | FLOATCONSTANT
473   {
474      linear_ctx *ctx = state->linalloc;
475      $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
476      $$->set_location(@1);
477      $$->primary_expression.float_constant = $1;
478   }
479   | DOUBLECONSTANT
480   {
481      linear_ctx *ctx = state->linalloc;
482      $$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL);
483      $$->set_location(@1);
484      $$->primary_expression.double_constant = $1;
485   }
486   | BOOLCONSTANT
487   {
488      linear_ctx *ctx = state->linalloc;
489      $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
490      $$->set_location(@1);
491      $$->primary_expression.bool_constant = $1;
492   }
493   | '(' expression ')'
494   {
495      $$ = $2;
496   }
497   ;
498
499postfix_expression:
500   primary_expression
501   | postfix_expression '[' integer_expression ']'
502   {
503      linear_ctx *ctx = state->linalloc;
504      $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
505      $$->set_location_range(@1, @4);
506   }
507   | function_call
508   {
509      $$ = $1;
510   }
511   | postfix_expression DOT_TOK FIELD_SELECTION
512   {
513      linear_ctx *ctx = state->linalloc;
514      $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
515      $$->set_location_range(@1, @3);
516      $$->primary_expression.identifier = $3;
517   }
518   | postfix_expression INC_OP
519   {
520      linear_ctx *ctx = state->linalloc;
521      $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
522      $$->set_location_range(@1, @2);
523   }
524   | postfix_expression DEC_OP
525   {
526      linear_ctx *ctx = state->linalloc;
527      $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
528      $$->set_location_range(@1, @2);
529   }
530   ;
531
532integer_expression:
533   expression
534   ;
535
536function_call:
537   function_call_or_method
538   ;
539
540function_call_or_method:
541   function_call_generic
542   ;
543
544function_call_generic:
545   function_call_header_with_parameters ')'
546   | function_call_header_no_parameters ')'
547   ;
548
549function_call_header_no_parameters:
550   function_call_header VOID_TOK
551   | function_call_header
552   ;
553
554function_call_header_with_parameters:
555   function_call_header assignment_expression
556   {
557      $$ = $1;
558      $$->set_location(@1);
559      $$->expressions.push_tail(& $2->link);
560   }
561   | function_call_header_with_parameters ',' assignment_expression
562   {
563      $$ = $1;
564      $$->set_location(@1);
565      $$->expressions.push_tail(& $3->link);
566   }
567   ;
568
569   // Grammar Note: Constructors look like functions, but lexical
570   // analysis recognized most of them as keywords. They are now
571   // recognized through "type_specifier".
572function_call_header:
573   function_identifier '('
574   ;
575
576function_identifier:
577   type_specifier
578   {
579      linear_ctx *ctx = state->linalloc;
580      $$ = new(ctx) ast_function_expression($1);
581      $$->set_location(@1);
582      }
583   | postfix_expression
584   {
585      linear_ctx *ctx = state->linalloc;
586      $$ = new(ctx) ast_function_expression($1);
587      $$->set_location(@1);
588      }
589   ;
590
591   // Grammar Note: Constructors look like methods, but lexical
592   // analysis recognized most of them as keywords. They are now
593   // recognized through "type_specifier".
594
595   // Grammar Note: No traditional style type casts.
596unary_expression:
597   postfix_expression
598   | INC_OP unary_expression
599   {
600      linear_ctx *ctx = state->linalloc;
601      $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
602      $$->set_location(@1);
603   }
604   | DEC_OP unary_expression
605   {
606      linear_ctx *ctx = state->linalloc;
607      $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
608      $$->set_location(@1);
609   }
610   | unary_operator unary_expression
611   {
612      linear_ctx *ctx = state->linalloc;
613      $$ = new(ctx) ast_expression($1, $2, NULL, NULL);
614      $$->set_location_range(@1, @2);
615   }
616   ;
617
618   // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
619unary_operator:
620   '+'   { $$ = ast_plus; }
621   | '-' { $$ = ast_neg; }
622   | '!' { $$ = ast_logic_not; }
623   | '~' { $$ = ast_bit_not; }
624   ;
625
626multiplicative_expression:
627   unary_expression
628   | multiplicative_expression '*' unary_expression
629   {
630      linear_ctx *ctx = state->linalloc;
631      $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
632      $$->set_location_range(@1, @3);
633   }
634   | multiplicative_expression '/' unary_expression
635   {
636      linear_ctx *ctx = state->linalloc;
637      $$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
638      $$->set_location_range(@1, @3);
639   }
640   | multiplicative_expression '%' unary_expression
641   {
642      linear_ctx *ctx = state->linalloc;
643      $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
644      $$->set_location_range(@1, @3);
645   }
646   ;
647
648additive_expression:
649   multiplicative_expression
650   | additive_expression '+' multiplicative_expression
651   {
652      linear_ctx *ctx = state->linalloc;
653      $$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
654      $$->set_location_range(@1, @3);
655   }
656   | additive_expression '-' multiplicative_expression
657   {
658      linear_ctx *ctx = state->linalloc;
659      $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
660      $$->set_location_range(@1, @3);
661   }
662   ;
663
664shift_expression:
665   additive_expression
666   | shift_expression LEFT_OP additive_expression
667   {
668      linear_ctx *ctx = state->linalloc;
669      $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
670      $$->set_location_range(@1, @3);
671   }
672   | shift_expression RIGHT_OP additive_expression
673   {
674      linear_ctx *ctx = state->linalloc;
675      $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
676      $$->set_location_range(@1, @3);
677   }
678   ;
679
680relational_expression:
681   shift_expression
682   | relational_expression '<' shift_expression
683   {
684      linear_ctx *ctx = state->linalloc;
685      $$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
686      $$->set_location_range(@1, @3);
687   }
688   | relational_expression '>' shift_expression
689   {
690      linear_ctx *ctx = state->linalloc;
691      $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
692      $$->set_location_range(@1, @3);
693   }
694   | relational_expression LE_OP shift_expression
695   {
696      linear_ctx *ctx = state->linalloc;
697      $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
698      $$->set_location_range(@1, @3);
699   }
700   | relational_expression GE_OP shift_expression
701   {
702      linear_ctx *ctx = state->linalloc;
703      $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
704      $$->set_location_range(@1, @3);
705   }
706   ;
707
708equality_expression:
709   relational_expression
710   | equality_expression EQ_OP relational_expression
711   {
712      linear_ctx *ctx = state->linalloc;
713      $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
714      $$->set_location_range(@1, @3);
715   }
716   | equality_expression NE_OP relational_expression
717   {
718      linear_ctx *ctx = state->linalloc;
719      $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
720      $$->set_location_range(@1, @3);
721   }
722   ;
723
724and_expression:
725   equality_expression
726   | and_expression '&' equality_expression
727   {
728      linear_ctx *ctx = state->linalloc;
729      $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3);
730      $$->set_location_range(@1, @3);
731   }
732   ;
733
734exclusive_or_expression:
735   and_expression
736   | exclusive_or_expression '^' and_expression
737   {
738      linear_ctx *ctx = state->linalloc;
739      $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
740      $$->set_location_range(@1, @3);
741   }
742   ;
743
744inclusive_or_expression:
745   exclusive_or_expression
746   | inclusive_or_expression '|' exclusive_or_expression
747   {
748      linear_ctx *ctx = state->linalloc;
749      $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
750      $$->set_location_range(@1, @3);
751   }
752   ;
753
754logical_and_expression:
755   inclusive_or_expression
756   | logical_and_expression AND_OP inclusive_or_expression
757   {
758      linear_ctx *ctx = state->linalloc;
759      $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
760      $$->set_location_range(@1, @3);
761   }
762   ;
763
764logical_xor_expression:
765   logical_and_expression
766   | logical_xor_expression XOR_OP logical_and_expression
767   {
768      linear_ctx *ctx = state->linalloc;
769      $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
770      $$->set_location_range(@1, @3);
771   }
772   ;
773
774logical_or_expression:
775   logical_xor_expression
776   | logical_or_expression OR_OP logical_xor_expression
777   {
778      linear_ctx *ctx = state->linalloc;
779      $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
780      $$->set_location_range(@1, @3);
781   }
782   ;
783
784conditional_expression:
785   logical_or_expression
786   | logical_or_expression '?' expression ':' assignment_expression
787   {
788      linear_ctx *ctx = state->linalloc;
789      $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
790      $$->set_location_range(@1, @5);
791   }
792   ;
793
794assignment_expression:
795   conditional_expression
796   | unary_expression assignment_operator assignment_expression
797   {
798      linear_ctx *ctx = state->linalloc;
799      $$ = new(ctx) ast_expression($2, $1, $3, NULL);
800      $$->set_location_range(@1, @3);
801   }
802   ;
803
804assignment_operator:
805   '='                { $$ = ast_assign; }
806   | MUL_ASSIGN       { $$ = ast_mul_assign; }
807   | DIV_ASSIGN       { $$ = ast_div_assign; }
808   | MOD_ASSIGN       { $$ = ast_mod_assign; }
809   | ADD_ASSIGN       { $$ = ast_add_assign; }
810   | SUB_ASSIGN       { $$ = ast_sub_assign; }
811   | LEFT_ASSIGN      { $$ = ast_ls_assign; }
812   | RIGHT_ASSIGN     { $$ = ast_rs_assign; }
813   | AND_ASSIGN       { $$ = ast_and_assign; }
814   | XOR_ASSIGN       { $$ = ast_xor_assign; }
815   | OR_ASSIGN        { $$ = ast_or_assign; }
816   ;
817
818expression:
819   assignment_expression
820   {
821      $$ = $1;
822   }
823   | expression ',' assignment_expression
824   {
825      linear_ctx *ctx = state->linalloc;
826      if ($1->oper != ast_sequence) {
827         $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
828         $$->set_location_range(@1, @3);
829         $$->expressions.push_tail(& $1->link);
830      } else {
831         $$ = $1;
832      }
833
834      $$->expressions.push_tail(& $3->link);
835   }
836   ;
837
838constant_expression:
839   conditional_expression
840   ;
841
842declaration:
843   function_prototype ';'
844   {
845      state->symbols->pop_scope();
846      $$ = $1;
847   }
848   | init_declarator_list ';'
849   {
850      $$ = $1;
851   }
852   | PRECISION precision_qualifier type_specifier ';'
853   {
854      $3->default_precision = $2;
855      $$ = $3;
856   }
857   | interface_block
858   {
859      ast_interface_block *block = (ast_interface_block *) $1;
860      if (block->layout.has_layout() || block->layout.has_memory()) {
861         if (!block->default_layout.merge_qualifier(& @1, state, block->layout, false)) {
862            YYERROR;
863         }
864      }
865      block->layout = block->default_layout;
866      if (!block->layout.push_to_global(& @1, state)) {
867         YYERROR;
868      }
869      $$ = $1;
870   }
871   ;
872
873function_prototype:
874   function_declarator ')'
875   ;
876
877function_declarator:
878   function_header
879   | function_header_with_parameters
880   ;
881
882function_header_with_parameters:
883   function_header parameter_declaration
884   {
885      $$ = $1;
886      $$->parameters.push_tail(& $2->link);
887   }
888   | function_header_with_parameters ',' parameter_declaration
889   {
890      $$ = $1;
891      $$->parameters.push_tail(& $3->link);
892   }
893   ;
894
895function_header:
896   fully_specified_type variable_identifier '('
897   {
898      linear_ctx *ctx = state->linalloc;
899      $$ = new(ctx) ast_function();
900      $$->set_location(@2);
901      $$->return_type = $1;
902      $$->identifier = $2;
903
904      if ($1->qualifier.is_subroutine_decl()) {
905         /* add type for IDENTIFIER search */
906         state->symbols->add_type($2, glsl_subroutine_type($2));
907      } else
908         state->symbols->add_function(new(state) ir_function($2));
909      state->symbols->push_scope();
910   }
911   ;
912
913parameter_declarator:
914   type_specifier any_identifier
915   {
916      linear_ctx *ctx = state->linalloc;
917      $$ = new(ctx) ast_parameter_declarator();
918      $$->set_location_range(@1, @2);
919      $$->type = new(ctx) ast_fully_specified_type();
920      $$->type->set_location(@1);
921      $$->type->specifier = $1;
922      $$->identifier = $2;
923      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
924   }
925   | layout_qualifier type_specifier any_identifier
926   {
927      _mesa_glsl_error(&@1, state, "is is not allowed on function parameter");
928      YYERROR;
929   }
930   | type_specifier any_identifier array_specifier
931   {
932      linear_ctx *ctx = state->linalloc;
933      $$ = new(ctx) ast_parameter_declarator();
934      $$->set_location_range(@1, @3);
935      $$->type = new(ctx) ast_fully_specified_type();
936      $$->type->set_location(@1);
937      $$->type->specifier = $1;
938      $$->identifier = $2;
939      $$->array_specifier = $3;
940      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
941   }
942   ;
943
944parameter_declaration:
945   parameter_qualifier parameter_declarator
946   {
947      $$ = $2;
948      $$->type->qualifier = $1;
949      if (!$$->type->qualifier.push_to_global(& @1, state)) {
950         YYERROR;
951      }
952   }
953   | parameter_qualifier parameter_type_specifier
954   {
955      linear_ctx *ctx = state->linalloc;
956      $$ = new(ctx) ast_parameter_declarator();
957      $$->set_location(@2);
958      $$->type = new(ctx) ast_fully_specified_type();
959      $$->type->set_location_range(@1, @2);
960      $$->type->qualifier = $1;
961      if (!$$->type->qualifier.push_to_global(& @1, state)) {
962         YYERROR;
963      }
964      $$->type->specifier = $2;
965   }
966   ;
967
968parameter_qualifier:
969   /* empty */
970   {
971      memset(& $$, 0, sizeof($$));
972   }
973   | CONST_TOK parameter_qualifier
974   {
975      if ($2.flags.q.constant)
976         _mesa_glsl_error(&@1, state, "duplicate const qualifier");
977
978      $$ = $2;
979      $$.flags.q.constant = 1;
980   }
981   | PRECISE parameter_qualifier
982   {
983      if ($2.flags.q.precise)
984         _mesa_glsl_error(&@1, state, "duplicate precise qualifier");
985
986      $$ = $2;
987      $$.flags.q.precise = 1;
988   }
989   | parameter_direction_qualifier parameter_qualifier
990   {
991      if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out))
992         _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier");
993
994      if (!state->has_420pack_or_es31() && $2.flags.q.constant)
995         _mesa_glsl_error(&@1, state, "in/out/inout must come after const "
996                                      "or precise");
997
998      $$ = $1;
999      $$.merge_qualifier(&@1, state, $2, false);
1000   }
1001   | precision_qualifier parameter_qualifier
1002   {
1003      if ($2.precision != ast_precision_none)
1004         _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
1005
1006      if (!state->has_420pack_or_es31() &&
1007          $2.flags.i != 0)
1008         _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
1009
1010      $$ = $2;
1011      $$.precision = $1;
1012   }
1013   | memory_qualifier parameter_qualifier
1014   {
1015      $$ = $1;
1016      $$.merge_qualifier(&@1, state, $2, false);
1017   }
1018
1019parameter_direction_qualifier:
1020   IN_TOK
1021   {
1022      memset(& $$, 0, sizeof($$));
1023      $$.flags.q.in = 1;
1024   }
1025   | OUT_TOK
1026   {
1027      memset(& $$, 0, sizeof($$));
1028      $$.flags.q.out = 1;
1029   }
1030   | INOUT_TOK
1031   {
1032      memset(& $$, 0, sizeof($$));
1033      $$.flags.q.in = 1;
1034      $$.flags.q.out = 1;
1035   }
1036   ;
1037
1038parameter_type_specifier:
1039   type_specifier
1040   ;
1041
1042init_declarator_list:
1043   single_declaration
1044   | init_declarator_list ',' any_identifier
1045   {
1046      linear_ctx *ctx = state->linalloc;
1047      ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
1048      decl->set_location(@3);
1049
1050      $$ = $1;
1051      $$->declarations.push_tail(&decl->link);
1052      state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1053   }
1054   | init_declarator_list ',' any_identifier array_specifier
1055   {
1056      linear_ctx *ctx = state->linalloc;
1057      ast_declaration *decl = new(ctx) ast_declaration($3, $4, NULL);
1058      decl->set_location_range(@3, @4);
1059
1060      $$ = $1;
1061      $$->declarations.push_tail(&decl->link);
1062      state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1063   }
1064   | init_declarator_list ',' any_identifier array_specifier '=' initializer
1065   {
1066      linear_ctx *ctx = state->linalloc;
1067      ast_declaration *decl = new(ctx) ast_declaration($3, $4, $6);
1068      decl->set_location_range(@3, @4);
1069
1070      $$ = $1;
1071      $$->declarations.push_tail(&decl->link);
1072      state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1073   }
1074   | init_declarator_list ',' any_identifier '=' initializer
1075   {
1076      linear_ctx *ctx = state->linalloc;
1077      ast_declaration *decl = new(ctx) ast_declaration($3, NULL, $5);
1078      decl->set_location(@3);
1079
1080      $$ = $1;
1081      $$->declarations.push_tail(&decl->link);
1082      state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1083   }
1084   ;
1085
1086   // Grammar Note: No 'enum', or 'typedef'.
1087single_declaration:
1088   fully_specified_type
1089   {
1090      linear_ctx *ctx = state->linalloc;
1091      /* Empty declaration list is valid. */
1092      $$ = new(ctx) ast_declarator_list($1);
1093      $$->set_location(@1);
1094   }
1095   | fully_specified_type any_identifier
1096   {
1097      linear_ctx *ctx = state->linalloc;
1098      ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1099      decl->set_location(@2);
1100
1101      $$ = new(ctx) ast_declarator_list($1);
1102      $$->set_location_range(@1, @2);
1103      $$->declarations.push_tail(&decl->link);
1104      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
1105   }
1106   | fully_specified_type any_identifier array_specifier
1107   {
1108      linear_ctx *ctx = state->linalloc;
1109      ast_declaration *decl = new(ctx) ast_declaration($2, $3, NULL);
1110      decl->set_location_range(@2, @3);
1111
1112      $$ = new(ctx) ast_declarator_list($1);
1113      $$->set_location_range(@1, @3);
1114      $$->declarations.push_tail(&decl->link);
1115      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
1116   }
1117   | fully_specified_type any_identifier array_specifier '=' initializer
1118   {
1119      linear_ctx *ctx = state->linalloc;
1120      ast_declaration *decl = new(ctx) ast_declaration($2, $3, $5);
1121      decl->set_location_range(@2, @3);
1122
1123      $$ = new(ctx) ast_declarator_list($1);
1124      $$->set_location_range(@1, @3);
1125      $$->declarations.push_tail(&decl->link);
1126      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
1127   }
1128   | fully_specified_type any_identifier '=' initializer
1129   {
1130      linear_ctx *ctx = state->linalloc;
1131      ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
1132      decl->set_location(@2);
1133
1134      $$ = new(ctx) ast_declarator_list($1);
1135      $$->set_location_range(@1, @2);
1136      $$->declarations.push_tail(&decl->link);
1137      state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
1138   }
1139   | INVARIANT variable_identifier
1140   {
1141      linear_ctx *ctx = state->linalloc;
1142      ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1143      decl->set_location(@2);
1144
1145      $$ = new(ctx) ast_declarator_list(NULL);
1146      $$->set_location_range(@1, @2);
1147      $$->invariant = true;
1148
1149      $$->declarations.push_tail(&decl->link);
1150   }
1151   | PRECISE variable_identifier
1152   {
1153      linear_ctx *ctx = state->linalloc;
1154      ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1155      decl->set_location(@2);
1156
1157      $$ = new(ctx) ast_declarator_list(NULL);
1158      $$->set_location_range(@1, @2);
1159      $$->precise = true;
1160
1161      $$->declarations.push_tail(&decl->link);
1162   }
1163   ;
1164
1165fully_specified_type:
1166   type_specifier
1167   {
1168      linear_ctx *ctx = state->linalloc;
1169      $$ = new(ctx) ast_fully_specified_type();
1170      $$->set_location(@1);
1171      $$->specifier = $1;
1172   }
1173   | type_qualifier type_specifier
1174   {
1175      linear_ctx *ctx = state->linalloc;
1176      $$ = new(ctx) ast_fully_specified_type();
1177      $$->set_location_range(@1, @2);
1178      $$->qualifier = $1;
1179      if (!$$->qualifier.push_to_global(& @1, state)) {
1180         YYERROR;
1181      }
1182      $$->specifier = $2;
1183      if ($$->specifier->structure != NULL &&
1184          $$->specifier->structure->is_declaration) {
1185            $$->specifier->structure->layout = &$$->qualifier;
1186      }
1187   }
1188   ;
1189
1190layout_qualifier:
1191   LAYOUT_TOK '(' layout_qualifier_id_list ')'
1192   {
1193      $$ = $3;
1194   }
1195   ;
1196
1197layout_qualifier_id_list:
1198   layout_qualifier_id
1199   | layout_qualifier_id_list ',' layout_qualifier_id
1200   {
1201      $$ = $1;
1202      if (!$$.merge_qualifier(& @3, state, $3, true)) {
1203         YYERROR;
1204      }
1205   }
1206   ;
1207
1208layout_qualifier_id:
1209   any_identifier
1210   {
1211      memset(& $$, 0, sizeof($$));
1212
1213      /* Layout qualifiers for ARB_fragment_coord_conventions. */
1214      if (!$$.flags.i && (state->ARB_fragment_coord_conventions_enable ||
1215                          state->is_version(150, 0))) {
1216         if (match_layout_qualifier($1, "origin_upper_left", state) == 0) {
1217            $$.flags.q.origin_upper_left = 1;
1218         } else if (match_layout_qualifier($1, "pixel_center_integer",
1219                                           state) == 0) {
1220            $$.flags.q.pixel_center_integer = 1;
1221         }
1222
1223         if ($$.flags.i && state->ARB_fragment_coord_conventions_warn) {
1224            _mesa_glsl_warning(& @1, state,
1225                               "GL_ARB_fragment_coord_conventions layout "
1226                               "identifier `%s' used", $1);
1227         }
1228      }
1229
1230      /* Layout qualifiers for AMD/ARB_conservative_depth. */
1231      if (!$$.flags.i &&
1232          (state->AMD_conservative_depth_enable ||
1233           state->ARB_conservative_depth_enable ||
1234           state->is_version(420, 0))) {
1235         if (match_layout_qualifier($1, "depth_any", state) == 0) {
1236            $$.flags.q.depth_type = 1;
1237            $$.depth_type = ast_depth_any;
1238         } else if (match_layout_qualifier($1, "depth_greater", state) == 0) {
1239            $$.flags.q.depth_type = 1;
1240            $$.depth_type = ast_depth_greater;
1241         } else if (match_layout_qualifier($1, "depth_less", state) == 0) {
1242            $$.flags.q.depth_type = 1;
1243            $$.depth_type = ast_depth_less;
1244         } else if (match_layout_qualifier($1, "depth_unchanged",
1245                                           state) == 0) {
1246            $$.flags.q.depth_type = 1;
1247            $$.depth_type = ast_depth_unchanged;
1248         }
1249
1250         if ($$.flags.i && state->AMD_conservative_depth_warn) {
1251            _mesa_glsl_warning(& @1, state,
1252                               "GL_AMD_conservative_depth "
1253                               "layout qualifier `%s' is used", $1);
1254         }
1255         if ($$.flags.i && state->ARB_conservative_depth_warn) {
1256            _mesa_glsl_warning(& @1, state,
1257                               "GL_ARB_conservative_depth "
1258                               "layout qualifier `%s' is used", $1);
1259         }
1260      }
1261
1262      /* See also interface_block_layout_qualifier. */
1263      if (!$$.flags.i && state->has_uniform_buffer_objects()) {
1264         if (match_layout_qualifier($1, "std140", state) == 0) {
1265            $$.flags.q.std140 = 1;
1266         } else if (match_layout_qualifier($1, "shared", state) == 0) {
1267            $$.flags.q.shared = 1;
1268         } else if (match_layout_qualifier($1, "std430", state) == 0) {
1269            $$.flags.q.std430 = 1;
1270         } else if (match_layout_qualifier($1, "column_major", state) == 0) {
1271            $$.flags.q.column_major = 1;
1272         /* "row_major" is a reserved word in GLSL 1.30+. Its token is parsed
1273          * below in the interface_block_layout_qualifier rule.
1274          *
1275          * It is not a reserved word in GLSL ES 3.00, so it's handled here as
1276          * an identifier.
1277          *
1278          * Also, this takes care of alternate capitalizations of
1279          * "row_major" (which is necessary because layout qualifiers
1280          * are case-insensitive in desktop GLSL).
1281          */
1282         } else if (match_layout_qualifier($1, "row_major", state) == 0) {
1283            $$.flags.q.row_major = 1;
1284         /* "packed" is a reserved word in GLSL, and its token is
1285          * parsed below in the interface_block_layout_qualifier rule.
1286          * However, we must take care of alternate capitalizations of
1287          * "packed", because layout qualifiers are case-insensitive
1288          * in desktop GLSL.
1289          */
1290         } else if (match_layout_qualifier($1, "packed", state) == 0) {
1291           $$.flags.q.packed = 1;
1292         }
1293
1294         if ($$.flags.i && state->ARB_uniform_buffer_object_warn) {
1295            _mesa_glsl_warning(& @1, state,
1296                               "#version 140 / GL_ARB_uniform_buffer_object "
1297                               "layout qualifier `%s' is used", $1);
1298         }
1299      }
1300
1301      /* Layout qualifiers for GLSL 1.50 geometry shaders. */
1302      if (!$$.flags.i) {
1303         static const struct {
1304            const char *s;
1305            GLenum e;
1306         } map[] = {
1307                 { "points", GL_POINTS },
1308                 { "lines", GL_LINES },
1309                 { "lines_adjacency", GL_LINES_ADJACENCY },
1310                 { "line_strip", GL_LINE_STRIP },
1311                 { "triangles", GL_TRIANGLES },
1312                 { "triangles_adjacency", GL_TRIANGLES_ADJACENCY },
1313                 { "triangle_strip", GL_TRIANGLE_STRIP },
1314         };
1315         for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1316            if (match_layout_qualifier($1, map[i].s, state) == 0) {
1317               $$.flags.q.prim_type = 1;
1318               $$.prim_type = map[i].e;
1319               break;
1320            }
1321         }
1322
1323         if ($$.flags.i && !state->has_geometry_shader() &&
1324             !state->has_tessellation_shader()) {
1325            _mesa_glsl_error(& @1, state, "#version 150 layout "
1326                             "qualifier `%s' used", $1);
1327         }
1328      }
1329
1330      /* Layout qualifiers for ARB_shader_image_load_store. */
1331      if (state->has_shader_image_load_store()) {
1332         if (!$$.flags.i) {
1333            static const struct {
1334               const char *name;
1335               enum pipe_format format;
1336               glsl_base_type base_type;
1337               /** Minimum desktop GLSL version required for the image
1338                * format.  Use 130 if already present in the original
1339                * ARB extension.
1340                */
1341               unsigned required_glsl;
1342               /** Minimum GLSL ES version required for the image format. */
1343               unsigned required_essl;
1344               /* NV_image_formats */
1345               bool nv_image_formats;
1346               bool ext_qualifiers;
1347            } map[] = {
1348               { "rgba32f", PIPE_FORMAT_R32G32B32A32_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
1349               { "rgba16f", PIPE_FORMAT_R16G16B16A16_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
1350               { "rg32f", PIPE_FORMAT_R32G32_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
1351               { "rg16f", PIPE_FORMAT_R16G16_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
1352               { "r11f_g11f_b10f", PIPE_FORMAT_R11G11B10_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
1353               { "r32f", PIPE_FORMAT_R32_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
1354               { "r16f", PIPE_FORMAT_R16_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
1355               { "rgba32ui", PIPE_FORMAT_R32G32B32A32_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
1356               { "rgba16ui", PIPE_FORMAT_R16G16B16A16_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
1357               { "rgb10_a2ui", PIPE_FORMAT_R10G10B10A2_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1358               { "rgba8ui", PIPE_FORMAT_R8G8B8A8_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
1359               { "rg32ui", PIPE_FORMAT_R32G32_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1360               { "rg16ui", PIPE_FORMAT_R16G16_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1361               { "rg8ui", PIPE_FORMAT_R8G8_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1362               { "r32ui", PIPE_FORMAT_R32_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
1363               { "r16ui", PIPE_FORMAT_R16_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1364               { "r8ui", PIPE_FORMAT_R8_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
1365               { "rgba32i", PIPE_FORMAT_R32G32B32A32_SINT, GLSL_TYPE_INT, 130, 310, false, false },
1366               { "rgba16i", PIPE_FORMAT_R16G16B16A16_SINT, GLSL_TYPE_INT, 130, 310, false, false },
1367               { "rgba8i", PIPE_FORMAT_R8G8B8A8_SINT, GLSL_TYPE_INT, 130, 310, false, false },
1368               { "rg32i", PIPE_FORMAT_R32G32_SINT, GLSL_TYPE_INT, 130, 0, true, false },
1369               { "rg16i", PIPE_FORMAT_R16G16_SINT, GLSL_TYPE_INT, 130, 0, true, false },
1370               { "rg8i", PIPE_FORMAT_R8G8_SINT, GLSL_TYPE_INT, 130, 0, true, false },
1371               { "r32i", PIPE_FORMAT_R32_SINT, GLSL_TYPE_INT, 130, 310, false, false },
1372               { "r16i", PIPE_FORMAT_R16_SINT, GLSL_TYPE_INT, 130, 0, true, false },
1373               { "r8i", PIPE_FORMAT_R8_SINT, GLSL_TYPE_INT, 130, 0, true, false },
1374               { "rgba16", PIPE_FORMAT_R16G16B16A16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1375               { "rgb10_a2", PIPE_FORMAT_R10G10B10A2_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1376               { "rgba8", PIPE_FORMAT_R8G8B8A8_UNORM, GLSL_TYPE_FLOAT, 130, 310, false, false },
1377               { "rg16", PIPE_FORMAT_R16G16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1378               { "rg8", PIPE_FORMAT_R8G8_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1379               { "r16", PIPE_FORMAT_R16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1380               { "r8", PIPE_FORMAT_R8_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1381               { "rgba16_snorm", PIPE_FORMAT_R16G16B16A16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1382               { "rgba8_snorm", PIPE_FORMAT_R8G8B8A8_SNORM, GLSL_TYPE_FLOAT, 130, 310, false, false },
1383               { "rg16_snorm", PIPE_FORMAT_R16G16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1384               { "rg8_snorm", PIPE_FORMAT_R8G8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1385               { "r16_snorm", PIPE_FORMAT_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1386               { "r8_snorm", PIPE_FORMAT_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
1387
1388               /* From GL_EXT_shader_image_load_store: */
1389               /* base_type is incorrect but it'll be patched later when we know
1390                * the variable type. See ast_to_hir.cpp */
1391               { "size1x8", PIPE_FORMAT_R8_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
1392               { "size1x16", PIPE_FORMAT_R16_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
1393               { "size1x32", PIPE_FORMAT_R32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
1394               { "size2x32", PIPE_FORMAT_R32G32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
1395               { "size4x32", PIPE_FORMAT_R32G32B32A32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
1396            };
1397
1398            for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1399               if ((state->is_version(map[i].required_glsl,
1400                                      map[i].required_essl) ||
1401                    (state->NV_image_formats_enable &&
1402                     map[i].nv_image_formats)) &&
1403                   match_layout_qualifier($1, map[i].name, state) == 0) {
1404                  /* Skip ARB_shader_image_load_store qualifiers if not enabled */
1405                  if (!map[i].ext_qualifiers && !(state->ARB_shader_image_load_store_enable ||
1406                                                  state->is_version(420, 310))) {
1407                     continue;
1408                  }
1409                  /* Skip EXT_shader_image_load_store qualifiers if not enabled */
1410                  if (map[i].ext_qualifiers && !state->EXT_shader_image_load_store_enable) {
1411                     continue;
1412                  }
1413                  $$.flags.q.explicit_image_format = 1;
1414                  $$.image_format = map[i].format;
1415                  $$.image_base_type = map[i].base_type;
1416                  break;
1417               }
1418            }
1419         }
1420      }
1421
1422      if (!$$.flags.i) {
1423         if (match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
1424            /* From section 4.4.1.3 of the GLSL 4.50 specification
1425             * (Fragment Shader Inputs):
1426             *
1427             *  "Fragment shaders also allow the following layout
1428             *   qualifier on in only (not with variable declarations)
1429             *     layout-qualifier-id
1430             *        early_fragment_tests
1431             *   [...]"
1432             */
1433            if (state->stage != MESA_SHADER_FRAGMENT) {
1434               _mesa_glsl_error(& @1, state,
1435                                "early_fragment_tests layout qualifier only "
1436                                "valid in fragment shaders");
1437            }
1438
1439            $$.flags.q.early_fragment_tests = 1;
1440         }
1441
1442         if (match_layout_qualifier($1, "inner_coverage", state) == 0) {
1443            if (state->stage != MESA_SHADER_FRAGMENT) {
1444               _mesa_glsl_error(& @1, state,
1445                                "inner_coverage layout qualifier only "
1446                                "valid in fragment shaders");
1447            }
1448
1449            if (state->INTEL_conservative_rasterization_enable) {
1450               $$.flags.q.inner_coverage = 1;
1451            } else {
1452               _mesa_glsl_error(& @1, state,
1453                                "inner_coverage layout qualifier present, "
1454                                "but the INTEL_conservative_rasterization extension "
1455                                "is not enabled.");
1456            }
1457         }
1458
1459         if (match_layout_qualifier($1, "post_depth_coverage", state) == 0) {
1460            if (state->stage != MESA_SHADER_FRAGMENT) {
1461               _mesa_glsl_error(& @1, state,
1462                                "post_depth_coverage layout qualifier only "
1463                                "valid in fragment shaders");
1464            }
1465
1466            if (state->ARB_post_depth_coverage_enable ||
1467                state->INTEL_conservative_rasterization_enable) {
1468               $$.flags.q.post_depth_coverage = 1;
1469            } else {
1470               _mesa_glsl_error(& @1, state,
1471                                "post_depth_coverage layout qualifier present, "
1472                                "but the GL_ARB_post_depth_coverage extension "
1473                                "is not enabled.");
1474            }
1475         }
1476
1477         if ($$.flags.q.post_depth_coverage && $$.flags.q.inner_coverage) {
1478            _mesa_glsl_error(& @1, state,
1479                             "post_depth_coverage & inner_coverage layout qualifiers "
1480                             "are mutually exclusive");
1481         }
1482      }
1483
1484      const bool pixel_interlock_ordered = match_layout_qualifier($1,
1485         "pixel_interlock_ordered", state) == 0;
1486      const bool pixel_interlock_unordered = match_layout_qualifier($1,
1487         "pixel_interlock_unordered", state) == 0;
1488      const bool sample_interlock_ordered = match_layout_qualifier($1,
1489         "sample_interlock_ordered", state) == 0;
1490      const bool sample_interlock_unordered = match_layout_qualifier($1,
1491         "sample_interlock_unordered", state) == 0;
1492
1493      if (pixel_interlock_ordered + pixel_interlock_unordered +
1494          sample_interlock_ordered + sample_interlock_unordered > 0 &&
1495          state->stage != MESA_SHADER_FRAGMENT) {
1496         _mesa_glsl_error(& @1, state, "interlock layout qualifiers: "
1497                          "pixel_interlock_ordered, pixel_interlock_unordered, "
1498                          "sample_interlock_ordered and sample_interlock_unordered, "
1499                          "only valid in fragment shader input layout declaration.");
1500      } else if (pixel_interlock_ordered + pixel_interlock_unordered +
1501                 sample_interlock_ordered + sample_interlock_unordered > 0 &&
1502                 !state->ARB_fragment_shader_interlock_enable &&
1503                 !state->NV_fragment_shader_interlock_enable) {
1504         _mesa_glsl_error(& @1, state,
1505                          "interlock layout qualifier present, but the "
1506                          "GL_ARB_fragment_shader_interlock or "
1507                          "GL_NV_fragment_shader_interlock extension is not "
1508                          "enabled.");
1509      } else {
1510         $$.flags.q.pixel_interlock_ordered = pixel_interlock_ordered;
1511         $$.flags.q.pixel_interlock_unordered = pixel_interlock_unordered;
1512         $$.flags.q.sample_interlock_ordered = sample_interlock_ordered;
1513         $$.flags.q.sample_interlock_unordered = sample_interlock_unordered;
1514      }
1515
1516      /* Layout qualifiers for tessellation evaluation shaders. */
1517      if (!$$.flags.i) {
1518         static const struct {
1519            const char *s;
1520            GLenum e;
1521         } map[] = {
1522                 /* triangles already parsed by gs-specific code */
1523                 { "quads", GL_QUADS },
1524                 { "isolines", GL_ISOLINES },
1525         };
1526         for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1527            if (match_layout_qualifier($1, map[i].s, state) == 0) {
1528               $$.flags.q.prim_type = 1;
1529               $$.prim_type = map[i].e;
1530               break;
1531            }
1532         }
1533
1534         if ($$.flags.i && !state->has_tessellation_shader()) {
1535            _mesa_glsl_error(& @1, state,
1536                             "primitive mode qualifier `%s' requires "
1537                             "GLSL 4.00 or ARB_tessellation_shader", $1);
1538         }
1539      }
1540      if (!$$.flags.i) {
1541         static const struct {
1542            const char *s;
1543            enum gl_tess_spacing e;
1544         } map[] = {
1545                 { "equal_spacing", TESS_SPACING_EQUAL },
1546                 { "fractional_odd_spacing", TESS_SPACING_FRACTIONAL_ODD },
1547                 { "fractional_even_spacing", TESS_SPACING_FRACTIONAL_EVEN },
1548         };
1549         for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1550            if (match_layout_qualifier($1, map[i].s, state) == 0) {
1551               $$.flags.q.vertex_spacing = 1;
1552               $$.vertex_spacing = map[i].e;
1553               break;
1554            }
1555         }
1556
1557         if ($$.flags.i && !state->has_tessellation_shader()) {
1558            _mesa_glsl_error(& @1, state,
1559                             "vertex spacing qualifier `%s' requires "
1560                             "GLSL 4.00 or ARB_tessellation_shader", $1);
1561         }
1562      }
1563      if (!$$.flags.i) {
1564         if (match_layout_qualifier($1, "cw", state) == 0) {
1565            $$.flags.q.ordering = 1;
1566            $$.ordering = GL_CW;
1567         } else if (match_layout_qualifier($1, "ccw", state) == 0) {
1568            $$.flags.q.ordering = 1;
1569            $$.ordering = GL_CCW;
1570         }
1571
1572         if ($$.flags.i && !state->has_tessellation_shader()) {
1573            _mesa_glsl_error(& @1, state,
1574                             "ordering qualifier `%s' requires "
1575                             "GLSL 4.00 or ARB_tessellation_shader", $1);
1576         }
1577      }
1578      if (!$$.flags.i) {
1579         if (match_layout_qualifier($1, "point_mode", state) == 0) {
1580            $$.flags.q.point_mode = 1;
1581            $$.point_mode = true;
1582         }
1583
1584         if ($$.flags.i && !state->has_tessellation_shader()) {
1585            _mesa_glsl_error(& @1, state,
1586                             "qualifier `point_mode' requires "
1587                             "GLSL 4.00 or ARB_tessellation_shader");
1588         }
1589      }
1590
1591      if (!$$.flags.i) {
1592         static const struct {
1593            const char *s;
1594            uint32_t mask;
1595         } map[] = {
1596                 { "blend_support_multiply",       BITFIELD_BIT(BLEND_MULTIPLY) },
1597                 { "blend_support_screen",         BITFIELD_BIT(BLEND_SCREEN) },
1598                 { "blend_support_overlay",        BITFIELD_BIT(BLEND_OVERLAY) },
1599                 { "blend_support_darken",         BITFIELD_BIT(BLEND_DARKEN) },
1600                 { "blend_support_lighten",        BITFIELD_BIT(BLEND_LIGHTEN) },
1601                 { "blend_support_colordodge",     BITFIELD_BIT(BLEND_COLORDODGE) },
1602                 { "blend_support_colorburn",      BITFIELD_BIT(BLEND_COLORBURN) },
1603                 { "blend_support_hardlight",      BITFIELD_BIT(BLEND_HARDLIGHT) },
1604                 { "blend_support_softlight",      BITFIELD_BIT(BLEND_SOFTLIGHT) },
1605                 { "blend_support_difference",     BITFIELD_BIT(BLEND_DIFFERENCE) },
1606                 { "blend_support_exclusion",      BITFIELD_BIT(BLEND_EXCLUSION) },
1607                 { "blend_support_hsl_hue",        BITFIELD_BIT(BLEND_HSL_HUE) },
1608                 { "blend_support_hsl_saturation", BITFIELD_BIT(BLEND_HSL_SATURATION) },
1609                 { "blend_support_hsl_color",      BITFIELD_BIT(BLEND_HSL_COLOR) },
1610                 { "blend_support_hsl_luminosity", BITFIELD_BIT(BLEND_HSL_LUMINOSITY) },
1611                 { "blend_support_all_equations",  (1u << (BLEND_HSL_LUMINOSITY + 1)) - 2 },
1612         };
1613         for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1614            if (match_layout_qualifier($1, map[i].s, state) == 0) {
1615               $$.flags.q.blend_support = 1;
1616               state->fs_blend_support |= map[i].mask;
1617               break;
1618            }
1619         }
1620
1621         if ($$.flags.i &&
1622             !state->KHR_blend_equation_advanced_enable &&
1623             !state->is_version(0, 320)) {
1624            _mesa_glsl_error(& @1, state,
1625                             "advanced blending layout qualifiers require "
1626                             "ESSL 3.20 or KHR_blend_equation_advanced");
1627         }
1628
1629         if ($$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
1630            _mesa_glsl_error(& @1, state,
1631                             "advanced blending layout qualifiers only "
1632                             "valid in fragment shaders");
1633         }
1634      }
1635
1636      /* Layout qualifiers for ARB_compute_variable_group_size. */
1637      if (!$$.flags.i) {
1638         if (match_layout_qualifier($1, "local_size_variable", state) == 0) {
1639            $$.flags.q.local_size_variable = 1;
1640         }
1641
1642         if ($$.flags.i && !state->ARB_compute_variable_group_size_enable) {
1643            _mesa_glsl_error(& @1, state,
1644                             "qualifier `local_size_variable` requires "
1645                             "ARB_compute_variable_group_size");
1646         }
1647      }
1648
1649      /* Layout qualifiers for ARB_bindless_texture. */
1650      if (!$$.flags.i) {
1651         if (match_layout_qualifier($1, "bindless_sampler", state) == 0)
1652            $$.flags.q.bindless_sampler = 1;
1653         if (match_layout_qualifier($1, "bound_sampler", state) == 0)
1654            $$.flags.q.bound_sampler = 1;
1655
1656         if (state->has_shader_image_load_store()) {
1657            if (match_layout_qualifier($1, "bindless_image", state) == 0)
1658               $$.flags.q.bindless_image = 1;
1659            if (match_layout_qualifier($1, "bound_image", state) == 0)
1660               $$.flags.q.bound_image = 1;
1661         }
1662
1663         if ($$.flags.i && !state->has_bindless()) {
1664            _mesa_glsl_error(& @1, state,
1665                             "qualifier `%s` requires "
1666                             "ARB_bindless_texture", $1);
1667         }
1668      }
1669
1670      if (!$$.flags.i &&
1671          state->EXT_shader_framebuffer_fetch_non_coherent_enable) {
1672         if (match_layout_qualifier($1, "noncoherent", state) == 0)
1673            $$.flags.q.non_coherent = 1;
1674      }
1675
1676      // Layout qualifiers for NV_compute_shader_derivatives.
1677      if (!$$.flags.i) {
1678         if (match_layout_qualifier($1, "derivative_group_quadsNV", state) == 0) {
1679            $$.flags.q.derivative_group = 1;
1680            $$.derivative_group = DERIVATIVE_GROUP_QUADS;
1681         } else if (match_layout_qualifier($1, "derivative_group_linearNV", state) == 0) {
1682            $$.flags.q.derivative_group = 1;
1683            $$.derivative_group = DERIVATIVE_GROUP_LINEAR;
1684         }
1685
1686         if ($$.flags.i) {
1687            if (!state->has_compute_shader()) {
1688               _mesa_glsl_error(& @1, state,
1689                                "qualifier `%s' requires "
1690                                "a compute shader", $1);
1691            }
1692
1693            if (!state->NV_compute_shader_derivatives_enable) {
1694               _mesa_glsl_error(& @1, state,
1695                                "qualifier `%s' requires "
1696                                "NV_compute_shader_derivatives", $1);
1697            }
1698
1699            if (state->NV_compute_shader_derivatives_warn) {
1700               _mesa_glsl_warning(& @1, state,
1701                                  "NV_compute_shader_derivatives layout "
1702                                  "qualifier `%s' used", $1);
1703            }
1704         }
1705      }
1706
1707      /* Layout qualifier for NV_viewport_array2. */
1708      if (!$$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
1709         if (match_layout_qualifier($1, "viewport_relative", state) == 0) {
1710            $$.flags.q.viewport_relative = 1;
1711         }
1712
1713         if ($$.flags.i && !state->NV_viewport_array2_enable) {
1714            _mesa_glsl_error(& @1, state,
1715                             "qualifier `%s' requires "
1716                             "GL_NV_viewport_array2", $1);
1717         }
1718
1719         if ($$.flags.i && state->NV_viewport_array2_warn) {
1720            _mesa_glsl_warning(& @1, state,
1721                               "GL_NV_viewport_array2 layout "
1722                               "identifier `%s' used", $1);
1723         }
1724      }
1725
1726      if (!$$.flags.i) {
1727         _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1728                          "`%s'", $1);
1729         YYERROR;
1730      }
1731   }
1732   | any_identifier '=' constant_expression
1733   {
1734      memset(& $$, 0, sizeof($$));
1735      linear_ctx *ctx = state->linalloc;
1736
1737      if ($3->oper != ast_int_constant &&
1738          $3->oper != ast_uint_constant &&
1739          !state->has_enhanced_layouts()) {
1740         _mesa_glsl_error(& @1, state,
1741                          "compile-time constant expressions require "
1742                          "GLSL 4.40 or ARB_enhanced_layouts");
1743      }
1744
1745      if (match_layout_qualifier("align", $1, state) == 0) {
1746         if (!state->has_enhanced_layouts()) {
1747            _mesa_glsl_error(& @1, state,
1748                             "align qualifier requires "
1749                             "GLSL 4.40 or ARB_enhanced_layouts");
1750         } else {
1751            $$.flags.q.explicit_align = 1;
1752            $$.align = $3;
1753         }
1754      }
1755
1756      if (match_layout_qualifier("location", $1, state) == 0) {
1757         $$.flags.q.explicit_location = 1;
1758
1759         if ($$.flags.q.attribute == 1 &&
1760             state->ARB_explicit_attrib_location_warn) {
1761            _mesa_glsl_warning(& @1, state,
1762                               "GL_ARB_explicit_attrib_location layout "
1763                               "identifier `%s' used", $1);
1764         }
1765         $$.location = $3;
1766      }
1767
1768      if (match_layout_qualifier("component", $1, state) == 0) {
1769         if (!state->has_enhanced_layouts()) {
1770            _mesa_glsl_error(& @1, state,
1771                             "component qualifier requires "
1772                             "GLSL 4.40 or ARB_enhanced_layouts");
1773         } else {
1774            $$.flags.q.explicit_component = 1;
1775            $$.component = $3;
1776         }
1777      }
1778
1779      if (match_layout_qualifier("index", $1, state) == 0) {
1780         if (state->es_shader && !state->EXT_blend_func_extended_enable) {
1781            _mesa_glsl_error(& @3, state, "index layout qualifier requires EXT_blend_func_extended");
1782            YYERROR;
1783         }
1784
1785         $$.flags.q.explicit_index = 1;
1786         $$.index = $3;
1787      }
1788
1789      if ((state->has_420pack_or_es31() ||
1790           state->has_atomic_counters() ||
1791           state->has_shader_storage_buffer_objects()) &&
1792          match_layout_qualifier("binding", $1, state) == 0) {
1793         $$.flags.q.explicit_binding = 1;
1794         $$.binding = $3;
1795      }
1796
1797      if ((state->has_atomic_counters() ||
1798           state->has_enhanced_layouts()) &&
1799          match_layout_qualifier("offset", $1, state) == 0) {
1800         $$.flags.q.explicit_offset = 1;
1801         $$.offset = $3;
1802      }
1803
1804      if (match_layout_qualifier("max_vertices", $1, state) == 0) {
1805         $$.flags.q.max_vertices = 1;
1806         $$.max_vertices = new(ctx) ast_layout_expression(@1, $3);
1807         if (!state->has_geometry_shader()) {
1808            _mesa_glsl_error(& @3, state,
1809                             "#version 150 max_vertices qualifier "
1810                             "specified");
1811         }
1812      }
1813
1814      if (state->stage == MESA_SHADER_GEOMETRY) {
1815         if (match_layout_qualifier("stream", $1, state) == 0 &&
1816             state->check_explicit_attrib_stream_allowed(& @3)) {
1817            $$.flags.q.stream = 1;
1818            $$.flags.q.explicit_stream = 1;
1819            $$.stream = $3;
1820         }
1821      }
1822
1823      if (state->has_enhanced_layouts()) {
1824         if (match_layout_qualifier("xfb_buffer", $1, state) == 0) {
1825            $$.flags.q.xfb_buffer = 1;
1826            $$.flags.q.explicit_xfb_buffer = 1;
1827            $$.xfb_buffer = $3;
1828         }
1829
1830         if (match_layout_qualifier("xfb_offset", $1, state) == 0) {
1831            $$.flags.q.explicit_xfb_offset = 1;
1832            $$.offset = $3;
1833         }
1834
1835         if (match_layout_qualifier("xfb_stride", $1, state) == 0) {
1836            $$.flags.q.xfb_stride = 1;
1837            $$.flags.q.explicit_xfb_stride = 1;
1838            $$.xfb_stride = $3;
1839         }
1840      }
1841
1842      static const char * const local_size_qualifiers[3] = {
1843         "local_size_x",
1844         "local_size_y",
1845         "local_size_z",
1846      };
1847      for (int i = 0; i < 3; i++) {
1848         if (match_layout_qualifier(local_size_qualifiers[i], $1,
1849                                    state) == 0) {
1850            if (!state->has_compute_shader()) {
1851               _mesa_glsl_error(& @3, state,
1852                                "%s qualifier requires GLSL 4.30 or "
1853                                "GLSL ES 3.10 or ARB_compute_shader",
1854                                local_size_qualifiers[i]);
1855               YYERROR;
1856            } else {
1857               $$.flags.q.local_size |= (1 << i);
1858               $$.local_size[i] = new(ctx) ast_layout_expression(@1, $3);
1859            }
1860            break;
1861         }
1862      }
1863
1864      if (match_layout_qualifier("invocations", $1, state) == 0) {
1865         $$.flags.q.invocations = 1;
1866         $$.invocations = new(ctx) ast_layout_expression(@1, $3);
1867         if (!state->is_version(400, 320) &&
1868             !state->ARB_gpu_shader5_enable &&
1869             !state->OES_geometry_shader_enable &&
1870             !state->EXT_geometry_shader_enable) {
1871            _mesa_glsl_error(& @3, state,
1872                             "GL_ARB_gpu_shader5 invocations "
1873                             "qualifier specified");
1874         }
1875      }
1876
1877      /* Layout qualifiers for tessellation control shaders. */
1878      if (match_layout_qualifier("vertices", $1, state) == 0) {
1879         $$.flags.q.vertices = 1;
1880         $$.vertices = new(ctx) ast_layout_expression(@1, $3);
1881         if (!state->has_tessellation_shader()) {
1882            _mesa_glsl_error(& @1, state,
1883                             "vertices qualifier requires GLSL 4.00 or "
1884                             "ARB_tessellation_shader");
1885         }
1886      }
1887
1888      /* If the identifier didn't match any known layout identifiers,
1889       * emit an error.
1890       */
1891      if (!$$.flags.i) {
1892         _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1893                          "`%s'", $1);
1894         YYERROR;
1895      }
1896   }
1897   | interface_block_layout_qualifier
1898   {
1899      $$ = $1;
1900      /* Layout qualifiers for ARB_uniform_buffer_object. */
1901      if ($$.flags.q.uniform && !state->has_uniform_buffer_objects()) {
1902         _mesa_glsl_error(& @1, state,
1903                          "#version 140 / GL_ARB_uniform_buffer_object "
1904                          "layout qualifier `uniform' is used");
1905      } else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) {
1906         _mesa_glsl_warning(& @1, state,
1907                            "#version 140 / GL_ARB_uniform_buffer_object "
1908                            "layout qualifier `uniform' is used");
1909      }
1910   }
1911   ;
1912
1913/* This is a separate language rule because we parse these as tokens
1914 * (due to them being reserved keywords) instead of identifiers like
1915 * most qualifiers.  See the any_identifier path of
1916 * layout_qualifier_id for the others.
1917 *
1918 * Note that since layout qualifiers are case-insensitive in desktop
1919 * GLSL, all of these qualifiers need to be handled as identifiers as
1920 * well (by the any_identifier path of layout_qualifier_id).
1921 */
1922interface_block_layout_qualifier:
1923   ROW_MAJOR
1924   {
1925      memset(& $$, 0, sizeof($$));
1926      $$.flags.q.row_major = 1;
1927   }
1928   | PACKED_TOK
1929   {
1930      memset(& $$, 0, sizeof($$));
1931      $$.flags.q.packed = 1;
1932   }
1933   | SHARED
1934   {
1935      memset(& $$, 0, sizeof($$));
1936      $$.flags.q.shared = 1;
1937   }
1938   ;
1939
1940subroutine_qualifier:
1941   SUBROUTINE
1942   {
1943      memset(& $$, 0, sizeof($$));
1944      $$.flags.q.subroutine = 1;
1945   }
1946   | SUBROUTINE '(' subroutine_type_list ')'
1947   {
1948      memset(& $$, 0, sizeof($$));
1949      $$.flags.q.subroutine = 1;
1950      $$.subroutine_list = $3;
1951   }
1952   ;
1953
1954subroutine_type_list:
1955   any_identifier
1956   {
1957        linear_ctx *ctx = state->linalloc;
1958        ast_declaration *decl = new(ctx)  ast_declaration($1, NULL, NULL);
1959        decl->set_location(@1);
1960
1961        $$ = new(ctx) ast_subroutine_list();
1962        $$->declarations.push_tail(&decl->link);
1963   }
1964   | subroutine_type_list ',' any_identifier
1965   {
1966        linear_ctx *ctx = state->linalloc;
1967        ast_declaration *decl = new(ctx)  ast_declaration($3, NULL, NULL);
1968        decl->set_location(@3);
1969
1970        $$ = $1;
1971        $$->declarations.push_tail(&decl->link);
1972   }
1973   ;
1974
1975interpolation_qualifier:
1976   SMOOTH
1977   {
1978      memset(& $$, 0, sizeof($$));
1979      $$.flags.q.smooth = 1;
1980   }
1981   | FLAT
1982   {
1983      memset(& $$, 0, sizeof($$));
1984      $$.flags.q.flat = 1;
1985   }
1986   | NOPERSPECTIVE
1987   {
1988      memset(& $$, 0, sizeof($$));
1989      $$.flags.q.noperspective = 1;
1990   }
1991   ;
1992
1993type_qualifier:
1994   /* Single qualifiers */
1995   INVARIANT
1996   {
1997      memset(& $$, 0, sizeof($$));
1998      $$.flags.q.invariant = 1;
1999   }
2000   | PRECISE
2001   {
2002      memset(& $$, 0, sizeof($$));
2003      $$.flags.q.precise = 1;
2004   }
2005   | auxiliary_storage_qualifier
2006   | storage_qualifier
2007   | interpolation_qualifier
2008   | layout_qualifier
2009   | memory_qualifier
2010   | subroutine_qualifier
2011   | precision_qualifier
2012   {
2013      memset(&$$, 0, sizeof($$));
2014      $$.precision = $1;
2015   }
2016
2017   /* Multiple qualifiers:
2018    * In GLSL 4.20, these can be specified in any order.  In earlier versions,
2019    * they appear in this order (see GLSL 1.50 section 4.7 & comments below):
2020    *
2021    *    invariant interpolation auxiliary storage precision  ...or...
2022    *    layout storage precision
2023    *
2024    * Each qualifier's rule ensures that the accumulated qualifiers on the right
2025    * side don't contain any that must appear on the left hand side.
2026    * For example, when processing a storage qualifier, we check that there are
2027    * no auxiliary, interpolation, layout, invariant, or precise qualifiers to the right.
2028    */
2029   | PRECISE type_qualifier
2030   {
2031      if ($2.flags.q.precise)
2032         _mesa_glsl_error(&@1, state, "duplicate \"precise\" qualifier");
2033
2034      $$ = $2;
2035      $$.flags.q.precise = 1;
2036   }
2037   | INVARIANT type_qualifier
2038   {
2039      if ($2.flags.q.invariant)
2040         _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier");
2041
2042      if (!state->has_420pack_or_es31() && $2.flags.q.precise)
2043         _mesa_glsl_error(&@1, state,
2044                          "\"invariant\" must come after \"precise\"");
2045
2046      $$ = $2;
2047      $$.flags.q.invariant = 1;
2048
2049      /* GLSL ES 3.00 spec, section 4.6.1 "The Invariant Qualifier":
2050       *
2051       * "Only variables output from a shader can be candidates for invariance.
2052       * This includes user-defined output variables and the built-in output
2053       * variables. As only outputs can be declared as invariant, an invariant
2054       * output from one shader stage will still match an input of a subsequent
2055       * stage without the input being declared as invariant."
2056       *
2057       * On the desktop side, this text first appears in GLSL 4.20.
2058       */
2059      if (state->is_version(420, 300) && $$.flags.q.in)
2060         _mesa_glsl_error(&@1, state, "invariant qualifiers cannot be used with shader inputs");
2061   }
2062   | interpolation_qualifier type_qualifier
2063   {
2064      /* Section 4.3 of the GLSL 1.40 specification states:
2065       * "...qualified with one of these interpolation qualifiers"
2066       *
2067       * GLSL 1.30 claims to allow "one or more", but insists that:
2068       * "These interpolation qualifiers may only precede the qualifiers in,
2069       *  centroid in, out, or centroid out in a declaration."
2070       *
2071       * ...which means that e.g. smooth can't precede smooth, so there can be
2072       * only one after all, and the 1.40 text is a clarification, not a change.
2073       */
2074      if ($2.has_interpolation())
2075         _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier");
2076
2077      if (!state->has_420pack_or_es31() &&
2078          ($2.flags.q.precise || $2.flags.q.invariant)) {
2079         _mesa_glsl_error(&@1, state, "interpolation qualifiers must come "
2080                          "after \"precise\" or \"invariant\"");
2081      }
2082
2083      $$ = $1;
2084      $$.merge_qualifier(&@1, state, $2, false);
2085   }
2086   | layout_qualifier type_qualifier
2087   {
2088      /* In the absence of ARB_shading_language_420pack, layout qualifiers may
2089       * appear no later than auxiliary storage qualifiers. There is no
2090       * particularly clear spec language mandating this, but in all examples
2091       * the layout qualifier precedes the storage qualifier.
2092       *
2093       * We allow combinations of layout with interpolation, invariant or
2094       * precise qualifiers since these are useful in ARB_separate_shader_objects.
2095       * There is no clear spec guidance on this either.
2096       */
2097      $$ = $1;
2098      $$.merge_qualifier(& @1, state, $2, false, $2.has_layout());
2099   }
2100   | subroutine_qualifier type_qualifier
2101   {
2102      $$ = $1;
2103      $$.merge_qualifier(&@1, state, $2, false);
2104   }
2105   | auxiliary_storage_qualifier type_qualifier
2106   {
2107      if ($2.has_auxiliary_storage()) {
2108         _mesa_glsl_error(&@1, state,
2109                          "duplicate auxiliary storage qualifier (centroid or sample)");
2110      }
2111
2112      if ((!state->has_420pack_or_es31() && !state->EXT_gpu_shader4_enable) &&
2113          ($2.flags.q.precise || $2.flags.q.invariant ||
2114           $2.has_interpolation() || $2.has_layout())) {
2115         _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
2116                          "just before storage qualifiers");
2117      }
2118      $$ = $1;
2119      $$.merge_qualifier(&@1, state, $2, false);
2120   }
2121   | storage_qualifier type_qualifier
2122   {
2123      /* Section 4.3 of the GLSL 1.20 specification states:
2124       * "Variable declarations may have a storage qualifier specified..."
2125       *  1.30 clarifies this to "may have one storage qualifier".
2126       *
2127       * GL_EXT_gpu_shader4 allows "varying out" in fragment shaders.
2128       */
2129      if ($2.has_storage() &&
2130          (!state->EXT_gpu_shader4_enable ||
2131           state->stage != MESA_SHADER_FRAGMENT ||
2132           !$1.flags.q.varying || !$2.flags.q.out))
2133         _mesa_glsl_error(&@1, state, "duplicate storage qualifier");
2134
2135      if (!state->has_420pack_or_es31() &&
2136          ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() ||
2137           $2.has_layout() || $2.has_auxiliary_storage())) {
2138         _mesa_glsl_error(&@1, state, "storage qualifiers must come after "
2139                          "precise, invariant, interpolation, layout and auxiliary "
2140                          "storage qualifiers");
2141      }
2142
2143      $$ = $1;
2144      $$.merge_qualifier(&@1, state, $2, false);
2145   }
2146   | precision_qualifier type_qualifier
2147   {
2148      if ($2.precision != ast_precision_none)
2149         _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
2150
2151      if (!(state->has_420pack_or_es31()) &&
2152          $2.flags.i != 0)
2153         _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
2154
2155      $$ = $2;
2156      $$.precision = $1;
2157   }
2158   | memory_qualifier type_qualifier
2159   {
2160      $$ = $1;
2161      $$.merge_qualifier(&@1, state, $2, false);
2162   }
2163   ;
2164
2165auxiliary_storage_qualifier:
2166   CENTROID
2167   {
2168      memset(& $$, 0, sizeof($$));
2169      $$.flags.q.centroid = 1;
2170   }
2171   | SAMPLE
2172   {
2173      memset(& $$, 0, sizeof($$));
2174      $$.flags.q.sample = 1;
2175   }
2176   | PATCH
2177   {
2178      memset(& $$, 0, sizeof($$));
2179      $$.flags.q.patch = 1;
2180   }
2181
2182storage_qualifier:
2183   CONST_TOK
2184   {
2185      memset(& $$, 0, sizeof($$));
2186      $$.flags.q.constant = 1;
2187   }
2188   | ATTRIBUTE
2189   {
2190      memset(& $$, 0, sizeof($$));
2191      $$.flags.q.attribute = 1;
2192   }
2193   | VARYING
2194   {
2195      memset(& $$, 0, sizeof($$));
2196      $$.flags.q.varying = 1;
2197   }
2198   | IN_TOK
2199   {
2200      memset(& $$, 0, sizeof($$));
2201      $$.flags.q.in = 1;
2202   }
2203   | OUT_TOK
2204   {
2205      memset(& $$, 0, sizeof($$));
2206      $$.flags.q.out = 1;
2207
2208      if (state->stage == MESA_SHADER_GEOMETRY &&
2209          state->has_explicit_attrib_stream()) {
2210         /* Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 4.00
2211          * spec says:
2212          *
2213          *     "If the block or variable is declared with the stream
2214          *     identifier, it is associated with the specified stream;
2215          *     otherwise, it is associated with the current default stream."
2216          */
2217          $$.flags.q.stream = 1;
2218          $$.flags.q.explicit_stream = 0;
2219          $$.stream = state->out_qualifier->stream;
2220      }
2221
2222      if (state->has_enhanced_layouts() && state->exts->ARB_transform_feedback3) {
2223          $$.flags.q.xfb_buffer = 1;
2224          $$.flags.q.explicit_xfb_buffer = 0;
2225          $$.xfb_buffer = state->out_qualifier->xfb_buffer;
2226      }
2227   }
2228   | INOUT_TOK
2229   {
2230      memset(& $$, 0, sizeof($$));
2231      $$.flags.q.in = 1;
2232      $$.flags.q.out = 1;
2233
2234      if (!state->has_framebuffer_fetch() ||
2235          !state->is_version(130, 300) ||
2236          state->stage != MESA_SHADER_FRAGMENT)
2237         _mesa_glsl_error(&@1, state, "A single interface variable cannot be "
2238                          "declared as both input and output");
2239   }
2240   | UNIFORM
2241   {
2242      memset(& $$, 0, sizeof($$));
2243      $$.flags.q.uniform = 1;
2244   }
2245   | BUFFER
2246   {
2247      memset(& $$, 0, sizeof($$));
2248      $$.flags.q.buffer = 1;
2249   }
2250   | SHARED
2251   {
2252      memset(& $$, 0, sizeof($$));
2253      $$.flags.q.shared_storage = 1;
2254   }
2255   ;
2256
2257memory_qualifier:
2258   COHERENT
2259   {
2260      memset(& $$, 0, sizeof($$));
2261      $$.flags.q.coherent = 1;
2262   }
2263   | VOLATILE
2264   {
2265      memset(& $$, 0, sizeof($$));
2266      $$.flags.q._volatile = 1;
2267   }
2268   | RESTRICT
2269   {
2270      STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
2271      memset(& $$, 0, sizeof($$));
2272      $$.flags.q.restrict_flag = 1;
2273   }
2274   | READONLY
2275   {
2276      memset(& $$, 0, sizeof($$));
2277      $$.flags.q.read_only = 1;
2278   }
2279   | WRITEONLY
2280   {
2281      memset(& $$, 0, sizeof($$));
2282      $$.flags.q.write_only = 1;
2283   }
2284   ;
2285
2286array_specifier:
2287   '[' ']'
2288   {
2289      linear_ctx *ctx = state->linalloc;
2290      $$ = new(ctx) ast_array_specifier(@1, new(ctx) ast_expression(
2291                                                  ast_unsized_array_dim, NULL,
2292                                                  NULL, NULL));
2293      $$->set_location_range(@1, @2);
2294   }
2295   | '[' constant_expression ']'
2296   {
2297      linear_ctx *ctx = state->linalloc;
2298      $$ = new(ctx) ast_array_specifier(@1, $2);
2299      $$->set_location_range(@1, @3);
2300   }
2301   | array_specifier '[' ']'
2302   {
2303      linear_ctx *ctx = state->linalloc;
2304      $$ = $1;
2305
2306      if (state->check_arrays_of_arrays_allowed(& @1)) {
2307         $$->add_dimension(new(ctx) ast_expression(ast_unsized_array_dim, NULL,
2308                                                   NULL, NULL));
2309      }
2310   }
2311   | array_specifier '[' constant_expression ']'
2312   {
2313      $$ = $1;
2314
2315      if (state->check_arrays_of_arrays_allowed(& @1)) {
2316         $$->add_dimension($3);
2317      }
2318   }
2319   ;
2320
2321type_specifier:
2322   type_specifier_nonarray
2323   | type_specifier_nonarray array_specifier
2324   {
2325      $$ = $1;
2326      $$->array_specifier = $2;
2327   }
2328   ;
2329
2330type_specifier_nonarray:
2331   basic_type_specifier_nonarray
2332   {
2333      linear_ctx *ctx = state->linalloc;
2334      $$ = new(ctx) ast_type_specifier($1);
2335      $$->set_location(@1);
2336   }
2337   | struct_specifier
2338   {
2339      linear_ctx *ctx = state->linalloc;
2340      $$ = new(ctx) ast_type_specifier($1);
2341      $$->set_location(@1);
2342   }
2343   | TYPE_IDENTIFIER
2344   {
2345      linear_ctx *ctx = state->linalloc;
2346      $$ = new(ctx) ast_type_specifier($1);
2347      $$->set_location(@1);
2348   }
2349   ;
2350
2351basic_type_specifier_nonarray:
2352   VOID_TOK                 { $$ = &glsl_type_builtin_void; }
2353   | BASIC_TYPE_TOK         { $$ = $1; }
2354   | UNSIGNED BASIC_TYPE_TOK
2355   {
2356      if ($2 == &glsl_type_builtin_int) {
2357         $$ = &glsl_type_builtin_uint;
2358      } else {
2359         _mesa_glsl_error(&@1, state,
2360                          "\"unsigned\" is only allowed before \"int\"");
2361      }
2362   }
2363   ;
2364
2365precision_qualifier:
2366   HIGHP
2367   {
2368      state->check_precision_qualifiers_allowed(&@1);
2369      $$ = ast_precision_high;
2370   }
2371   | MEDIUMP
2372   {
2373      state->check_precision_qualifiers_allowed(&@1);
2374      $$ = ast_precision_medium;
2375   }
2376   | LOWP
2377   {
2378      state->check_precision_qualifiers_allowed(&@1);
2379      $$ = ast_precision_low;
2380   }
2381   ;
2382
2383struct_specifier:
2384   STRUCT any_identifier '{' struct_declaration_list '}'
2385   {
2386      linear_ctx *ctx = state->linalloc;
2387      $$ = new(ctx) ast_struct_specifier($2, $4);
2388      $$->set_location_range(@2, @5);
2389      state->symbols->add_type($2, &glsl_type_builtin_void);
2390   }
2391   | STRUCT '{' struct_declaration_list '}'
2392   {
2393      linear_ctx *ctx = state->linalloc;
2394
2395      /* All anonymous structs have the same name. This simplifies matching of
2396       * globals whose type is an unnamed struct.
2397       *
2398       * It also avoids a memory leak when the same shader is compiled over and
2399       * over again.
2400       */
2401      $$ = new(ctx) ast_struct_specifier("#anon_struct", $3);
2402
2403      $$->set_location_range(@2, @4);
2404   }
2405   ;
2406
2407struct_declaration_list:
2408   struct_declaration
2409   {
2410      $$ = $1;
2411      $1->link.self_link();
2412   }
2413   | struct_declaration_list struct_declaration
2414   {
2415      $$ = $1;
2416      $$->link.insert_before(& $2->link);
2417   }
2418   ;
2419
2420struct_declaration:
2421   fully_specified_type struct_declarator_list ';'
2422   {
2423      linear_ctx *ctx = state->linalloc;
2424      ast_fully_specified_type *const type = $1;
2425      type->set_location(@1);
2426
2427      if (state->has_bindless()) {
2428         ast_type_qualifier input_layout_mask;
2429
2430         /* Allow to declare qualifiers for images. */
2431         input_layout_mask.flags.i = 0;
2432         input_layout_mask.flags.q.coherent = 1;
2433         input_layout_mask.flags.q._volatile = 1;
2434         input_layout_mask.flags.q.restrict_flag = 1;
2435         input_layout_mask.flags.q.read_only = 1;
2436         input_layout_mask.flags.q.write_only = 1;
2437         input_layout_mask.flags.q.explicit_image_format = 1;
2438
2439         if ((type->qualifier.flags.i & ~input_layout_mask.flags.i) != 0) {
2440            _mesa_glsl_error(&@1, state,
2441                             "only precision and image qualifiers may be "
2442                             "applied to structure members");
2443         }
2444      } else {
2445         if (type->qualifier.flags.i != 0)
2446            _mesa_glsl_error(&@1, state,
2447                             "only precision qualifiers may be applied to "
2448                             "structure members");
2449      }
2450
2451      $$ = new(ctx) ast_declarator_list(type);
2452      $$->set_location(@2);
2453
2454      $$->declarations.push_degenerate_list_at_head(& $2->link);
2455   }
2456   ;
2457
2458struct_declarator_list:
2459   struct_declarator
2460   {
2461      $$ = $1;
2462      $1->link.self_link();
2463   }
2464   | struct_declarator_list ',' struct_declarator
2465   {
2466      $$ = $1;
2467      $$->link.insert_before(& $3->link);
2468   }
2469   ;
2470
2471struct_declarator:
2472   any_identifier
2473   {
2474      linear_ctx *ctx = state->linalloc;
2475      $$ = new(ctx) ast_declaration($1, NULL, NULL);
2476      $$->set_location(@1);
2477   }
2478   | any_identifier array_specifier
2479   {
2480      linear_ctx *ctx = state->linalloc;
2481      $$ = new(ctx) ast_declaration($1, $2, NULL);
2482      $$->set_location_range(@1, @2);
2483   }
2484   ;
2485
2486initializer:
2487   assignment_expression
2488   | '{' initializer_list '}'
2489   {
2490      $$ = $2;
2491   }
2492   | '{' initializer_list ',' '}'
2493   {
2494      $$ = $2;
2495   }
2496   ;
2497
2498initializer_list:
2499   initializer
2500   {
2501      linear_ctx *ctx = state->linalloc;
2502      $$ = new(ctx) ast_aggregate_initializer();
2503      $$->set_location(@1);
2504      $$->expressions.push_tail(& $1->link);
2505   }
2506   | initializer_list ',' initializer
2507   {
2508      $1->expressions.push_tail(& $3->link);
2509   }
2510   ;
2511
2512declaration_statement:
2513   declaration
2514   ;
2515
2516   // Grammar Note: labeled statements for SWITCH only; 'goto' is not
2517   // supported.
2518statement:
2519   compound_statement        { $$ = (ast_node *) $1; }
2520   | simple_statement
2521   ;
2522
2523simple_statement:
2524   declaration_statement
2525   | expression_statement
2526   | selection_statement
2527   | switch_statement
2528   | iteration_statement
2529   | jump_statement
2530   | demote_statement
2531   ;
2532
2533compound_statement:
2534   '{' '}'
2535   {
2536      linear_ctx *ctx = state->linalloc;
2537      $$ = new(ctx) ast_compound_statement(true, NULL);
2538      $$->set_location_range(@1, @2);
2539   }
2540   | '{'
2541   {
2542      state->symbols->push_scope();
2543   }
2544   statement_list '}'
2545   {
2546      linear_ctx *ctx = state->linalloc;
2547      $$ = new(ctx) ast_compound_statement(true, $3);
2548      $$->set_location_range(@1, @4);
2549      state->symbols->pop_scope();
2550   }
2551   ;
2552
2553statement_no_new_scope:
2554   compound_statement_no_new_scope { $$ = (ast_node *) $1; }
2555   | simple_statement
2556   ;
2557
2558compound_statement_no_new_scope:
2559   '{' '}'
2560   {
2561      linear_ctx *ctx = state->linalloc;
2562      $$ = new(ctx) ast_compound_statement(false, NULL);
2563      $$->set_location_range(@1, @2);
2564   }
2565   | '{' statement_list '}'
2566   {
2567      linear_ctx *ctx = state->linalloc;
2568      $$ = new(ctx) ast_compound_statement(false, $2);
2569      $$->set_location_range(@1, @3);
2570   }
2571   ;
2572
2573statement_list:
2574   statement
2575   {
2576      if ($1 == NULL) {
2577         _mesa_glsl_error(& @1, state, "<nil> statement");
2578         assert($1 != NULL);
2579      }
2580
2581      $$ = $1;
2582      $$->link.self_link();
2583   }
2584   | statement_list statement
2585   {
2586      if ($2 == NULL) {
2587         _mesa_glsl_error(& @2, state, "<nil> statement");
2588         assert($2 != NULL);
2589      }
2590      $$ = $1;
2591      $$->link.insert_before(& $2->link);
2592   }
2593   | statement_list extension_statement
2594   {
2595      if (!state->allow_extension_directive_midshader) {
2596         _mesa_glsl_error(& @1, state,
2597                          "#extension directive is not allowed "
2598                          "in the middle of a shader");
2599         YYERROR;
2600      }
2601   }
2602   ;
2603
2604expression_statement:
2605   ';'
2606   {
2607      linear_ctx *ctx = state->linalloc;
2608      $$ = new(ctx) ast_expression_statement(NULL);
2609      $$->set_location(@1);
2610   }
2611   | expression ';'
2612   {
2613      linear_ctx *ctx = state->linalloc;
2614      $$ = new(ctx) ast_expression_statement($1);
2615      $$->set_location(@1);
2616   }
2617   ;
2618
2619selection_statement:
2620   IF '(' expression ')' selection_rest_statement
2621   {
2622      $$ = new(state->linalloc) ast_selection_statement($3, $5.then_statement,
2623                                                        $5.else_statement);
2624      $$->set_location_range(@1, @5);
2625   }
2626   ;
2627
2628selection_rest_statement:
2629   statement ELSE statement
2630   {
2631      $$.then_statement = $1;
2632      $$.else_statement = $3;
2633   }
2634   | statement %prec THEN
2635   {
2636      $$.then_statement = $1;
2637      $$.else_statement = NULL;
2638   }
2639   ;
2640
2641condition:
2642   expression
2643   {
2644      $$ = (ast_node *) $1;
2645   }
2646   | fully_specified_type any_identifier '=' initializer
2647   {
2648      linear_ctx *ctx = state->linalloc;
2649      ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
2650      ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
2651      decl->set_location_range(@2, @4);
2652      declarator->set_location(@1);
2653
2654      declarator->declarations.push_tail(&decl->link);
2655      $$ = declarator;
2656   }
2657   ;
2658
2659/*
2660 * switch_statement grammar is based on the syntax described in the body
2661 * of the GLSL spec, not in it's appendix!!!
2662 */
2663switch_statement:
2664   SWITCH '(' expression ')' switch_body
2665   {
2666      $$ = new(state->linalloc) ast_switch_statement($3, $5);
2667      $$->set_location_range(@1, @5);
2668   }
2669   ;
2670
2671switch_body:
2672   '{' '}'
2673   {
2674      $$ = new(state->linalloc) ast_switch_body(NULL);
2675      $$->set_location_range(@1, @2);
2676   }
2677   | '{' case_statement_list '}'
2678   {
2679      $$ = new(state->linalloc) ast_switch_body($2);
2680      $$->set_location_range(@1, @3);
2681   }
2682   ;
2683
2684case_label:
2685   CASE expression ':'
2686   {
2687      $$ = new(state->linalloc) ast_case_label($2);
2688      $$->set_location(@2);
2689   }
2690   | DEFAULT ':'
2691   {
2692      $$ = new(state->linalloc) ast_case_label(NULL);
2693      $$->set_location(@2);
2694   }
2695   ;
2696
2697case_label_list:
2698   case_label
2699   {
2700      ast_case_label_list *labels = new(state->linalloc) ast_case_label_list();
2701
2702      labels->labels.push_tail(& $1->link);
2703      $$ = labels;
2704      $$->set_location(@1);
2705   }
2706   | case_label_list case_label
2707   {
2708      $$ = $1;
2709      $$->labels.push_tail(& $2->link);
2710   }
2711   ;
2712
2713case_statement:
2714   case_label_list statement
2715   {
2716      ast_case_statement *stmts = new(state->linalloc) ast_case_statement($1);
2717      stmts->set_location(@2);
2718
2719      stmts->stmts.push_tail(& $2->link);
2720      $$ = stmts;
2721   }
2722   | case_statement statement
2723   {
2724      $$ = $1;
2725      $$->stmts.push_tail(& $2->link);
2726   }
2727   ;
2728
2729case_statement_list:
2730   case_statement
2731   {
2732      ast_case_statement_list *cases= new(state->linalloc) ast_case_statement_list();
2733      cases->set_location(@1);
2734
2735      cases->cases.push_tail(& $1->link);
2736      $$ = cases;
2737   }
2738   | case_statement_list case_statement
2739   {
2740      $$ = $1;
2741      $$->cases.push_tail(& $2->link);
2742   }
2743   ;
2744
2745iteration_statement:
2746   WHILE '(' condition ')' statement_no_new_scope
2747   {
2748      linear_ctx *ctx = state->linalloc;
2749      $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
2750                                            NULL, $3, NULL, $5);
2751      $$->set_location_range(@1, @4);
2752   }
2753   | DO statement_no_new_scope WHILE '(' expression ')' ';'
2754   {
2755      linear_ctx *ctx = state->linalloc;
2756      $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
2757                                            NULL, $5, NULL, $2);
2758      $$->set_location_range(@1, @6);
2759   }
2760   | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
2761   {
2762      linear_ctx *ctx = state->linalloc;
2763      $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
2764                                            $3, $4.cond, $4.rest, $6);
2765      $$->set_location_range(@1, @6);
2766   }
2767   ;
2768
2769for_init_statement:
2770   expression_statement
2771   | declaration_statement
2772   ;
2773
2774conditionopt:
2775   condition
2776   | /* empty */
2777   {
2778      $$ = NULL;
2779   }
2780   ;
2781
2782for_rest_statement:
2783   conditionopt ';'
2784   {
2785      $$.cond = $1;
2786      $$.rest = NULL;
2787   }
2788   | conditionopt ';' expression
2789   {
2790      $$.cond = $1;
2791      $$.rest = $3;
2792   }
2793   ;
2794
2795   // Grammar Note: No 'goto'. Gotos are not supported.
2796jump_statement:
2797   CONTINUE ';'
2798   {
2799      linear_ctx *ctx = state->linalloc;
2800      $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
2801      $$->set_location(@1);
2802   }
2803   | BREAK ';'
2804   {
2805      linear_ctx *ctx = state->linalloc;
2806      $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
2807      $$->set_location(@1);
2808   }
2809   | RETURN ';'
2810   {
2811      linear_ctx *ctx = state->linalloc;
2812      $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
2813      $$->set_location(@1);
2814   }
2815   | RETURN expression ';'
2816   {
2817      linear_ctx *ctx = state->linalloc;
2818      $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
2819      $$->set_location_range(@1, @2);
2820   }
2821   | DISCARD ';' // Fragment shader only.
2822   {
2823      linear_ctx *ctx = state->linalloc;
2824      $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
2825      $$->set_location(@1);
2826   }
2827   ;
2828
2829demote_statement:
2830   DEMOTE ';'
2831   {
2832      linear_ctx *ctx = state->linalloc;
2833      $$ = new(ctx) ast_demote_statement();
2834      $$->set_location(@1);
2835   }
2836   ;
2837
2838external_declaration:
2839   function_definition      { $$ = $1; }
2840   | declaration            { $$ = $1; }
2841   | pragma_statement       { $$ = $1; }
2842   | layout_defaults        { $$ = $1; }
2843   | ';'                    { $$ = NULL; }
2844   ;
2845
2846function_definition:
2847   function_prototype compound_statement_no_new_scope
2848   {
2849      linear_ctx *ctx = state->linalloc;
2850      $$ = new(ctx) ast_function_definition();
2851      $$->set_location_range(@1, @2);
2852      $$->prototype = $1;
2853      $$->body = $2;
2854
2855      state->symbols->pop_scope();
2856   }
2857   ;
2858
2859/* layout_qualifieropt is packed into this rule */
2860interface_block:
2861   basic_interface_block
2862   {
2863      $$ = $1;
2864   }
2865   | layout_qualifier interface_block
2866   {
2867      ast_interface_block *block = (ast_interface_block *) $2;
2868
2869      if (!$1.merge_qualifier(& @1, state, block->layout, false,
2870                              block->layout.has_layout())) {
2871         YYERROR;
2872      }
2873
2874      block->layout = $1;
2875
2876      $$ = block;
2877   }
2878   | memory_qualifier interface_block
2879   {
2880      ast_interface_block *block = (ast_interface_block *)$2;
2881
2882      if (!block->default_layout.flags.q.buffer) {
2883            _mesa_glsl_error(& @1, state,
2884                             "memory qualifiers can only be used in the "
2885                             "declaration of shader storage blocks");
2886      }
2887      if (!$1.merge_qualifier(& @1, state, block->layout, false)) {
2888         YYERROR;
2889      }
2890      block->layout = $1;
2891      $$ = block;
2892   }
2893   ;
2894
2895basic_interface_block:
2896   interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
2897   {
2898      ast_interface_block *const block = $6;
2899
2900      if ($1.flags.q.uniform) {
2901         block->default_layout = *state->default_uniform_qualifier;
2902      } else if ($1.flags.q.buffer) {
2903         block->default_layout = *state->default_shader_storage_qualifier;
2904      }
2905      block->block_name = $2;
2906      block->declarations.push_degenerate_list_at_head(& $4->link);
2907
2908      _mesa_ast_process_interface_block(& @1, state, block, $1);
2909
2910      $$ = block;
2911   }
2912   ;
2913
2914interface_qualifier:
2915   IN_TOK
2916   {
2917      memset(& $$, 0, sizeof($$));
2918      $$.flags.q.in = 1;
2919   }
2920   | OUT_TOK
2921   {
2922      memset(& $$, 0, sizeof($$));
2923      $$.flags.q.out = 1;
2924   }
2925   | UNIFORM
2926   {
2927      memset(& $$, 0, sizeof($$));
2928      $$.flags.q.uniform = 1;
2929   }
2930   | BUFFER
2931   {
2932      memset(& $$, 0, sizeof($$));
2933      $$.flags.q.buffer = 1;
2934   }
2935   | auxiliary_storage_qualifier interface_qualifier
2936   {
2937      if (!$1.flags.q.patch) {
2938         _mesa_glsl_error(&@1, state, "invalid interface qualifier");
2939      }
2940      if ($2.has_auxiliary_storage()) {
2941         _mesa_glsl_error(&@1, state, "duplicate patch qualifier");
2942      }
2943      $$ = $2;
2944      $$.flags.q.patch = 1;
2945   }
2946   ;
2947
2948instance_name_opt:
2949   /* empty */
2950   {
2951      $$ = new(state->linalloc) ast_interface_block(NULL, NULL);
2952   }
2953   | NEW_IDENTIFIER
2954   {
2955      $$ = new(state->linalloc) ast_interface_block($1, NULL);
2956      $$->set_location(@1);
2957   }
2958   | NEW_IDENTIFIER array_specifier
2959   {
2960      $$ = new(state->linalloc) ast_interface_block($1, $2);
2961      $$->set_location_range(@1, @2);
2962   }
2963   ;
2964
2965member_list:
2966   member_declaration
2967   {
2968      $$ = $1;
2969      $1->link.self_link();
2970   }
2971   | member_declaration member_list
2972   {
2973      $$ = $1;
2974      $2->link.insert_before(& $$->link);
2975   }
2976   ;
2977
2978member_declaration:
2979   fully_specified_type struct_declarator_list ';'
2980   {
2981      linear_ctx *ctx = state->linalloc;
2982      ast_fully_specified_type *type = $1;
2983      type->set_location(@1);
2984
2985      if (type->qualifier.flags.q.attribute) {
2986         _mesa_glsl_error(& @1, state,
2987                          "keyword 'attribute' cannot be used with "
2988                          "interface block member");
2989      } else if (type->qualifier.flags.q.varying) {
2990         _mesa_glsl_error(& @1, state,
2991                          "keyword 'varying' cannot be used with "
2992                          "interface block member");
2993      }
2994
2995      $$ = new(ctx) ast_declarator_list(type);
2996      $$->set_location(@2);
2997
2998      $$->declarations.push_degenerate_list_at_head(& $2->link);
2999   }
3000   ;
3001
3002layout_uniform_defaults:
3003   layout_qualifier layout_uniform_defaults
3004   {
3005      $$ = $1;
3006      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
3007         YYERROR;
3008      }
3009   }
3010   | layout_qualifier UNIFORM ';'
3011   ;
3012
3013layout_buffer_defaults:
3014   layout_qualifier layout_buffer_defaults
3015   {
3016      $$ = $1;
3017      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
3018         YYERROR;
3019      }
3020   }
3021   | layout_qualifier BUFFER ';'
3022   ;
3023
3024layout_in_defaults:
3025   layout_qualifier layout_in_defaults
3026   {
3027      $$ = $1;
3028      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
3029         YYERROR;
3030      }
3031      if (!$$.validate_in_qualifier(& @1, state)) {
3032         YYERROR;
3033      }
3034   }
3035   | layout_qualifier IN_TOK ';'
3036   {
3037      if (!$1.validate_in_qualifier(& @1, state)) {
3038         YYERROR;
3039      }
3040   }
3041   ;
3042
3043layout_out_defaults:
3044   layout_qualifier layout_out_defaults
3045   {
3046      $$ = $1;
3047      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
3048         YYERROR;
3049      }
3050      if (!$$.validate_out_qualifier(& @1, state)) {
3051         YYERROR;
3052      }
3053   }
3054   | layout_qualifier OUT_TOK ';'
3055   {
3056      if (!$1.validate_out_qualifier(& @1, state)) {
3057         YYERROR;
3058      }
3059   }
3060   ;
3061
3062layout_defaults:
3063   layout_uniform_defaults
3064   {
3065      $$ = NULL;
3066      if (!state->default_uniform_qualifier->
3067             merge_qualifier(& @1, state, $1, false)) {
3068         YYERROR;
3069      }
3070      if (!state->default_uniform_qualifier->
3071             push_to_global(& @1, state)) {
3072         YYERROR;
3073      }
3074   }
3075   | layout_buffer_defaults
3076   {
3077      $$ = NULL;
3078      if (!state->default_shader_storage_qualifier->
3079             merge_qualifier(& @1, state, $1, false)) {
3080         YYERROR;
3081      }
3082      if (!state->default_shader_storage_qualifier->
3083             push_to_global(& @1, state)) {
3084         YYERROR;
3085      }
3086
3087      /* From the GLSL 4.50 spec, section 4.4.5:
3088       *
3089       *     "It is a compile-time error to specify the binding identifier for
3090       *     the global scope or for block member declarations."
3091       */
3092      if (state->default_shader_storage_qualifier->flags.q.explicit_binding) {
3093         _mesa_glsl_error(& @1, state,
3094                          "binding qualifier cannot be set for default layout");
3095      }
3096   }
3097   | layout_in_defaults
3098   {
3099      $$ = NULL;
3100      if (!$1.merge_into_in_qualifier(& @1, state, $$)) {
3101         YYERROR;
3102      }
3103      if (!state->in_qualifier->push_to_global(& @1, state)) {
3104         YYERROR;
3105      }
3106   }
3107   | layout_out_defaults
3108   {
3109      $$ = NULL;
3110      if (!$1.merge_into_out_qualifier(& @1, state, $$)) {
3111         YYERROR;
3112      }
3113      if (!state->out_qualifier->push_to_global(& @1, state)) {
3114         YYERROR;
3115      }
3116
3117      (void)yynerrs;
3118   }
3119   ;
3120