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1 /* Copyright 2022 Advanced Micro Devices, Inc.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a
4  * copy of this software and associated documentation files (the "Software"),
5  * to deal in the Software without restriction, including without limitation
6  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7  * and/or sell copies of the Software, and to permit persons to whom the
8  * Software is furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
17  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
18  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
19  * OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * Authors: AMD
22  *
23  */
24 #include "color_gamut.h"
25 
26 #define DIVIDER 10000
27 
28 struct gamut_space_entry {
29     unsigned int redX;
30     unsigned int redY;
31     unsigned int greenX;
32     unsigned int greenY;
33     unsigned int blueX;
34     unsigned int blueY;
35 
36     int a0;
37     int a1;
38     int a2;
39     int a3;
40     int gamma;
41 };
42 
43 struct white_point_coodinates_entry {
44     unsigned int temperature;
45     unsigned int whiteX;
46     unsigned int whiteY;
47 };
48 
49 static const struct gamut_space_entry predefined_gamuts[] = {
50     /*                         x_red y_red x_gr  y_gr  x_blue y_blue   a0        a1     a2  a3 gamma
51      */
52     [gamut_type_bt709]     = {6400, 3300, 3000, 6000, 1500, 600, 180000, 4500, 99, 99, 2222},
53     [gamut_type_bt601]     = {6300, 3400, 3100, 5950, 1550, 700, 180000, 4500, 99, 99, 2200},
54     [gamut_type_adobe_rgb] = {6400, 3300, 2100, 7100, 1500, 600, 180000, 4500, 99, 99, 2200},
55     [gamut_type_srgb]      = {6400, 3300, 3000, 6000, 1500, 600, 31308, 12920, 55, 55, 2400},
56     [gamut_type_bt2020]    = {7080, 2920, 1700, 7970, 1310, 460, 180000, 4500, 99, 99, 2200},
57     [gamut_type_dcip3]     = {6800, 3200, 2650, 6900, 1500, 600, 0, 0, 0, 0, 2600}};
58 
59 static const struct white_point_coodinates_entry predefined_white_points[] = {
60     [white_point_type_5000k_horizon]   = {5000, 3473, 3561},
61     [white_point_type_6500k_noon]      = {6500, 3127, 3290},
62     [white_point_type_7500k_north_sky] = {7500, 3022, 3129},
63     [white_point_type_9300k]           = {9300, 2866, 2950}};
64 
65 struct gamut_src_dst_matrix {
66     struct fixed31_32 rgbCoeffDst[9];
67     struct fixed31_32 whiteCoeffDst[3];
68     struct fixed31_32 rgbCoeffSrc[9];
69     struct fixed31_32 whiteCoeffSrc[3];
70     struct fixed31_32 xyzMatrix[9];
71     struct fixed31_32 xyzOffset[3];
72     struct fixed31_32 bradford[9];
73 };
74 
75 struct gamut_calculation_matrix {
76     struct fixed31_32 MTransposed[9];
77     struct fixed31_32 XYZtoRGB_Custom[9];
78     struct fixed31_32 XYZtoRGB_Ref[9];
79     struct fixed31_32 RGBtoXYZ_Final[9];
80 
81     struct fixed31_32 MResult[9];
82     struct fixed31_32 fXYZofWhiteRef[9];
83     struct fixed31_32 fXYZofRGBRef[9];
84     struct fixed31_32 fXYZofRGBRefCopy[9];
85     struct fixed31_32 MResultOffset[3];
86 };
87 
color_find_predefined_gamut(struct color_space_coordinates * out_gamut,enum predefined_gamut_type type)88 static void color_find_predefined_gamut(
89     struct color_space_coordinates *out_gamut, enum predefined_gamut_type type)
90 {
91     out_gamut->redX   = predefined_gamuts[type].redX;
92     out_gamut->redY   = predefined_gamuts[type].redY;
93     out_gamut->greenX = predefined_gamuts[type].greenX;
94     out_gamut->greenY = predefined_gamuts[type].greenY;
95     out_gamut->blueX  = predefined_gamuts[type].blueX;
96     out_gamut->blueY  = predefined_gamuts[type].blueY;
97 }
98 
color_find_predefined_white_point(struct color_space_coordinates * out_white_point,enum predefined_white_point_type type)99 static void color_find_predefined_white_point(
100     struct color_space_coordinates *out_white_point, enum predefined_white_point_type type)
101 {
102     out_white_point->whiteX = predefined_white_points[type].whiteX;
103     out_white_point->whiteY = predefined_white_points[type].whiteY;
104 }
105 
color_transpose_matrix(const struct fixed31_32 * M,unsigned int Rows,unsigned int Cols,struct fixed31_32 * MTransposed)106 static void color_transpose_matrix(const struct fixed31_32 *M, unsigned int Rows, unsigned int Cols,
107     struct fixed31_32 *MTransposed)
108 {
109     unsigned int i, j;
110 
111     for (i = 0; i < Rows; i++) {
112         for (j = 0; j < Cols; j++)
113             MTransposed[(j * Rows) + i] = M[(i * Cols) + j];
114     }
115 }
116 
color_multiply_matrices(struct fixed31_32 * mResult,const struct fixed31_32 * M1,const struct fixed31_32 * M2,unsigned int Rows1,unsigned int Cols1,unsigned int Cols2)117 static void color_multiply_matrices(struct fixed31_32 *mResult, const struct fixed31_32 *M1,
118     const struct fixed31_32 *M2, unsigned int Rows1, unsigned int Cols1, unsigned int Cols2)
119 {
120     unsigned int i, j, k;
121 
122     for (i = 0; i < Rows1; i++) {
123         for (j = 0; j < Cols2; j++) {
124             mResult[(i * Cols2) + j] = vpe_fixpt_zero;
125             for (k = 0; k < Cols1; k++)
126                 mResult[(i * Cols2) + j] = vpe_fixpt_add(mResult[(i * Cols2) + j],
127                     vpe_fixpt_mul(M1[(i * Cols1) + k], M2[(k * Cols2) + j]));
128         }
129     }
130 }
131 
color_space_to_predefined_gamut_types(enum color_space color_space)132 static enum predefined_gamut_type color_space_to_predefined_gamut_types(
133     enum color_space color_space)
134 {
135     switch (color_space) {
136     case COLOR_SPACE_JFIF:
137     case COLOR_SPACE_YCBCR709:
138     case COLOR_SPACE_YCBCR709_LIMITED:
139         return gamut_type_bt709;
140     case COLOR_SPACE_YCBCR601:
141     case COLOR_SPACE_YCBCR601_LIMITED:
142         return gamut_type_bt601;
143     case COLOR_SPACE_SRGB:
144     case COLOR_SPACE_SRGB_LIMITED:
145     case COLOR_SPACE_MSREF_SCRGB:
146         return gamut_type_srgb;
147     case COLOR_SPACE_2020_RGB_FULLRANGE:
148     case COLOR_SPACE_2020_RGB_LIMITEDRANGE:
149     case COLOR_SPACE_2020_YCBCR:
150         return gamut_type_bt2020;
151     default:
152         VPE_ASSERT(0);
153         return gamut_type_unknown;
154     }
155 }
156 
find_predefined_gamut_and_white_point(struct vpe_priv * vpe_priv,struct color_gamut_data * gamut,enum color_space color_space)157 static enum vpe_status find_predefined_gamut_and_white_point(
158     struct vpe_priv *vpe_priv, struct color_gamut_data *gamut, enum color_space color_space)
159 {
160     enum predefined_gamut_type gamut_type;
161 
162     gamut->color_space = color_space;
163 
164     gamut_type = color_space_to_predefined_gamut_types(color_space);
165     if (gamut_type == gamut_type_unknown) {
166         vpe_log("err: color space not supported! %d %d\n", (int)color_space, (int)gamut_type);
167         return VPE_STATUS_COLOR_SPACE_VALUE_NOT_SUPPORTED;
168     }
169 
170     color_find_predefined_gamut(&gamut->gamut, gamut_type);
171     gamut->white_point = color_white_point_type_6500k_noon;
172     color_find_predefined_white_point(&gamut->gamut, white_point_type_6500k_noon);
173 
174     return VPE_STATUS_OK;
175 }
176 
build_gamut_remap_matrix(struct color_space_coordinates gamut_description,struct fixed31_32 * rgb_matrix,struct fixed31_32 * white_point_matrix)177 static bool build_gamut_remap_matrix(struct color_space_coordinates gamut_description,
178     struct fixed31_32 *rgb_matrix, struct fixed31_32 *white_point_matrix)
179 {
180     struct fixed31_32 fixed_blueX  = vpe_fixpt_from_fraction(gamut_description.blueX, DIVIDER);
181     struct fixed31_32 fixed_blueY  = vpe_fixpt_from_fraction(gamut_description.blueY, DIVIDER);
182     struct fixed31_32 fixed_greenX = vpe_fixpt_from_fraction(gamut_description.greenX, DIVIDER);
183     struct fixed31_32 fixed_greenY = vpe_fixpt_from_fraction(gamut_description.greenY, DIVIDER);
184     struct fixed31_32 fixed_redX   = vpe_fixpt_from_fraction(gamut_description.redX, DIVIDER);
185     struct fixed31_32 fixed_redY   = vpe_fixpt_from_fraction(gamut_description.redY, DIVIDER);
186     struct fixed31_32 fixed_whiteX = vpe_fixpt_from_fraction(gamut_description.whiteX, DIVIDER);
187     struct fixed31_32 fixed_whiteY = vpe_fixpt_from_fraction(gamut_description.whiteY, DIVIDER);
188 
189     rgb_matrix[0] = vpe_fixpt_div(fixed_redX, fixed_redY);
190     rgb_matrix[1] = vpe_fixpt_one;
191     rgb_matrix[2] = vpe_fixpt_div(
192         vpe_fixpt_sub(vpe_fixpt_sub(vpe_fixpt_one, fixed_redX), fixed_redY), fixed_redY);
193 
194     rgb_matrix[3] = vpe_fixpt_div(fixed_greenX, fixed_greenY);
195     rgb_matrix[4] = vpe_fixpt_one;
196     rgb_matrix[5] = vpe_fixpt_div(
197         vpe_fixpt_sub(vpe_fixpt_sub(vpe_fixpt_one, fixed_greenX), fixed_greenY), fixed_greenY);
198 
199     rgb_matrix[6] = vpe_fixpt_div(fixed_blueX, fixed_blueY);
200     rgb_matrix[7] = vpe_fixpt_one;
201     rgb_matrix[8] = vpe_fixpt_div(
202         vpe_fixpt_sub(vpe_fixpt_sub(vpe_fixpt_one, fixed_blueX), fixed_blueY), fixed_blueY);
203 
204     white_point_matrix[0] = vpe_fixpt_div(fixed_whiteX, fixed_whiteY);
205     white_point_matrix[1] = vpe_fixpt_one;
206     white_point_matrix[2] = vpe_fixpt_div(
207         vpe_fixpt_sub(vpe_fixpt_sub(vpe_fixpt_one, fixed_whiteX), fixed_whiteY), fixed_whiteY);
208 
209     return true;
210 }
211 
find_3X3_det(const struct fixed31_32 * m)212 static struct fixed31_32 find_3X3_det(const struct fixed31_32 *m)
213 {
214     struct fixed31_32 det, A1, A2, A3;
215 
216     A1  = vpe_fixpt_mul(m[0], vpe_fixpt_sub(vpe_fixpt_mul(m[4], m[8]), vpe_fixpt_mul(m[5], m[7])));
217     A2  = vpe_fixpt_mul(m[1], vpe_fixpt_sub(vpe_fixpt_mul(m[3], m[8]), vpe_fixpt_mul(m[5], m[6])));
218     A3  = vpe_fixpt_mul(m[2], vpe_fixpt_sub(vpe_fixpt_mul(m[3], m[7]), vpe_fixpt_mul(m[4], m[6])));
219     det = vpe_fixpt_add(vpe_fixpt_sub(A1, A2), A3);
220     return det;
221 }
222 
compute_inverse_matrix_3x3(const struct fixed31_32 * m,struct fixed31_32 * im)223 static bool compute_inverse_matrix_3x3(const struct fixed31_32 *m, struct fixed31_32 *im)
224 {
225     struct fixed31_32 determinant = find_3X3_det(m);
226 
227     if (vpe_fixpt_eq(determinant, vpe_fixpt_zero) == false) {
228         im[0] = vpe_fixpt_div(
229             vpe_fixpt_sub(vpe_fixpt_mul(m[4], m[8]), vpe_fixpt_mul(m[5], m[7])), determinant);
230         im[1] = vpe_fixpt_neg(vpe_fixpt_div(
231             vpe_fixpt_sub(vpe_fixpt_mul(m[1], m[8]), vpe_fixpt_mul(m[2], m[7])), determinant));
232         im[2] = vpe_fixpt_div(
233             vpe_fixpt_sub(vpe_fixpt_mul(m[1], m[5]), vpe_fixpt_mul(m[2], m[4])), determinant);
234         im[3] = vpe_fixpt_neg(vpe_fixpt_div(
235             vpe_fixpt_sub(vpe_fixpt_mul(m[3], m[8]), vpe_fixpt_mul(m[5], m[6])), determinant));
236         im[4] = vpe_fixpt_div(
237             vpe_fixpt_sub(vpe_fixpt_mul(m[0], m[8]), vpe_fixpt_mul(m[2], m[6])), determinant);
238         im[5] = vpe_fixpt_neg(vpe_fixpt_div(
239             vpe_fixpt_sub(vpe_fixpt_mul(m[0], m[5]), vpe_fixpt_mul(m[2], m[3])), determinant));
240         im[6] = vpe_fixpt_div(
241             vpe_fixpt_sub(vpe_fixpt_mul(m[3], m[7]), vpe_fixpt_mul(m[4], m[6])), determinant);
242         im[7] = vpe_fixpt_neg(vpe_fixpt_div(
243             vpe_fixpt_sub(vpe_fixpt_mul(m[0], m[7]), vpe_fixpt_mul(m[1], m[6])), determinant));
244         im[8] = vpe_fixpt_div(
245             vpe_fixpt_sub(vpe_fixpt_mul(m[0], m[4]), vpe_fixpt_mul(m[1], m[3])), determinant);
246         return true;
247     }
248     return false;
249 }
250 
calculate_XYZ_to_RGB_3x3(const struct fixed31_32 * XYZofRGB,const struct fixed31_32 * XYZofWhite,struct fixed31_32 * XYZtoRGB)251 static bool calculate_XYZ_to_RGB_3x3(const struct fixed31_32 *XYZofRGB,
252     const struct fixed31_32 *XYZofWhite, struct fixed31_32 *XYZtoRGB)
253 {
254 
255     struct fixed31_32 MInversed[9];
256     struct fixed31_32 SVector[3];
257 
258     /*1. Find Inverse matrix 3x3 of MTransposed*/
259     if (!compute_inverse_matrix_3x3(XYZofRGB, MInversed))
260         return false;
261 
262     /*2. Calculate vector: |Sr Sg Sb| = [MInversed] * |Wx Wy Wz|*/
263     color_multiply_matrices(SVector, MInversed, XYZofWhite, 3, 3, 1);
264 
265     /*3. Calculate matrix XYZtoRGB 3x3*/
266     XYZtoRGB[0] = vpe_fixpt_mul(XYZofRGB[0], SVector[0]);
267     XYZtoRGB[1] = vpe_fixpt_mul(XYZofRGB[1], SVector[1]);
268     XYZtoRGB[2] = vpe_fixpt_mul(XYZofRGB[2], SVector[2]);
269 
270     XYZtoRGB[3] = vpe_fixpt_mul(XYZofRGB[3], SVector[0]);
271     XYZtoRGB[4] = vpe_fixpt_mul(XYZofRGB[4], SVector[1]);
272     XYZtoRGB[5] = vpe_fixpt_mul(XYZofRGB[5], SVector[2]);
273 
274     XYZtoRGB[6] = vpe_fixpt_mul(XYZofRGB[6], SVector[0]);
275     XYZtoRGB[7] = vpe_fixpt_mul(XYZofRGB[7], SVector[1]);
276     XYZtoRGB[8] = vpe_fixpt_mul(XYZofRGB[8], SVector[2]);
277 
278     return true;
279 }
280 
gamut_to_color_matrix(struct vpe_priv * vpe_priv,const struct gamut_src_dst_matrix * matrices,bool invert,struct fixed31_32 * tempMatrix3X3,struct fixed31_32 * tempOffset)281 static bool gamut_to_color_matrix(struct vpe_priv *vpe_priv,
282     const struct gamut_src_dst_matrix *matrices, bool invert, struct fixed31_32 *tempMatrix3X3,
283     struct fixed31_32 *tempOffset)
284 {
285     int                              i      = 0;
286     struct gamut_calculation_matrix *matrix = vpe_zalloc(sizeof(struct gamut_calculation_matrix));
287 
288     const struct fixed31_32 *pXYZofRGB    = matrices->rgbCoeffDst;   /*destination gamut*/
289     const struct fixed31_32 *pXYZofWhite  = matrices->whiteCoeffDst; /*destination of white point*/
290     const struct fixed31_32 *pRefXYZofRGB = matrices->rgbCoeffSrc;   /*source gamut*/
291     const struct fixed31_32 *pRefXYZofWhite     = matrices->whiteCoeffSrc; /*source of white point*/
292     const struct fixed31_32 *pColorTransformXYZ = matrices->xyzMatrix; /*additional XYZ->XYZ tfm*/
293     const struct fixed31_32 *pColorTransformXYZOffset = matrices->xyzOffset; /*XYZ tfm offset*/
294     const struct fixed31_32 *pBradford = matrices->bradford; /*Bradford chromatic adaptation*/
295 
296     struct fixed31_32 *pXYZtoRGB_Temp;
297     struct fixed31_32 *pXYZtoRGB_Final;
298 
299     if (!matrix)
300         return false;
301 
302     matrix->fXYZofWhiteRef[0] = pRefXYZofWhite[0];
303     matrix->fXYZofWhiteRef[1] = pRefXYZofWhite[1];
304     matrix->fXYZofWhiteRef[2] = pRefXYZofWhite[2];
305 
306     matrix->fXYZofRGBRef[0] = pRefXYZofRGB[0];
307     matrix->fXYZofRGBRef[1] = pRefXYZofRGB[1];
308     matrix->fXYZofRGBRef[2] = pRefXYZofRGB[2];
309 
310     matrix->fXYZofRGBRef[3] = pRefXYZofRGB[3];
311     matrix->fXYZofRGBRef[4] = pRefXYZofRGB[4];
312     matrix->fXYZofRGBRef[5] = pRefXYZofRGB[5];
313 
314     matrix->fXYZofRGBRef[6] = pRefXYZofRGB[6];
315     matrix->fXYZofRGBRef[7] = pRefXYZofRGB[7];
316     matrix->fXYZofRGBRef[8] = pRefXYZofRGB[8];
317 
318     /*default values -  unity matrix*/
319     while (i < 9) {
320         if (i == 0 || i == 4 || i == 8)
321             tempMatrix3X3[i] = vpe_fixpt_one;
322         else
323             tempMatrix3X3[i] = vpe_fixpt_zero;
324         i++;
325     }
326 
327     /*1. Decide about the order of calculation.
328      * bInvert == FALSE --> RGBtoXYZ_Ref * XYZtoRGB_Custom
329      * bInvert == TRUE  --> RGBtoXYZ_Custom * XYZtoRGB_Ref */
330     if (invert) {
331         pXYZtoRGB_Temp  = matrix->XYZtoRGB_Custom;
332         pXYZtoRGB_Final = matrix->XYZtoRGB_Ref;
333     } else {
334         pXYZtoRGB_Temp  = matrix->XYZtoRGB_Ref;
335         pXYZtoRGB_Final = matrix->XYZtoRGB_Custom;
336     }
337 
338     /*2. Calculate XYZtoRGB_Ref*/
339     color_transpose_matrix(matrix->fXYZofRGBRef, 3, 3, matrix->MTransposed);
340 
341     if (!calculate_XYZ_to_RGB_3x3(
342             matrix->MTransposed, matrix->fXYZofWhiteRef, matrix->XYZtoRGB_Ref))
343         goto function_fail;
344 
345     /*3. Calculate XYZtoRGB_Custom*/
346     color_transpose_matrix(pXYZofRGB, 3, 3, matrix->MTransposed);
347 
348     if (!calculate_XYZ_to_RGB_3x3(matrix->MTransposed, pXYZofWhite, matrix->XYZtoRGB_Custom))
349         goto function_fail;
350 
351     /*4. Calculate RGBtoXYZ -
352      * inverse matrix 3x3 of XYZtoRGB_Ref or XYZtoRGB_Custom*/
353     if (!compute_inverse_matrix_3x3(pXYZtoRGB_Temp, matrix->RGBtoXYZ_Final))
354         goto function_fail;
355 
356     /* The naming is a bit confusing here (and earlier as well if you're
357      * trying to follow RP 177-1993...), so in short:
358      *      S - source->XYZ
359      *      D - dest->XYZ
360      *      At this point:
361      *      D^-1 = RGBtoXYZ_Final
362      *      S = XYZtoRGB_Ref == pXYZtoRGB_Final
363      */
364 
365     /*5. Calculate M(3x3) = RGBtoXYZ * XYZtoRGB*/
366     color_multiply_matrices(matrix->MResult, matrix->RGBtoXYZ_Final, pXYZtoRGB_Final, 3, 3, 3);
367 
368     /*7. Calculate offsets */
369     for (i = 0; i < 9; i++)
370         tempMatrix3X3[i] = matrix->MResult[i];
371 
372     for (i = 0; i < 3; i++)
373         tempOffset[i] = vpe_fixpt_zero;
374 
375     vpe_free(matrix);
376     return true;
377 
378 function_fail:
379     vpe_free(matrix);
380     return false;
381 }
382 
color_build_gamut_remap_matrix(struct vpe_priv * vpe_priv,struct color_gamut_data * source_gamut,struct color_gamut_data * destination_gamut,struct colorspace_transform * gamut_remap_matrix)383 static bool color_build_gamut_remap_matrix(struct vpe_priv *vpe_priv,
384     struct color_gamut_data *source_gamut, struct color_gamut_data *destination_gamut,
385     struct colorspace_transform *gamut_remap_matrix)
386 {
387     struct gamut_src_dst_matrix *matrix = NULL;
388     struct fixed31_32            gamut_result[12];
389     struct fixed31_32            temp_matrix[9];
390     struct fixed31_32            temp_offset[3];
391     int                          j;
392 
393     matrix = vpe_zalloc(sizeof(struct gamut_src_dst_matrix));
394     if (matrix == NULL)
395         return false;
396 
397     build_gamut_remap_matrix(source_gamut->gamut, matrix->rgbCoeffSrc, matrix->whiteCoeffSrc);
398     build_gamut_remap_matrix(destination_gamut->gamut, matrix->rgbCoeffDst, matrix->whiteCoeffDst);
399 
400     if (!gamut_to_color_matrix(vpe_priv, matrix, true, temp_matrix, temp_offset))
401         goto function_fail;
402 
403     gamut_result[0]  = temp_matrix[0];
404     gamut_result[1]  = temp_matrix[1];
405     gamut_result[2]  = temp_matrix[2];
406     gamut_result[4]  = temp_matrix[3];
407     gamut_result[5]  = temp_matrix[4];
408     gamut_result[6]  = temp_matrix[5];
409     gamut_result[8]  = temp_matrix[6];
410     gamut_result[9]  = temp_matrix[7];
411     gamut_result[10] = temp_matrix[8];
412 
413     gamut_result[3]  = temp_offset[0];
414     gamut_result[7]  = temp_offset[1];
415     gamut_result[11] = temp_offset[2];
416 
417     gamut_remap_matrix->enable_remap = true;
418 
419     for (j = 0; j < 12; j++)
420         gamut_remap_matrix->matrix[j] = gamut_result[j];
421 
422     vpe_free(matrix);
423     return true;
424 
425 function_fail:
426     vpe_free(matrix);
427     vpe_log("err: build gamut remap fails!\n");
428     return false;
429 }
430 
vpe_color_update_gamut(struct vpe_priv * vpe_priv,enum color_space in_color,enum color_space outColor,struct colorspace_transform * gamut_remap,bool bypass_remap)431 enum vpe_status vpe_color_update_gamut(struct vpe_priv *vpe_priv, enum color_space in_color,
432     enum color_space outColor, struct colorspace_transform *gamut_remap, bool bypass_remap)
433 {
434     struct output_ctx      *output_ctx = &vpe_priv->output_ctx;
435     struct color_gamut_data src_gamut;
436     struct color_gamut_data dst_gamut;
437     enum vpe_status         status;
438 
439     if (bypass_remap || in_color == outColor) {
440         gamut_remap->enable_remap = false;
441         return VPE_STATUS_OK;
442     }
443 
444     status = find_predefined_gamut_and_white_point(vpe_priv, &src_gamut, in_color);
445     if (status != VPE_STATUS_OK)
446         return status;
447 
448     status = find_predefined_gamut_and_white_point(vpe_priv, &dst_gamut, outColor);
449     if (status != VPE_STATUS_OK)
450         return status;
451 
452     if (!color_build_gamut_remap_matrix(vpe_priv, &src_gamut, &dst_gamut, gamut_remap)) {
453         vpe_log("err: build gamut remap failure!");
454         VPE_ASSERT(0);
455         return VPE_STATUS_ERROR;
456     }
457 
458     return VPE_STATUS_OK;
459 }
460