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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/effects/SkImageFilters.h"
9 
10 #include "include/core/SkBlendMode.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkColorFilter.h"
13 #include "include/core/SkFlattenable.h"
14 #include "include/core/SkImageFilter.h"
15 #include "include/core/SkMatrix.h"
16 #include "include/core/SkPoint.h"
17 #include "include/core/SkRefCnt.h"
18 #include "include/core/SkSamplingOptions.h"
19 #include "include/core/SkScalar.h"
20 #include "include/core/SkSize.h"
21 #include "include/core/SkTypes.h"
22 #include "include/private/base/SkTo.h"
23 #include "src/core/SkImageFilter_Base.h"
24 #include "src/core/SkPicturePriv.h"
25 #include "src/core/SkReadBuffer.h"
26 
27 #include <optional>
28 #include <utility>
29 
30 struct SkRect;
31 
32 namespace {
33 
make_drop_shadow_graph(SkVector offset,SkSize sigma,SkColor color,bool shadowOnly,sk_sp<SkImageFilter> input,const std::optional<SkRect> & crop)34 static sk_sp<SkImageFilter> make_drop_shadow_graph(SkVector offset,
35                                                    SkSize sigma,
36                                                    SkColor color,
37                                                    bool shadowOnly,
38                                                    sk_sp<SkImageFilter> input,
39                                                    const std::optional<SkRect>& crop) {
40     // A drop shadow blurs the input, filters it to be the solid color + blurred
41     // alpha, and then offsets it. If it's not shadow-only, the input is then
42     // src-over blended on top. Finally it's cropped to the optional 'crop'.
43     sk_sp<SkImageFilter> filter = input;
44     filter = SkImageFilters::Blur(sigma.fWidth, sigma.fHeight, std::move(filter));
45     filter = SkImageFilters::ColorFilter(
46             SkColorFilters::Blend(color, SkBlendMode::kSrcIn),
47             std::move(filter));
48     // TODO: Offset should take SkSamplingOptions too, but kLinear filtering is needed to hide
49     // nearest-neighbor sampling artifacts from fractional offsets applied post-blur.
50     filter = SkImageFilters::MatrixTransform(SkMatrix::Translate(offset.fX, offset.fY),
51                                              SkFilterMode::kLinear,
52                                              std::move(filter));
53     if (!shadowOnly) {
54 #if defined(SK_LEGACY_BLEND_FOR_DROP_SHADOWS)
55         filter = SkImageFilters::Blend(
56                 SkBlendMode::kSrcOver, std::move(filter), std::move(input));
57 #else
58         // Merge is visually equivalent to Blend(kSrcOver) but draws each child independently,
59         // whereas Blend() fills the union of the child bounds with a single shader evaluation.
60         // Since we know the original and the offset blur will have somewhat disjoint bounds, a
61         // Blend() shader would force evaluating tile edge conditions for each, while merge lets us
62         // avoid that.
63         filter = SkImageFilters::Merge(std::move(filter), std::move(input));
64 #endif
65     }
66     if (crop) {
67         filter = SkImageFilters::Crop(*crop, std::move(filter));
68     }
69     return filter;
70 }
71 
legacy_drop_shadow_create_proc(SkReadBuffer & buffer)72 sk_sp<SkFlattenable> legacy_drop_shadow_create_proc(SkReadBuffer& buffer) {
73     if (!buffer.isVersionLT(SkPicturePriv::Version::kDropShadowImageFilterComposition)) {
74         // SKPs created with this version or newer just serialize the image filter composition that
75         // is equivalent to a drop-shadow, instead of a single dedicated flattenable for the effect.
76         return nullptr;
77     }
78 
79     auto [child, cropRect] = SkImageFilter_Base::Unflatten(buffer);
80 
81     SkScalar dx = buffer.readScalar();
82     SkScalar dy = buffer.readScalar();
83     SkScalar sigmaX = buffer.readScalar();
84     SkScalar sigmaY = buffer.readScalar();
85     SkColor color = buffer.readColor();
86 
87     // For backwards compatibility, the shadow mode had been saved as an enum cast to a 32LE int,
88     // where shadow-and-foreground was 0 and shadow-only was 1. Other than the number of bits, this
89     // is equivalent to the bool that SkDropShadowImageFilter now uses.
90     bool shadowOnly = SkToBool(buffer.read32LE(1));
91     return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, shadowOnly,
92                                   std::move(child), cropRect);
93 }
94 
95 } // anonymous namespace
96 
DropShadow(SkScalar dx,SkScalar dy,SkScalar sigmaX,SkScalar sigmaY,SkColor color,sk_sp<SkImageFilter> input,const CropRect & cropRect)97 sk_sp<SkImageFilter> SkImageFilters::DropShadow(
98         SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
99         sk_sp<SkImageFilter> input, const CropRect& cropRect) {
100     return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, /*shadowOnly=*/false,
101                                   std::move(input), cropRect);
102 }
103 
DropShadowOnly(SkScalar dx,SkScalar dy,SkScalar sigmaX,SkScalar sigmaY,SkColor color,sk_sp<SkImageFilter> input,const CropRect & cropRect)104 sk_sp<SkImageFilter> SkImageFilters::DropShadowOnly(
105         SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
106         sk_sp<SkImageFilter> input, const CropRect& cropRect) {
107     return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, /*shadowOnly=*/true,
108                                   std::move(input), cropRect);
109 }
110 
111 // TODO (michaelludwig) - Remove after grace period for SKPs to stop using old create proc
SkRegisterLegacyDropShadowImageFilterFlattenable()112 void SkRegisterLegacyDropShadowImageFilterFlattenable() {
113     SkFlattenable::Register("SkDropShadowImageFilter", legacy_drop_shadow_create_proc);
114     SkFlattenable::Register("SkDropShadowImageFilterImpl", legacy_drop_shadow_create_proc);
115 }
116