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1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
9 #define skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
10 
11 #include "src/gpu/graphite/Renderer.h"
12 
13 namespace skgpu::graphite {
14 
15 class StaticBufferManager;
16 
17 class PerEdgeAAQuadRenderStep final : public RenderStep {
18 public:
19     PerEdgeAAQuadRenderStep(StaticBufferManager* bufferManager);
20 
21     ~PerEdgeAAQuadRenderStep() override;
22 
23     std::string vertexSkSL() const override;
24     const char* fragmentCoverageSkSL() const override;
25 
26     void writeVertices(DrawWriter*, const DrawParams&, skvx::ushort2 ssboIndices) const override;
27     void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
28 
29 private:
30     // Points to the static buffers holding the fixed indexed vertex template for drawing instances.
31     BindBufferInfo fVertexBuffer;
32     BindBufferInfo fIndexBuffer;
33 };
34 
35 }  // namespace skgpu::graphite
36 
37 #endif // skgpu_render_PerEdgeAAQuadRenderStep_DEFINED
38