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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SKSL_HLSLCODEGENERATOR
9 #define SKSL_HLSLCODEGENERATOR
10 
11 #include <string>
12 
13 namespace SkSL {
14 
15 class OutputStream;
16 struct Program;
17 struct ShaderCaps;
18 
19 /** Converts a Program into HLSL code. (SPIRV-Cross must be enabled.) */
20 bool ToHLSL(Program& program, const ShaderCaps* caps, OutputStream& out);
21 bool ToHLSL(Program& program, const ShaderCaps* caps, std::string* out);
22 
23 }  // namespace SkSL
24 
25 #endif
26