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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SKSL_METALCODEGENERATOR
9 #define SKSL_METALCODEGENERATOR
10 
11 #include <string>
12 
13 namespace SkSL {
14 
15 class OutputStream;
16 struct Program;
17 struct ShaderCaps;
18 
19 /**
20  * Converts a Program into Metal code.
21  */
22 bool ToMetal(Program& program, const ShaderCaps* caps, OutputStream& out);
23 bool ToMetal(Program& program, const ShaderCaps* caps, std::string* out);
24 
25 }  // namespace SkSL
26 
27 #endif
28