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1 /**************************************************************************
2  *
3  * Copyright 2017 Valve Corporation
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * @file
30  * A simple allocator that allocates and release "numbers".
31  *
32  * @author Samuel Pitoiset <samuel.pitoiset@gmail.com>
33  */
34 
35 #include "util/u_idalloc.h"
36 #include "util/u_math.h"
37 #include <stdlib.h>
38 
39 static void
util_idalloc_resize(struct util_idalloc * buf,unsigned new_num_elements)40 util_idalloc_resize(struct util_idalloc *buf, unsigned new_num_elements)
41 {
42    if (new_num_elements > buf->num_elements) {
43       buf->data = realloc(buf->data, new_num_elements * sizeof(*buf->data));
44       memset(&buf->data[buf->num_elements], 0,
45              (new_num_elements - buf->num_elements) * sizeof(*buf->data));
46       buf->num_elements = new_num_elements;
47    }
48 }
49 
50 void
util_idalloc_init(struct util_idalloc * buf,unsigned initial_num_ids)51 util_idalloc_init(struct util_idalloc *buf, unsigned initial_num_ids)
52 {
53    memset(buf, 0, sizeof(*buf));
54    assert(initial_num_ids);
55    util_idalloc_resize(buf, DIV_ROUND_UP(initial_num_ids, 32));
56 }
57 
58 void
util_idalloc_fini(struct util_idalloc * buf)59 util_idalloc_fini(struct util_idalloc *buf)
60 {
61    if (buf->data)
62       free(buf->data);
63 }
64 
65 unsigned
util_idalloc_alloc(struct util_idalloc * buf)66 util_idalloc_alloc(struct util_idalloc *buf)
67 {
68    unsigned num_elements = buf->num_elements;
69 
70    for (unsigned i = buf->lowest_free_idx; i < num_elements; i++) {
71       if (buf->data[i] == 0xffffffff)
72          continue;
73 
74       unsigned bit = ffs(~buf->data[i]) - 1;
75       buf->data[i] |= 1u << bit;
76       buf->lowest_free_idx = i;
77       buf->num_set_elements = MAX2(buf->num_set_elements, i + 1);
78       return i * 32 + bit;
79    }
80 
81    /* No slots available, resize and return the first free. */
82    util_idalloc_resize(buf, MAX2(num_elements, 1) * 2);
83 
84    buf->lowest_free_idx = num_elements;
85    buf->data[num_elements] |= 1;
86    buf->num_set_elements = MAX2(buf->num_set_elements, num_elements + 1);
87    return num_elements * 32;
88 }
89 
90 static unsigned
find_free_block(struct util_idalloc * buf,unsigned start)91 find_free_block(struct util_idalloc *buf, unsigned start)
92 {
93    for (unsigned i = start; i < buf->num_elements; i++) {
94       if (!buf->data[i])
95          return i;
96    }
97    return buf->num_elements;
98 }
99 
100 /* Allocate a range of consecutive IDs. Return the first ID. */
101 unsigned
util_idalloc_alloc_range(struct util_idalloc * buf,unsigned num)102 util_idalloc_alloc_range(struct util_idalloc *buf, unsigned num)
103 {
104    if (num == 1)
105       return util_idalloc_alloc(buf);
106 
107    unsigned num_alloc = DIV_ROUND_UP(num, 32);
108    unsigned num_elements = buf->num_elements;
109    unsigned base = find_free_block(buf, buf->lowest_free_idx);
110 
111    while (1) {
112       unsigned i;
113       for (i = base;
114            i < num_elements && i - base < num_alloc && !buf->data[i]; i++);
115 
116       if (i - base == num_alloc)
117          goto ret; /* found */
118 
119       if (i == num_elements)
120          break; /* not found */
121 
122       /* continue searching */
123       base = !buf->data[i] ? i : i + 1;
124    }
125 
126    /* No slots available, allocate more. */
127    util_idalloc_resize(buf, num_elements * 2 + num_alloc);
128 
129 ret:
130    /* Mark the bits as used. */
131    for (unsigned i = base; i < base + num_alloc - (num % 32 != 0); i++)
132       buf->data[i] = 0xffffffff;
133    if (num % 32 != 0)
134       buf->data[base + num_alloc - 1] |= BITFIELD_MASK(num % 32);
135 
136    if (buf->lowest_free_idx == base)
137       buf->lowest_free_idx = base + num / 32;
138 
139    buf->num_set_elements = MAX2(buf->num_set_elements, base + num_alloc);
140 
141    /* Validate this algorithm. */
142    for (unsigned i = 0; i < num; i++)
143       assert(util_idalloc_exists(buf, base * 32 + i));
144 
145    return base * 32;
146 }
147 
148 void
util_idalloc_free(struct util_idalloc * buf,unsigned id)149 util_idalloc_free(struct util_idalloc *buf, unsigned id)
150 {
151    unsigned idx = id / 32;
152 
153    if (idx >= buf->num_elements)
154        return;
155 
156    buf->lowest_free_idx = MIN2(idx, buf->lowest_free_idx);
157    buf->data[idx] &= ~(1 << (id % 32));
158 
159    /* Decrease num_used to the last used element + 1. */
160    if (buf->num_set_elements == idx + 1) {
161       while (buf->num_set_elements > 0 && !buf->data[buf->num_set_elements - 1])
162          buf->num_set_elements--;
163    }
164 }
165 
166 void
util_idalloc_reserve(struct util_idalloc * buf,unsigned id)167 util_idalloc_reserve(struct util_idalloc *buf, unsigned id)
168 {
169    unsigned idx = id / 32;
170 
171    if (idx >= buf->num_elements)
172       util_idalloc_resize(buf, (idx + 1) * 2);
173    buf->data[idx] |= 1u << (id % 32);
174    buf->num_set_elements = MAX2(buf->num_set_elements, idx + 1);
175 }
176 
177 void
util_idalloc_mt_init(struct util_idalloc_mt * buf,unsigned initial_num_ids,bool skip_zero)178 util_idalloc_mt_init(struct util_idalloc_mt *buf,
179                      unsigned initial_num_ids, bool skip_zero)
180 {
181    simple_mtx_init(&buf->mutex, mtx_plain);
182    util_idalloc_init(&buf->buf, initial_num_ids);
183    buf->skip_zero = skip_zero;
184 
185    if (skip_zero) {
186       ASSERTED unsigned zero = util_idalloc_alloc(&buf->buf);
187       assert(zero == 0);
188    }
189 }
190 
191 /* Callback for drivers using u_threaded_context (abbreviated as tc). */
192 void
util_idalloc_mt_init_tc(struct util_idalloc_mt * buf)193 util_idalloc_mt_init_tc(struct util_idalloc_mt *buf)
194 {
195    util_idalloc_mt_init(buf, 1 << 16, true);
196 }
197 
198 void
util_idalloc_mt_fini(struct util_idalloc_mt * buf)199 util_idalloc_mt_fini(struct util_idalloc_mt *buf)
200 {
201    util_idalloc_fini(&buf->buf);
202    simple_mtx_destroy(&buf->mutex);
203 }
204 
205 unsigned
util_idalloc_mt_alloc(struct util_idalloc_mt * buf)206 util_idalloc_mt_alloc(struct util_idalloc_mt *buf)
207 {
208    simple_mtx_lock(&buf->mutex);
209    unsigned id = util_idalloc_alloc(&buf->buf);
210    simple_mtx_unlock(&buf->mutex);
211    return id;
212 }
213 
214 void
util_idalloc_mt_free(struct util_idalloc_mt * buf,unsigned id)215 util_idalloc_mt_free(struct util_idalloc_mt *buf, unsigned id)
216 {
217    if (id == 0 && buf->skip_zero)
218       return;
219 
220    simple_mtx_lock(&buf->mutex);
221    util_idalloc_free(&buf->buf, id);
222    simple_mtx_unlock(&buf->mutex);
223 }
224