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1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tools/graphite/dawn/GraphiteDawnTestContext.h"
9 
10 #include "include/gpu/graphite/Context.h"
11 #include "include/gpu/graphite/ContextOptions.h"
12 #include "include/gpu/graphite/dawn/DawnTypes.h"
13 #include "include/gpu/graphite/dawn/DawnUtils.h"
14 #include "include/private/base/SkOnce.h"
15 #include "include/private/gpu/graphite/ContextOptionsPriv.h"
16 #include "tools/gpu/ContextType.h"
17 #include "tools/graphite/TestOptions.h"
18 
19 #include "dawn/dawn_proc.h"
20 
21 #define LOG_ADAPTER 0
22 
23 namespace skiatest::graphite {
24 
25 // TODO: http://crbug.com/dawn/2450 - Currently manually setting the device to null and calling
26 //       tick/process events one last time to ensure that the device is lost accordingly at
27 //       destruction. Once device lost is, by default, a spontaneous event, remove this.
~DawnTestContext()28 DawnTestContext::~DawnTestContext() {
29     fBackendContext.fDevice = nullptr;
30     tick();
31 }
32 
Make(wgpu::BackendType backend)33 std::unique_ptr<GraphiteTestContext> DawnTestContext::Make(wgpu::BackendType backend) {
34     static std::unique_ptr<dawn::native::Instance> sInstance;
35     static SkOnce sOnce;
36 
37     static constexpr const char* kToggles[] = {
38         "allow_unsafe_apis",  // Needed for dual-source blending.
39         "use_user_defined_labels_in_backend",
40     };
41     wgpu::DawnTogglesDescriptor togglesDesc;
42     togglesDesc.enabledToggleCount  = std::size(kToggles);
43     togglesDesc.enabledToggles      = kToggles;
44 
45     // Creation of Instance is cheap but calling EnumerateAdapters can be expensive the first time,
46     // but then the results are cached on the Instance object. So save the Instance here so we can
47     // avoid the overhead of EnumerateAdapters on every test.
48     sOnce([&]{
49         DawnProcTable backendProcs = dawn::native::GetProcs();
50         dawnProcSetProcs(&backendProcs);
51         WGPUInstanceDescriptor desc{};
52         // need for WaitAny with timeout > 0
53         desc.features.timedWaitAnyEnable = true;
54         sInstance = std::make_unique<dawn::native::Instance>(&desc);
55     });
56 
57     dawn::native::Adapter matchedAdaptor;
58 
59     wgpu::RequestAdapterOptions options;
60     options.nextInChain = &togglesDesc;
61     std::vector<dawn::native::Adapter> adapters = sInstance->EnumerateAdapters(&options);
62     SkASSERT(!adapters.empty());
63     // Sort adapters by adapterType(DiscreteGPU, IntegratedGPU, CPU) and
64     // backendType(WebGPU, D3D11, D3D12, Metal, Vulkan, OpenGL, OpenGLES).
65     std::sort(adapters.begin(),
66               adapters.end(),
67               [](dawn::native::Adapter a, dawn::native::Adapter b) {
68                   wgpu::AdapterProperties propA;
69                   wgpu::AdapterProperties propB;
70                   a.GetProperties(&propA);
71                   b.GetProperties(&propB);
72                   return std::tuple(propA.adapterType, propA.backendType) <
73                          std::tuple(propB.adapterType, propB.backendType);
74               });
75 
76     for (const auto& adapter : adapters) {
77         wgpu::AdapterProperties props;
78         adapter.GetProperties(&props);
79         if (backend == props.backendType) {
80             matchedAdaptor = adapter;
81             break;
82         }
83     }
84 
85     if (!matchedAdaptor) {
86         return nullptr;
87     }
88 
89 #if LOG_ADAPTER
90     wgpu::AdapterProperties properties;
91     sAdapter.GetProperties(&properties);
92     SkDebugf("GPU: %s\nDriver: %s\n", properties.name, properties.driverDescription);
93 #endif
94 
95     std::vector<wgpu::FeatureName> features;
96     wgpu::Adapter adapter = matchedAdaptor.Get();
97     if (adapter.HasFeature(wgpu::FeatureName::MSAARenderToSingleSampled)) {
98         features.push_back(wgpu::FeatureName::MSAARenderToSingleSampled);
99     }
100     if (adapter.HasFeature(wgpu::FeatureName::TransientAttachments)) {
101         features.push_back(wgpu::FeatureName::TransientAttachments);
102     }
103     if (adapter.HasFeature(wgpu::FeatureName::Unorm16TextureFormats)) {
104         features.push_back(wgpu::FeatureName::Unorm16TextureFormats);
105     }
106     if (adapter.HasFeature(wgpu::FeatureName::DualSourceBlending)) {
107         features.push_back(wgpu::FeatureName::DualSourceBlending);
108     }
109     if (adapter.HasFeature(wgpu::FeatureName::FramebufferFetch)) {
110         features.push_back(wgpu::FeatureName::FramebufferFetch);
111     }
112     if (adapter.HasFeature(wgpu::FeatureName::BufferMapExtendedUsages)) {
113         features.push_back(wgpu::FeatureName::BufferMapExtendedUsages);
114     }
115     if (adapter.HasFeature(wgpu::FeatureName::TextureCompressionETC2)) {
116         features.push_back(wgpu::FeatureName::TextureCompressionETC2);
117     }
118     if (adapter.HasFeature(wgpu::FeatureName::TextureCompressionBC)) {
119         features.push_back(wgpu::FeatureName::TextureCompressionBC);
120     }
121     if (adapter.HasFeature(wgpu::FeatureName::R8UnormStorage)) {
122         features.push_back(wgpu::FeatureName::R8UnormStorage);
123     }
124     if (adapter.HasFeature(wgpu::FeatureName::DawnLoadResolveTexture)) {
125         features.push_back(wgpu::FeatureName::DawnLoadResolveTexture);
126     }
127 
128     wgpu::DeviceDescriptor desc;
129     desc.requiredFeatureCount  = features.size();
130     desc.requiredFeatures      = features.data();
131     desc.nextInChain           = &togglesDesc;
132     desc.deviceLostCallbackInfo.callback =
133         [](WGPUDeviceImpl *const *, WGPUDeviceLostReason reason, const char* message, void*) {
134             if (reason != WGPUDeviceLostReason_Destroyed) {
135                 SK_ABORT("Device lost: %s\n", message);
136             }
137         };
138 
139     wgpu::Device device = wgpu::Device::Acquire(matchedAdaptor.CreateDevice(&desc));
140     SkASSERT(device);
141     device.SetUncapturedErrorCallback(
142             [](WGPUErrorType type, const char* message, void*) {
143                 SkDebugf("Device error: %s\n", message);
144             },
145             /*userdata=*/nullptr);
146 
147     skgpu::graphite::DawnBackendContext backendContext;
148     backendContext.fInstance = wgpu::Instance(sInstance->Get());
149     backendContext.fDevice = device;
150     backendContext.fQueue  = device.GetQueue();
151     return std::unique_ptr<GraphiteTestContext>(new DawnTestContext(backendContext));
152 }
153 
contextType()154 skgpu::ContextType DawnTestContext::contextType() {
155     wgpu::AdapterProperties props;
156     fBackendContext.fDevice.GetAdapter().GetProperties(&props);
157     switch (props.backendType) {
158         case wgpu::BackendType::D3D11:
159             return skgpu::ContextType::kDawn_D3D11;
160 
161         case wgpu::BackendType::D3D12:
162             return skgpu::ContextType::kDawn_D3D12;
163 
164         case wgpu::BackendType::Metal:
165             return skgpu::ContextType::kDawn_Metal;
166 
167         case wgpu::BackendType::Vulkan:
168             return skgpu::ContextType::kDawn_Vulkan;
169 
170         case wgpu::BackendType::OpenGL:
171             return skgpu::ContextType::kDawn_OpenGL;
172 
173         case wgpu::BackendType::OpenGLES:
174             return skgpu::ContextType::kDawn_OpenGLES;
175         default:
176             SK_ABORT("unexpected Dawn backend");
177             return skgpu::ContextType::kMock;
178     }
179 }
180 
makeContext(const TestOptions & options)181 std::unique_ptr<skgpu::graphite::Context> DawnTestContext::makeContext(const TestOptions& options) {
182     skgpu::graphite::ContextOptions revisedContextOptions(options.fContextOptions);
183     skgpu::graphite::ContextOptionsPriv contextOptionsPriv;
184     if (!options.fContextOptions.fOptionsPriv) {
185         revisedContextOptions.fOptionsPriv = &contextOptionsPriv;
186     }
187     // Needed to make synchronous readPixels work
188     revisedContextOptions.fOptionsPriv->fStoreContextRefInRecorder = true;
189 
190     auto backendContext = fBackendContext;
191     if (options.fNeverYieldToWebGPU) {
192         backendContext.fTick = nullptr;
193     }
194 
195     return skgpu::graphite::ContextFactory::MakeDawn(backendContext, revisedContextOptions);
196 }
197 
tick()198 void DawnTestContext::tick() { fBackendContext.fTick(fBackendContext.fInstance); }
199 
200 }  // namespace skiatest::graphite
201