Searched refs:RemoveDeadBlocks (Results 1 – 4 of 4) sorted by relevance
57 bool RemoveDeadBlocks(bool force_recomputation = false, bool force_loop_recomputation = false);
772 RemoveDeadBlocks(/* force_recomputation= */ true, any_block_in_loop); in RemoveUnneededTries()868 bool HDeadCodeElimination::RemoveDeadBlocks(bool force_recomputation, in RemoveDeadBlocks() function in art::HDeadCodeElimination987 did_any_simplification |= RemoveDeadBlocks(); in Run()
193 void HGraph::RemoveDeadBlocks(const ArenaBitVector& visited) { in RemoveDeadBlocks() function in art::HGraph234 RemoveDeadBlocks(visited); in BuildDominatorTree()
753 void RemoveDeadBlocks(const ArenaBitVector& visited);