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Searched refs:RemoveDeadBlocks (Results 1 – 4 of 4) sorted by relevance

/art/compiler/optimizing/
Ddead_code_elimination.h57 bool RemoveDeadBlocks(bool force_recomputation = false, bool force_loop_recomputation = false);
Ddead_code_elimination.cc772 RemoveDeadBlocks(/* force_recomputation= */ true, any_block_in_loop); in RemoveUnneededTries()
868 bool HDeadCodeElimination::RemoveDeadBlocks(bool force_recomputation, in RemoveDeadBlocks() function in art::HDeadCodeElimination
987 did_any_simplification |= RemoveDeadBlocks(); in Run()
Dnodes.cc193 void HGraph::RemoveDeadBlocks(const ArenaBitVector& visited) { in RemoveDeadBlocks() function in art::HGraph
234 RemoveDeadBlocks(visited); in BuildDominatorTree()
Dnodes.h753 void RemoveDeadBlocks(const ArenaBitVector& visited);