Searched refs:allow_in_memory_compilation (Results 1 – 2 of 2) sorted by relevance
/art/runtime/gc/space/ |
D | image_space.h | 147 bool allow_in_memory_compilation, 367 bool allow_in_memory_compilation, 456 bool allow_in_memory_compilation,
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D | image_space.cc | 2075 bool allow_in_memory_compilation, in Load() argument 2118 if (!allow_in_memory_compilation) { in Load() 2147 bool should_compile_extension = allow_in_memory_compilation && !profile_filenames.empty(); in Load() 2209 bool allow_in_memory_compilation, in LoadFromSystem() argument 2217 return Load(filename_fn, allow_in_memory_compilation, error_msg); in LoadFromSystem() 2269 bool allow_in_memory_compilation, 3232 bool allow_in_memory_compilation, in LoadFromSystem() argument 3246 if (!layout.LoadFromSystem(image_isa_, allow_in_memory_compilation, error_msg)) { in LoadFromSystem() 3309 bool allow_in_memory_compilation, in LoadBootImage() argument 3340 allow_in_memory_compilation, in LoadBootImage()
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