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Searched refs:ctor_fence (Results 1 – 3 of 3) sorted by relevance

/art/compiler/optimizing/
Dcode_sinking.cc99 HConstructorFence* ctor_fence = instruction->AsConstructorFence(); in IsInterestingInstruction() local
102 DCHECK_NE(0u, ctor_fence->InputCount()); in IsInterestingInstruction()
109 return ctor_fence->GetAssociatedAllocation() != nullptr; in IsInterestingInstruction()
Dnodes.cc1566 HConstructorFence* ctor_fence = use_instruction->AsConstructorFence(); in RemoveConstructorFences() local
1577 DCHECK(!ctor_fence->HasUses()); in RemoveConstructorFences()
1581 DCHECK(!ctor_fence->HasEnvironmentUses()); in RemoveConstructorFences()
1586 DCHECK_EQ(instruction, ctor_fence->InputAt(input_index)); in RemoveConstructorFences()
1590 ctor_fence->RemoveInputAt(input_index); in RemoveConstructorFences()
1594 if (ctor_fence->InputCount() == 0u) { in RemoveConstructorFences()
1595 ctor_fence->GetBlock()->RemoveInstruction(ctor_fence); in RemoveConstructorFences()
Dinstruction_builder.cc1508 HConstructorFence* ctor_fence = in BuildConstructorFenceForAllocation() local
1510 AppendInstruction(ctor_fence); in BuildConstructorFenceForAllocation()