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/art/test/
DAndroid.run-test.bp24 // Install in the output directory to make it accessible for tests.
43 // Install in the output directory to make it accessible for tests.
62 // Install in the output directory to make it accessible for tests.
81 // Install in the output directory to make it accessible for tests.
100 // Install in the output directory to make it accessible for tests.
119 // Install in the output directory to make it accessible for tests.
138 // Install in the output directory to make it accessible for tests.
157 // Install in the output directory to make it accessible for tests.
176 // Install in the output directory to make it accessible for tests.
195 // Install in the output directory to make it accessible for tests.
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DREADME.md19 The run-tests are identified by directories in this `test` directory, named with
21 sources are in the `src` subdirectory. Sources found in the `src2` directory are
22 compiled separately but to the same output directory; this can be used to
24 pass. The `src-ex` directory is built separately, and is intended for exercising
25 class loaders. Resources can be stored in the `res` directory, which is
31 scripts located in the `test/etc` directory (`default-build`, `default-run`, and
36 if the test's directory contains a Bash script named after the step
45 directory; any mismatch triggers a test failure.
53 these commands from the Android source top-level directory:
69 code. They are checked by the `checker` tool (see [directory
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DOWNERS2 # See also ART owners in the parent directory.
DREADME.chroot.md11 setting up a chroot directory in a `ART_TEST_CHROOT` directory located under
29 * the possibility to have several standalone ART instances (one per directory,
47 1. Set the chroot directory in `ART_TEST_CHROOT`:
122 …E [...] variableloader.cc:83] Unable to access VNDK APEX at path: <path>: No such file or directory
129 directory):
DREADME.atest.md21 system by a Soong module name following the `art-run-test-`*`<test-directory>`*
173 command from the Android source tree top-level directory:
177 In the previous command, `art` is the (relative) path to the directory
/art/dexopt_chroot_setup/
DREADME.md37 The root directory for Pre-reboot Dexopt, prepared by `init`.
41 The root directory of the chroot environment for Pre-reboot Dexopt. It is the
56 An empty directory for storing temporary files during Pre-reboot Dexopt, managed
72 An ephemeral directory used as a temporary mount point for bind-mounting
/art/test/utils/python/testgen/
Dmixins.py131 def dump(self, directory): argument
135 out_file = directory / self.get_file_name()
/art/tools/luci/config/
DREADME.md3 This directory contains art's configs for its LUCI builders.
13 matches the files in the `generated` directory (there is a TODO to integrate
/art/libelffile/dwarf/
Dheaders.h139 for (const std::string& directory : include_directories) { in WriteDebugLineTable() local
140 writer.PushData(directory.data(), directory.size() + 1); in WriteDebugLineTable()
/art/odrefresh/
Dodr_fs_utils.cc86 for (const std::string& directory : android::base::Split(absolute_path, "/")) { in EnsureDirectoryExists() local
87 path.append("/").append(directory); in EnsureDirectoryExists()
/art/libartbase/base/metrics/
DREADME.md3 This directory contains most of ART's metrics framework. Some portions that
4 rely on the runtime can be found in the `runtime/metrics` directory.
/art/tools/dexfuzz/
DREADME35 4. Create a new directory, and place some DEX files in here. These are the seed files
37 5. Create a directory on your device that mutated test files can be pushed to and
66 Add in --execute-dir=<dir on device> if you want to specify an execution directory.
77 - Files will always be executed in the same directory where you are executing DexFuzz.
/art/
DPREUPLOAD.cfg17 # change. Unfortunately there is no way to exclude a directory for a builtin
/art/tools/jvmti-agents/titrace/
DREADME.md34 The agent must be located in an app-accessible directory.
42 Copy the agent into an app-accessible directory, and make the file owned by the app.
/art/test/121-modifiers/
Dinfo.txt7 into the classes directory (this assumes the ASM libraries are names asm.jar and asm-tree.jar).
/art/test/odsign/test-src/com/android/tests/odsign/
DOdsignTestUtils.java390 public int countFilesCreatedBeforeTime(String directory, long timestampMs) in countFilesCreatedBeforeTime() argument
397 "find " + directory + " -type f ! -newerct '@" + timestamp + "' | wc -l"); in countFilesCreatedBeforeTime()
401 public int countFilesCreatedAfterTime(String directory, long timestampMs) in countFilesCreatedAfterTime() argument
408 "find " + directory + " -type f -newerct '@" + timestamp + "' | wc -l"); in countFilesCreatedAfterTime()
/art/runtime/interpreter/mterp/
DREADME.txt13 The final assembly sources are written into the "out" directory, where
17 generated files in the "out" directory.
/art/tools/jvmti-agents/chain-agents/
DREADME.md7 It will open the file `chain_agents.txt` from the directory passed in as an argument and read it
/art/tools/compiler-explorer/
Dcompiler-explorer.md15 1. Set a directory to install Compiler Explorer.
21 1. Create the directory.
/art/openjdkjvm/
DAndroid.bp25 // e.g. GPL in an MIT project might only apply to the contrib/ directory.
/art/dt_fd_forward/
DAndroid.bp28 // e.g. GPL in an MIT project might only apply to the contrib/ directory.
/art/openjdkjvmti/
DAndroid.bp25 // e.g. GPL in an MIT project might only apply to the contrib/ directory.
/art/tools/
DAndroid.bp45 // Copy the art shell script to the host and target's bin directory
Dlibcore_failures.txt26 description: "Differences between vogar and cts in user directory",
241 …`/home/dalvik-prebuild/jaxen/xml/test/tests.xml: open failed: ENOENT (No such file or directory)`",
246 …ild/OASIS/XSLT-Conformance-TC/TESTS/catalog.xml: open failed: ENOENT (No such file or directory)`",
/art/tools/runtime_memusage/
DREADME55 Puts all output in specified directory.

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