Searched refs:ProgramExecutableGL (Results 1 – 10 of 10) sorted by relevance
21 ProgramExecutableGL::ProgramExecutableGL(const gl::ProgramExecutable *executable) in ProgramExecutableGL() function in rx::ProgramExecutableGL32 ProgramExecutableGL::~ProgramExecutableGL() {} in ~ProgramExecutableGL()34 void ProgramExecutableGL::destroy(const gl::Context *context) {} in destroy()36 void ProgramExecutableGL::reset() in reset()46 void ProgramExecutableGL::postLink(const FunctionsGL *functions, in postLink()113 void ProgramExecutableGL::updateEnabledClipDistances(uint8_t enabledClipDistancesPacked) const in updateEnabledClipDistances()123 void ProgramExecutableGL::updateEmulatedClipOrigin(gl::ClipOrigin origin) const in updateEmulatedClipOrigin()143 void ProgramExecutableGL::enableLayeredRenderingPath(int baseViewIndex) const in enableLayeredRenderingPath()153 void ProgramExecutableGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) in setUniform1fv()166 void ProgramExecutableGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv()[all …]
63 const ProgramExecutableGL *getExecutable() const in getExecutable()65 return GetImplAs<ProgramExecutableGL>(&mState.getExecutable()); in getExecutable()67 ProgramExecutableGL *getExecutable() in getExecutable()69 return GetImplAs<ProgramExecutableGL>(&mState.getExecutable()); in getExecutable()
25 class ProgramExecutableGL : public ProgramExecutableImpl28 ProgramExecutableGL(const gl::ProgramExecutable *executable);29 ~ProgramExecutableGL() override;
49 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in begin()
38 "ProgramExecutableGL.cpp",39 "ProgramExecutableGL.h",
199 ProgramExecutableGL *executableGL = getExecutable(); in load()300 ProgramExecutableGL *executableGL = getExecutable(); in linkJobImpl()687 const ProgramExecutableGL *executableGL = getExecutable(); in markUnusedUniformLocations()
1040 ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateProgramUniformBufferBindings()2799 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateMultiviewBaseViewLayerIndexUniformImpl()2811 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateEmulatedClipDistanceState()
307 GetImplAs<ProgramExecutableGL>(executable)->updateEmulatedClipOrigin(origin); in updateEmulatedClipOriginUniform()
96 return new ProgramExecutableGL(executable); in createProgramExecutable()
2445 "src/libANGLE/renderer/gl/ProgramExecutableGL.cpp",2446 "src/libANGLE/renderer/gl/ProgramExecutableGL.h",