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Searched refs:ProgramExecutableGL (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DProgramExecutableGL.cpp21 ProgramExecutableGL::ProgramExecutableGL(const gl::ProgramExecutable *executable) in ProgramExecutableGL() function in rx::ProgramExecutableGL
32 ProgramExecutableGL::~ProgramExecutableGL() {} in ~ProgramExecutableGL()
34 void ProgramExecutableGL::destroy(const gl::Context *context) {} in destroy()
36 void ProgramExecutableGL::reset() in reset()
46 void ProgramExecutableGL::postLink(const FunctionsGL *functions, in postLink()
113 void ProgramExecutableGL::updateEnabledClipDistances(uint8_t enabledClipDistancesPacked) const in updateEnabledClipDistances()
123 void ProgramExecutableGL::updateEmulatedClipOrigin(gl::ClipOrigin origin) const in updateEmulatedClipOrigin()
143 void ProgramExecutableGL::enableLayeredRenderingPath(int baseViewIndex) const in enableLayeredRenderingPath()
153 void ProgramExecutableGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) in setUniform1fv()
166 void ProgramExecutableGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv()
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DProgramGL.h63 const ProgramExecutableGL *getExecutable() const in getExecutable()
65 return GetImplAs<ProgramExecutableGL>(&mState.getExecutable()); in getExecutable()
67 ProgramExecutableGL *getExecutable() in getExecutable()
69 return GetImplAs<ProgramExecutableGL>(&mState.getExecutable()); in getExecutable()
DProgramExecutableGL.h25 class ProgramExecutableGL : public ProgramExecutableImpl
28 ProgramExecutableGL(const gl::ProgramExecutable *executable);
29 ~ProgramExecutableGL() override;
DTransformFeedbackGL.cpp49 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in begin()
Dgl_backend.gni38 "ProgramExecutableGL.cpp",
39 "ProgramExecutableGL.h",
DProgramGL.cpp199 ProgramExecutableGL *executableGL = getExecutable(); in load()
300 ProgramExecutableGL *executableGL = getExecutable(); in linkJobImpl()
687 const ProgramExecutableGL *executableGL = getExecutable(); in markUnusedUniformLocations()
DStateManagerGL.cpp1040 ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateProgramUniformBufferBindings()
2799 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateMultiviewBaseViewLayerIndexUniformImpl()
2811 const ProgramExecutableGL *executableGL = GetImplAs<ProgramExecutableGL>(executable); in updateEmulatedClipDistanceState()
DStateManagerGL.h307 GetImplAs<ProgramExecutableGL>(executable)->updateEmulatedClipOrigin(origin); in updateEmulatedClipOriginUniform()
DContextGL.cpp96 return new ProgramExecutableGL(executable); in createProgramExecutable()
/external/angle/
DAndroid.bp2445 "src/libANGLE/renderer/gl/ProgramExecutableGL.cpp",
2446 "src/libANGLE/renderer/gl/ProgramExecutableGL.h",