Searched refs:fCopyProgramArrayBuffer (Results 1 – 2 of 2) sorted by relevance
476 fCopyProgramArrayBuffer.reset(); in ~GrGLGpu()562 fCopyProgramArrayBuffer.reset(); in disconnect()3264 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3271 fCopyProgramArrayBuffer = GrGLBuffer::Make(this, in createCopyProgram()3275 if (fCopyProgramArrayBuffer) { in createCopyProgram()3276 fCopyProgramArrayBuffer->updateData( in createCopyProgram()3280 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3624 attribs->set(this, 0, fCopyProgramArrayBuffer.get(), kFloat2_GrVertexAttribType, in copySurfaceAsDraw()
831 sk_sp<GrGLBuffer> fCopyProgramArrayBuffer; variable