Home
last modified time | relevance | path

Searched refs:nir_foreach_variable_with_modes (Results 1 – 25 of 61) sorted by relevance

123

/external/mesa3d/src/microsoft/clc/
Dclc_compiler.c60 nir_foreach_variable_with_modes(var, b->shader, var_mode) { in lower_image_deref_impl()
222 nir_foreach_variable_with_modes(var, b->shader, nir_var_uniform) { in clc_lower_input_image_deref()
424 nir_foreach_variable_with_modes(var, nir, nir_var_uniform) in add_kernel_inputs_var()
465 nir_foreach_variable_with_modes(var, nir, nir_var_mem_constant) { in clc_lower_constant_to_ssbo()
498 nir_foreach_variable_with_modes(var, nir, from) in clc_change_variable_mode()
794 nir_foreach_variable_with_modes(var, nir, nir_var_uniform) { in clc_spirv_to_dxil()
855 nir_foreach_variable_with_modes(var, nir, nir_var_uniform) { in clc_spirv_to_dxil()
1068 nir_foreach_variable_with_modes(var, nir, nir_var_mem_ssbo) { in clc_spirv_to_dxil()
/external/mesa3d/src/compiler/nir/
Dnir_lower_sysvals_to_varyings.c40 nir_foreach_variable_with_modes(var, shader, nir_var_system_value) { in nir_lower_sysvals_to_varyings()
Dnir_opt_access.c68 nir_foreach_variable_with_modes(possible_var, state->shader, nir_var_mem_ssbo) { in gather_buffer_access()
320nir_foreach_variable_with_modes(var, shader, nir_var_uniform | nir_var_mem_ubo | nir_var_mem_ssbo … in nir_opt_access()
Dnir_lower_uniforms_to_ubo.c138 nir_foreach_variable_with_modes(var, shader, nir_var_mem_ubo) { in nir_lower_uniforms_to_ubo()
Dnir_lower_clip_cull_distance_arrays.c396 nir_foreach_variable_with_modes(var, shader, mode) { in nir_lower_clip_cull_distance_to_vec4s()
448 nir_foreach_variable_with_modes(var, nir, mode) { in combine_clip_cull()
Dnir.c392 nir_foreach_variable_with_modes(var, shader, mode) { in nir_find_variable_with_location()
405 nir_foreach_variable_with_modes(var, shader, mode) { in nir_find_variable_with_driver_location()
416 nir_foreach_variable_with_modes(var, s, nir_var_uniform) { in nir_find_state_variable()
428 nir_foreach_variable_with_modes(var, shader, nir_var_uniform) { in nir_find_sampler_variable_with_tex_index()
467 nir_foreach_variable_with_modes(var, shader, modes) { in nir_sort_variables_with_modes()
1999 nir_foreach_variable_with_modes(var, shader, modes) in nir_shader_index_vars()
2741 nir_foreach_variable_with_modes(var, shader, nir_var_mem_ubo | nir_var_mem_ssbo) { in nir_get_binding_variable()
Dnir_lower_cl_images.c120 nir_foreach_variable_with_modes(var, shader, nir_var_image | nir_var_uniform) { in nir_lower_cl_images()
/external/mesa3d/src/compiler/glsl/
Dgl_nir_linker.h51 nir_foreach_variable_with_modes(var, shader, nir_var_uniform | \
Dgl_nir_lower_buffers.c331 nir_foreach_variable_with_modes(var, shader, nir_var_mem_ubo | nir_var_mem_ssbo) { in gl_nir_lower_buffers()
Dgl_nir_lower_blend_equation_advanced.c526 nir_foreach_variable_with_modes(var, sh, nir_var_shader_out) { in gl_nir_lower_blend_equation_advanced()
586 nir_foreach_variable_with_modes(var, sh, nir_var_shader_out) { in gl_nir_lower_blend_equation_advanced()
/external/virglrenderer/src/drm/
D.clang-format71 - nir_foreach_variable_with_modes
/external/mesa3d/src/microsoft/compiler/
Ddxil_nir.c211 nir_foreach_variable_with_modes(var, nir, nir_var_mem_constant) in dxil_nir_lower_constant_to_temp()
240 nir_foreach_variable_with_modes(var, nir, nir_var_mem_constant) { in dxil_nir_lower_constant_to_temp()
406 nir_foreach_variable_with_modes(var, shader, modes & ~nir_var_function_temp) in dxil_nir_flatten_var_arrays()
589 nir_foreach_variable_with_modes(var, shader, modes & ~nir_var_function_temp) in dxil_nir_lower_var_bit_size()
1251 nir_foreach_variable_with_modes(var, b->shader, nir_var_uniform) { in redirect_sampler_derefs()
1338 nir_foreach_variable_with_modes(var, b->shader, nir_var_uniform) { in redirect_texture_derefs()
1505 nir_foreach_variable_with_modes(var, s, modes) { in dxil_sort_by_driver_location()
1538 nir_foreach_variable_with_modes(var, s, nir_var_shader_out) { in dxil_sort_ps_outputs()
1595 nir_foreach_variable_with_modes(var, s, modes) { in dxil_reassign_driver_locations()
1746 nir_foreach_variable_with_modes(var, s, modes) { in fix_io_uint_type()
[all …]
Ddxil_signature.c566 nir_foreach_variable_with_modes(var, s, modes) { in get_input_signature_group()
576 nir_foreach_variable_with_modes(test_var, s, modes) { in get_input_signature_group()
656 nir_foreach_variable_with_modes(var, s, nir_var_shader_out) { in process_output_signature()
759 nir_foreach_variable_with_modes(var, s, mode) { in process_patch_const_signature()
Dnir_to_dxil.c1321 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_ssbo) in emit_globals()
1506 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_constant) { in emit_global_consts()
1513 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_constant) { in emit_global_consts()
1539 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_shared) in emit_shared_vars()
1544 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_shared) { in emit_shared_vars()
2045 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_shader_in) { in emit_metadata()
3578 nir_foreach_variable_with_modes(var, s, mode) { in find_patch_matching_variable_by_driver_location()
5898 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_ubo) { in emit_cbvs()
6027 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_uniform) { in emit_module()
6035 nir_foreach_variable_with_modes(var, ctx->shader, nir_var_uniform) { in emit_module()
[all …]
/external/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c401 nir_foreach_variable_with_modes(var, b->shader, nir_var_shader_out) { in lower_pv_mode_emit_rotated_prim()
501 nir_foreach_variable_with_modes(var, shader, nir_var_shader_out) { in lower_pv_mode_gs()
819 nir_foreach_variable_with_modes(var, b->shader, nir_var_shader_out) { in lower_line_smooth_gs_emit_vertex()
834 nir_foreach_variable_with_modes(var, b->shader, nir_var_shader_out) { in lower_line_smooth_gs_emit_vertex()
851 nir_foreach_variable_with_modes(var, b->shader, nir_var_shader_out) { in lower_line_smooth_gs_emit_vertex()
915 nir_foreach_variable_with_modes(var, shader, nir_var_shader_out) { in lower_line_smooth_gs()
1373 nir_foreach_variable_with_modes(var, shader, nir_var_mem_ssbo | nir_var_mem_ubo) { in get_bo_vars()
1649 nir_foreach_variable_with_modes(var, nir, mode) { in find_var_with_location_frac()
1963 nir_foreach_variable_with_modes(var, nir, nir_var_shader_in) in decompose_attribs()
2785 nir_foreach_variable_with_modes(var_in, consumer, nir_var_shader_in) in zink_compiler_assign_io()
[all …]
/external/mesa3d/src/intel/compiler/
Dbrw_nir_rt.c65 nir_foreach_variable_with_modes(var, shader, nir_var_shader_call_data) in lower_rt_io_derefs()
69 nir_foreach_variable_with_modes(var, shader, nir_var_ray_hit_attrib) in lower_rt_io_derefs()
/external/mesa3d/src/gallium/frontends/rusticl/
Drusticl_nir.c131 nir_foreach_variable_with_modes(var, shader, nir_var_mem_ubo) { in rusticl_lower_inputs()
/external/mesa3d/src/gallium/drivers/lima/standalone/
Dlima_compiler_cmdline.c76 nir_foreach_variable_with_modes(var, nir, mode) { in fixup_varying_slots()
/external/mesa3d/src/
D.clang-format119 - nir_foreach_variable_with_modes
/external/mesa3d/src/intel/vulkan/
Danv_nir_push_descriptor_analysis.c65 nir_foreach_variable_with_modes(var, shader, in anv_nir_compute_used_push_descriptors()
/external/mesa3d/src/microsoft/spirv_to_dxil/
Ddxil_spirv_nir_lower_bindless.c234 nir_foreach_variable_with_modes(var, nir, modes) { in dxil_spirv_nir_lower_bindless()
/external/mesa3d/src/imagination/rogue/
Drogue_build_data.c130 nir_foreach_variable_with_modes (var, nir, mode) { in nir_count_variables_with_modes()
/external/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.cpp207 nir_foreach_variable_with_modes(var, nir, nir_var_uniform) { in compile_nir()
503 nir_foreach_variable_with_modes(input, fs->current->nir, in has_flat_varyings()
590 nir_foreach_variable_with_modes(var, s, modes) { in fill_varyings()
657 nir_foreach_variable_with_modes(input, fs->current->nir, in fill_flat_varyings()
1594 nir_foreach_variable_with_modes(var, nir, nir_var_shader_in) { in d3d12_create_shader()
Dd3d12_lower_point_sprite.c56 nir_foreach_variable_with_modes(var, shader, nir_var_shader_out) { in find_outputs()
/external/mesa3d/src/imagination/
D.clang-format229 'nir_foreach_variable_with_modes',

123