Searched refs:AHandler (Results 1 – 25 of 53) sorted by relevance
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29 struct AHandler : public RefBase { struct30 AHandler() in AHandler() function51 wp<AHandler> getHandler() const { in getHandler() argument53 return const_cast<AHandler *>(this); in getHandler()86 DISALLOW_EVIL_CONSTRUCTORS(AHandler); argument
31 const sp<ALooper> &looper, const sp<AHandler> &handler);41 wp<AHandler> mHandler;
31 struct AHandler;44 handler_id registerHandler(const sp<AHandler> &handler);
32 struct AHandler;66 AMessage(uint32_t what, const sp<const AHandler> &handler);98 void setTarget(const sp<const AHandler> &handler);295 wp<AHandler> mHandler;
26 struct AHandlerReflector : public AHandler {
26 void AHandler::deliverMessage(const sp<AMessage> &msg) { in deliverMessage()43 void AHandler::setDeliveryStatus(bool delivering, uint32_t what, int64_t startUs) { in setDeliveryStatus()50 void AHandler::getDeliveryStatus(bool& delivering, uint32_t& what, int64_t& durationUs) { in getDeliveryStatus()
39 const sp<ALooper> &looper, const sp<AHandler> &handler) { in registerHandler()69 sp<AHandler> handler = info.mHandler.promote(); in unregisterHandler()144 sp<AHandler> handler = info.mHandler.promote(); in dump()
32 const sp<AHandler> &targetHandler);62 sp<AHandler> mTargetHandler;
33 struct NuPlayer::DecoderBase : public AHandler {
34 struct NuPlayer::Source : public AHandler {
28 struct UDPPusher : public AHandler {
30 struct ARTPSession : public AHandler {
30 struct SDPLoader : public AHandler {
35 struct ARTSPConnection : public AHandler {
31 struct ARTPConnection : public AHandler {
42 class FrameCaptureProcessor : public AHandler {
24 class CryptoAsync: public AHandler {
30 struct MediaClock : public AHandler {
72 class MediaSync : public AHandler {
32 struct SimplePlayer : public AHandler {
103 struct CallbackHandler : public AHandler {
32 const sp<AHandler> &targetHandler) in NuPlayerStreamListener()
44 class GenericPlayer : public AHandler
104 struct CallbackHandler : public AHandler {
109 class CallbackHandler : public AHandler {