Searched refs:AudioInputDescriptor (Results 1 – 7 of 7) sorted by relevance
32 AudioInputDescriptor::AudioInputDescriptor(const sp<IOProfile>& profile, in AudioInputDescriptor() function in android::AudioInputDescriptor46 audio_module_handle_t AudioInputDescriptor::getModuleHandle() const in getModuleHandle()54 audio_source_t AudioInputDescriptor::source() const in source()59 status_t AudioInputDescriptor::applyAudioPortConfig(const struct audio_port_config *config, in applyAudioPortConfig()76 void AudioInputDescriptor::toAudioPortConfig(struct audio_port_config *dstConfig, in toAudioPortConfig()95 void AudioInputDescriptor::toAudioPort(struct audio_port_v7 *port) const in toAudioPort()107 void AudioInputDescriptor::setPreemptedSessions(const SortedVector<audio_session_t>& sessions) in setPreemptedSessions()112 SortedVector<audio_session_t> AudioInputDescriptor::getPreemptedSessions() const in getPreemptedSessions()117 bool AudioInputDescriptor::hasPreemptedSession(audio_session_t session) const in hasPreemptedSession()122 void AudioInputDescriptor::clearPreemptedSessions() in clearPreemptedSessions()[all …]
296 if (const sp<AudioInputDescriptor>& previousInputDesc = inputs->valueFor(srcIo)) { in moveEffects()310 if (const sp<AudioInputDescriptor>& inputDesc = inputs->valueFor(dstIo)) { in moveEffects()
37 class AudioInputDescriptor: public AudioPortConfig,43 AudioInputDescriptor(const sp<IOProfile>& profile,46 virtual ~AudioInputDescriptor() = default;151 public DefaultKeyedVector< audio_io_handle_t, sp<AudioInputDescriptor> >156 sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;167 Vector<sp <AudioInputDescriptor> > getActiveInputs();169 sp<AudioInputDescriptor> getInputForClient(audio_port_handle_t portId);
29 class AudioInputDescriptor; variable
20 "src/AudioInputDescriptor.cpp",
534 void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);535 bool checkCloseInput(const sp<AudioInputDescriptor>& input);780 sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);953 void closeActiveClients(const sp<AudioInputDescriptor>& input);
2834 sp<AudioInputDescriptor> inputDesc; in getInputForAttr()2835 sp<AudioInputDescriptor> previousInputDesc; in getInputForAttr()2864 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in getInputForAttr()3075 sp <AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3089 sp<AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3123 sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(profile, mpClientInterface); in getInputForDevice()3158 sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId); in startInput()3174 Vector<sp<AudioInputDescriptor>> activeInputs = mInputs.getActiveInputs(); in startInput()3243 sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId); in stopInput()3304 sp<AudioInputDescriptor> inputDesc = mInputs.getInputForClient(portId); in releaseInput()[all …]