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Searched refs:CanvasPropertyPrimitive (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DOpPropAnimation.cpp30 sp<CanvasPropertyPrimitive> mRoundRectLeft = new CanvasPropertyPrimitive(0);
31 sp<CanvasPropertyPrimitive> mRoundRectTop = new CanvasPropertyPrimitive(0);
32 sp<CanvasPropertyPrimitive> mRoundRectRight = new CanvasPropertyPrimitive(0);
33 sp<CanvasPropertyPrimitive> mRoundRectBottom = new CanvasPropertyPrimitive(0);
34 sp<CanvasPropertyPrimitive> mRoundRectRx = new CanvasPropertyPrimitive(0);
35 sp<CanvasPropertyPrimitive> mRoundRectRy = new CanvasPropertyPrimitive(0);
37 sp<CanvasPropertyPrimitive> mCircleX = new CanvasPropertyPrimitive(0);
38 sp<CanvasPropertyPrimitive> mCircleY = new CanvasPropertyPrimitive(0);
39 sp<CanvasPropertyPrimitive> mCircleRadius = new CanvasPropertyPrimitive(0);
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_DisplayListCanvas.cpp117 CanvasPropertyPrimitive* leftProp = reinterpret_cast<CanvasPropertyPrimitive*>(leftPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
118 CanvasPropertyPrimitive* topProp = reinterpret_cast<CanvasPropertyPrimitive*>(topPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
119 CanvasPropertyPrimitive* rightProp = reinterpret_cast<CanvasPropertyPrimitive*>(rightPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
120 CanvasPropertyPrimitive* bottomProp = reinterpret_cast<CanvasPropertyPrimitive*>(bottomPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
121 CanvasPropertyPrimitive* rxProp = reinterpret_cast<CanvasPropertyPrimitive*>(rxPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
122 CanvasPropertyPrimitive* ryProp = reinterpret_cast<CanvasPropertyPrimitive*>(ryPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()
130 CanvasPropertyPrimitive* xProp = reinterpret_cast<CanvasPropertyPrimitive*>(xPropPtr); in android_view_DisplayListCanvas_drawCircleProps()
131 CanvasPropertyPrimitive* yProp = reinterpret_cast<CanvasPropertyPrimitive*>(yPropPtr); in android_view_DisplayListCanvas_drawCircleProps()
132 CanvasPropertyPrimitive* radiusProp = reinterpret_cast<CanvasPropertyPrimitive*>(radiusPropPtr); in android_view_DisplayListCanvas_drawCircleProps()
142 CanvasPropertyPrimitive* xProp = reinterpret_cast<CanvasPropertyPrimitive*>(xPropPtr); in android_view_DisplayListCanvas_drawRippleProps()
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DCanvasProperty.cpp28 return reinterpret_cast<jlong>(new CanvasPropertyPrimitive(initialValue)); in createFloat()
Dandroid_graphics_animation_RenderNodeAnimator.cpp111CanvasPropertyPrimitive* canvasProperty = reinterpret_cast<CanvasPropertyPrimitive*>(canvasPropert… in createCanvasPropertyFloatAnimator()
/frameworks/base/libs/hwui/pipeline/skia/
DAnimatedDrawables.h33 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, in AnimatedRoundRect()
34 uirenderer::CanvasPropertyPrimitive* top, in AnimatedRoundRect()
35 uirenderer::CanvasPropertyPrimitive* right, in AnimatedRoundRect()
36 uirenderer::CanvasPropertyPrimitive* bottom, in AnimatedRoundRect()
37 uirenderer::CanvasPropertyPrimitive* rx, in AnimatedRoundRect()
38 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) in AnimatedRoundRect()
51 sp<uirenderer::CanvasPropertyPrimitive> mLeft;
52 sp<uirenderer::CanvasPropertyPrimitive> mTop;
53 sp<uirenderer::CanvasPropertyPrimitive> mRight;
54 sp<uirenderer::CanvasPropertyPrimitive> mBottom;
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DSkiaRecordingCanvas.h68 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
69 uirenderer::CanvasPropertyPrimitive* top,
70 uirenderer::CanvasPropertyPrimitive* right,
71 uirenderer::CanvasPropertyPrimitive* bottom,
72 uirenderer::CanvasPropertyPrimitive* rx,
73 uirenderer::CanvasPropertyPrimitive* ry,
75 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
76 uirenderer::CanvasPropertyPrimitive* y,
77 uirenderer::CanvasPropertyPrimitive* radius,
DSkiaRecordingCanvas.cpp110 void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
111 uirenderer::CanvasPropertyPrimitive* top, in drawRoundRect()
112 uirenderer::CanvasPropertyPrimitive* right, in drawRoundRect()
113 uirenderer::CanvasPropertyPrimitive* bottom, in drawRoundRect()
114 uirenderer::CanvasPropertyPrimitive* rx, in drawRoundRect()
115 uirenderer::CanvasPropertyPrimitive* ry, in drawRoundRect()
122 void SkiaRecordingCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, in drawCircle()
123 uirenderer::CanvasPropertyPrimitive* y, in drawCircle()
124 uirenderer::CanvasPropertyPrimitive* radius, in drawCircle()
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp405 auto left = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(1)); in TEST()
406 auto top = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(2)); in TEST()
407 auto right = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(3)); in TEST()
408 auto bottom = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(4)); in TEST()
409 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST()
410 auto radiusY = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(6)); in TEST()
435 auto x = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(1)); in TEST()
436 auto y = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(2)); in TEST()
437 auto radius = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST()
592 .x = sp<CanvasPropertyPrimitive>(new CanvasPropertyPrimitive(100)), in TEST()
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/frameworks/base/libs/hwui/
DCanvasProperty.h28 class CanvasPropertyPrimitive : public VirtualLightRefBase {
29 PREVENT_COPY_AND_ASSIGN(CanvasPropertyPrimitive);
32 explicit CanvasPropertyPrimitive(float initialValue) : value(initialValue) {} in CanvasPropertyPrimitive() function
DSkiaCanvas.h151 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
152 uirenderer::CanvasPropertyPrimitive* top,
153 uirenderer::CanvasPropertyPrimitive* right,
154 uirenderer::CanvasPropertyPrimitive* bottom,
155 uirenderer::CanvasPropertyPrimitive* rx,
156 uirenderer::CanvasPropertyPrimitive* ry,
158 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
159 uirenderer::CanvasPropertyPrimitive* y,
160 uirenderer::CanvasPropertyPrimitive* radius,
DSkiaCanvas.cpp892 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
893 uirenderer::CanvasPropertyPrimitive* top, in drawRoundRect()
894 uirenderer::CanvasPropertyPrimitive* right, in drawRoundRect()
895 uirenderer::CanvasPropertyPrimitive* bottom, in drawRoundRect()
896 uirenderer::CanvasPropertyPrimitive* rx, in drawRoundRect()
897 uirenderer::CanvasPropertyPrimitive* ry, in drawRoundRect()
905 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, in drawCircle()
906 uirenderer::CanvasPropertyPrimitive* y, in drawCircle()
907 uirenderer::CanvasPropertyPrimitive* radius, in drawCircle()
DAnimator.h224 CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
234 sp<CanvasPropertyPrimitive> mProperty;
DAnimator.cpp386 CanvasPropertyPrimitiveAnimator::CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property, in CanvasPropertyPrimitiveAnimator()
/frameworks/base/libs/hwui/hwui/
DCanvas.h50 class CanvasPropertyPrimitive; variable
136 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
137 uirenderer::CanvasPropertyPrimitive* top,
138 uirenderer::CanvasPropertyPrimitive* right,
139 uirenderer::CanvasPropertyPrimitive* bottom,
140 uirenderer::CanvasPropertyPrimitive* rx,
141 uirenderer::CanvasPropertyPrimitive* ry,
143 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
144 uirenderer::CanvasPropertyPrimitive* y,
145 uirenderer::CanvasPropertyPrimitive* radius,
/frameworks/base/libs/hwui/canvas/
DCanvasOps.h126 sp<uirenderer::CanvasPropertyPrimitive> left;
127 sp<uirenderer::CanvasPropertyPrimitive> top;
128 sp<uirenderer::CanvasPropertyPrimitive> right;
129 sp<uirenderer::CanvasPropertyPrimitive> bottom;
130 sp<uirenderer::CanvasPropertyPrimitive> rx;
131 sp<uirenderer::CanvasPropertyPrimitive> ry;
143 sp<uirenderer::CanvasPropertyPrimitive> x;
144 sp<uirenderer::CanvasPropertyPrimitive> y;
145 sp<uirenderer::CanvasPropertyPrimitive> radius;