Searched refs:FLAG_PLAY_SOUND (Results 1 – 7 of 7) sorted by relevance
38 AudioManager.FLAG_PLAY_SOUND,
432 int previousFlagPlaySound = flags & AudioManager.FLAG_PLAY_SOUND; in adjustVolume()434 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustVolume()
2158 flags |= AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE; in dispatchVolumeKeyEventLocked()2245 AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE in dispatchVolumeKeyEventToSessionAsSystemService()
559 public static final int FLAG_PLAY_SOUND = 1 << 2; field in AudioManager681 FLAG_PLAY_SOUND,713 FLAG_PLAY_SOUND,744 FLAG_PLAY_SOUND,766 FLAG_NAMES.put(FLAG_PLAY_SOUND, "FLAG_PLAY_SOUND"); in FLAG_NAMES.put() argument
3420 int flags = AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_PLAY_SOUND in handleVolumeKey()3531 if ((flags & AudioManager.FLAG_PLAY_SOUND) != 0 && in adjustSuggestedStreamVolume()3533 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()3542 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()
14120 field public static final int FLAG_PLAY_SOUND = 4; // 0x4
21494 field public static final int FLAG_PLAY_SOUND = 4; // 0x4