Searched refs:GAIN_UNITY (Results 1 – 1 of 1) sorted by relevance
38 GAIN_UNITY = 1, // mValue == 1.0f within epsilon enumerator222 summary = GAIN_UNITY; in IOutputMixExt_FillBuffer()242 if (GAIN_UNITY != summaries[0] || GAIN_UNITY != summaries[1]) { in IOutputMixExt_FillBuffer()256 if (GAIN_UNITY != summaries[0] || GAIN_UNITY != summaries[1]) { in IOutputMixExt_FillBuffer()