Searched refs:GL_PROJECTION_STACK_DEPTH (Results 1 – 10 of 10) sorted by relevance
10 …NT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_B…
104 int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
105 int GL_PROJECTION_STACK_DEPTH = 0x0BA4; field
107 public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; field in GLES11
107 public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
186 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 macro
1398 #if defined(GL_PROJECTION_STACK_DEPTH) in android_glGetIntegerv__I_3II()1399 case GL_PROJECTION_STACK_DEPTH: in android_glGetIntegerv__I_3II()1773 #if defined(GL_PROJECTION_STACK_DEPTH) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()1774 case GL_PROJECTION_STACK_DEPTH: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
104 GL_ENUM(0x0BA4,GL_PROJECTION_STACK_DEPTH)
19404 field public static final int GL_PROJECTION_STACK_DEPTH = 2980; // 0xba452323 field public static final int GL_PROJECTION_STACK_DEPTH = 2980; // 0xba4
30335 field public static final int GL_PROJECTION_STACK_DEPTH = 2980; // 0xba462179 field public static final int GL_PROJECTION_STACK_DEPTH = 2980; // 0xba4