Searched refs:GL_TEXTURE_COORD_ARRAY_STRIDE (Results 1 – 10 of 10) sorted by relevance
10 …EXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEX…
132 int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
133 int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; field
135 public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; field in GLES11
135 public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
228 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
1446 #if defined(GL_TEXTURE_COORD_ARRAY_STRIDE) in android_glGetIntegerv__I_3II()1447 case GL_TEXTURE_COORD_ARRAY_STRIDE: in android_glGetIntegerv__I_3II()1821 #if defined(GL_TEXTURE_COORD_ARRAY_STRIDE) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()1822 case GL_TEXTURE_COORD_ARRAY_STRIDE: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
146 GL_ENUM(0x808A,GL_TEXTURE_COORD_ARRAY_STRIDE)
19432 field public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; // 0x808a52351 field public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; // 0x808a
30363 field public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; // 0x808a62207 field public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; // 0x808a