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Searched refs:GRAPHIC_CHUNKS (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/codec2/vndk/
DC2Config.cpp271 { "graphic-chunks", C2BufferData::GRAPHIC_CHUNKS },
DC2Buffer.cpp1609 : mType(blocks.size() == 1 ? GRAPHIC : GRAPHIC_CHUNKS), in Impl()
/frameworks/av/media/libstagefright/
DACodecBufferChannel.cpp322 case C2BufferData::GRAPHIC_CHUNKS: [[fallthrough]]; in attachBuffer()
/frameworks/av/media/codec2/core/include/
DC2Buffer.h2127 GRAPHIC_CHUNKS, ///< the buffer contains one of more graphic blocks enumerator
/frameworks/av/media/codec2/tests/vndk/
DC2BufferTest.cpp658 EXPECT_EQ(C2BufferData::GRAPHIC_CHUNKS, data->type()); in TEST_F()
/frameworks/av/media/codec2/sfplugin/
DCCodecBuffers.cpp1435 case C2BufferData::GRAPHIC_CHUNKS: [[fallthrough]]; in realloc()
DCCodec.cpp3208 || streamFormat.value == C2BufferData::GRAPHIC_CHUNKS) { in GetCommonAllocatorIds()
/frameworks/base/media/jni/
Dandroid_media_MediaCodec.cpp867 case C2BufferData::GRAPHIC_CHUNKS: [[fallthrough]]; in getOutputFrame()