Searched refs:GetAssetsProvider (Results 1 – 4 of 4) sorted by relevance
44 ASSERT_THAT(loaded_apk->GetAssetsProvider()->Open("res/layout/main.xml"), NotNull()); in TEST()58 ASSERT_THAT(loaded_apk->GetAssetsProvider()->Open("res/layout/main.xml"), NotNull()); in TEST()83 { ASSERT_THAT(loaded_apk->GetAssetsProvider()->Open("res/layout/main.xml", in TEST()86 { ASSERT_THAT(loaded_apk->GetAssetsProvider()->Open("res/layout/main.xml", in TEST()94 auto asset = loaded_apk->GetAssetsProvider()->Open("assets/uncompressed.txt", in TEST()
69 const AssetsProvider* GetAssetsProvider() const { in GetAssetsProvider() function
445 std::unique_ptr<Asset> asset = apk_assets->GetAssetsProvider()->Open( in NativeOpenXml()
586 if (!apk_assets->GetAssetsProvider()->ForEachFile(full_path, func)) { in OpenDir()612 std::unique_ptr<Asset> asset = assets->GetAssetsProvider()->Open(filename, mode); in OpenNonAsset()635 return assets ? assets->GetAssetsProvider()->Open(filename, mode) : nullptr; in OpenNonAsset()