Searched refs:GraphicsApi (Results 1 – 6 of 6) sorted by relevance
67 bool RenderEngine::canSupport(GraphicsApi graphicsApi) { in canSupport()69 case GraphicsApi::GL: in canSupport()71 case GraphicsApi::VK: { in canSupport()90 void RenderEngine::teardown(GraphicsApi graphicsApi) { in teardown()92 case GraphicsApi::GL: in teardown()94 case GraphicsApi::VK: { in teardown()119 teardown(GraphicsApi::VK); in ~SkiaVkRenderEngine()
120 enum class GraphicsApi { enum146 static bool canSupport(GraphicsApi graphicsApi);155 static void teardown(GraphicsApi graphicsApi);307 RenderEngine::GraphicsApi graphicsApi;319 RenderEngine::GraphicsApi _graphicsApi, in RenderEngineCreationArgs()364 Builder& setGraphicsApi(RenderEngine::GraphicsApi graphicsApi) { in setGraphicsApi()387 RenderEngine::GraphicsApi graphicsApi = RenderEngine::GraphicsApi::GL;
50 args.graphicsApi == RenderEngine::GraphicsApi::GL ? "GL" : "Vulkan"); in create()56 args.graphicsApi == GraphicsApi::GL ? "SkiaGL" : "SkiaVK", in create()68 if (args.graphicsApi == GraphicsApi::VK) { in create()
68 RenderEngine::GraphicsApi graphicsApi) { in createRenderEngine()183 static_cast<RenderEngine::GraphicsApi>(std::get<1>(args_tuple))); in BM_blur()228 RenderEngine::GraphicsApi::GL);
118 virtual renderengine::RenderEngine::GraphicsApi graphicsApi() = 0;142 renderengine::RenderEngine::GraphicsApi graphicsApi() { in graphicsApi()143 return renderengine::RenderEngine::GraphicsApi::GL; in graphicsApi()155 renderengine::RenderEngine::GraphicsApi graphicsApi() override { in graphicsApi()156 return renderengine::RenderEngine::GraphicsApi::VK; in graphicsApi()170 renderengine::RenderEngine::GraphicsApi graphicsApi() override { in graphicsApi()171 return renderengine::RenderEngine::GraphicsApi::VK; in graphicsApi()2268 EXPECT_TRUE(GetParam()->graphicsApi() == renderengine::RenderEngine::GraphicsApi::VK); in TEST_P()
805 .setGraphicsApi(renderengine::RenderEngine::GraphicsApi::GL); in chooseRenderEngineType()808 .setGraphicsApi(renderengine::RenderEngine::GraphicsApi::GL); in chooseRenderEngineType()811 .setGraphicsApi(renderengine::RenderEngine::GraphicsApi::VK); in chooseRenderEngineType()814 .setGraphicsApi(renderengine::RenderEngine::GraphicsApi::VK); in chooseRenderEngineType()816 const auto kVulkan = renderengine::RenderEngine::GraphicsApi::VK; in chooseRenderEngineType()841 builder.setGraphicsApi(useVulkan ? kVulkan : renderengine::RenderEngine::GraphicsApi::GL); in chooseRenderEngineType()