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Searched refs:IGraphicBufferAllocator (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/media/codec2/vndk/include/
DC2IgbaBufferPriv.h25 class IGraphicBufferAllocator; variable
37 const std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator>
83 const std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> mIgba;
95 std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> &igba);
109 ::aidl::android::hardware::media::c2::IGraphicBufferAllocator> &igba);
113 std::weak_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> mIgba;
DC2PlatformSupport.h28 class IGraphicBufferAllocator; variable
180 std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> igba;
/frameworks/av/media/codec2/hal/client/include/codec2/aidl/
DGraphicBufferAllocator.h36 ::ndk::ScopedAStatus allocate(const IGraphicBufferAllocator::Description& in_desc,
37 IGraphicBufferAllocator::Allocation* _aidl_return) override;
/frameworks/av/media/codec2/hal/client/
DGraphicBufferAllocator.cpp48 const IGraphicBufferAllocator::Description& in_desc, in allocate()
49 IGraphicBufferAllocator::Allocation* _aidl_return) { in allocate()
Dclient.cpp2090 c2_aidl::IGraphicBufferAllocator::fromBinder(gba->asBinder()); in createBlockPool()
2569 std::shared_ptr<c2_aidl::IGraphicBufferAllocator> igba = in holdIgbaBlocks()
2570 c2_aidl::IGraphicBufferAllocator::fromBinder(gba->asBinder()); in holdIgbaBlocks()
/frameworks/av/media/codec2/vndk/internal/
DC2BlockInternal.h45 class IGraphicBufferAllocator; variable
490 std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> &igba);
/frameworks/av/media/codec2/vndk/platform/
DC2IgbaBuffer.cpp30 using C2IGBA = ::aidl::android::hardware::media::c2::IGraphicBufferAllocator;