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Searched refs:LOG_AUDIO_STATE (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/afutils/
DTypedLogger.h96 #define LOG_AUDIO_STATE() do { NBLog::Writer *x = aflog::getThreadWriter(); if (x != nullptr) \ macro
/frameworks/av/services/audioflinger/fastpath/
DFastMixer.cpp347 LOG_AUDIO_STATE(); in onWork()
/frameworks/av/services/audioflinger/
DThreads.cpp4170 LOG_AUDIO_STATE(); in threadLoop()