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Searched refs:LightInfo (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/
DLighting.h29 struct LightInfo { struct
30 LightInfo() : LightInfo(0, 0) {} in LightInfo() argument
31 LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) in LightInfo() function
DLightingInfo.h72 static void updateLighting(const LightGeometry& lightGeometry, const LightInfo& lightInfo) { in updateLighting()
/frameworks/base/libs/hwui/renderthread/
DIRenderPipeline.h66 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
85 const LightInfo& lightInfo) = 0;
DCanvasContext.h325 LightInfo mLightInfo;
/frameworks/base/libs/hwui/platform/android/pipeline/skia/
DSkiaOpenGLPipeline.h43 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
DSkiaVulkanPipeline.h43 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaCpuPipeline.h48 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
DSkiaPipeline.h45 bool opaque, const LightInfo& lightInfo) override;
DSkiaCpuPipeline.cpp102 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, in draw()
DSkiaVulkanPipeline.cpp77 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, in draw()
DSkiaOpenGLPipeline.cpp119 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, in draw()
DSkiaPipeline.cpp74 const LightInfo& lightInfo) { in renderLayers()
/frameworks/base/libs/hwui/platform/host/pipeline/skia/
DSkiaGpuPipeline.h52 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, in draw()
/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp146 LightInfo lightInfo; in RENDERTHREAD_TEST()