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Searched refs:MAX_RANDOM_DEVICES (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/tests/fuzzers/
DFuzzedInputStream.h23 static constexpr int32_t MAX_RANDOM_DEVICES = 4; variable
182 const int32_t deviceId = fdp.ConsumeIntegralInRange<int32_t>(0, MAX_RANDOM_DEVICES - 1); in generateFuzzedMotionArgs()