Searched refs:PatchCommandThread (Results 1 – 7 of 7) sorted by relevance
29 PatchCommandThread::~PatchCommandThread() { in ~PatchCommandThread()36 void PatchCommandThread::onFirstRef() { in onFirstRef()40 void PatchCommandThread::addListener(const sp<PatchCommandListener>& listener) { in addListener()46 void PatchCommandThread::createAudioPatch(audio_patch_handle_t handle, in createAudioPatch()56 void PatchCommandThread::releaseAudioPatch(audio_patch_handle_t handle) { in releaseAudioPatch()61 void PatchCommandThread::updateAudioPatch(audio_patch_handle_t oldHandle, in updateAudioPatch()71 bool PatchCommandThread::threadLoop() in threadLoop()148 void PatchCommandThread::sendCommand(const sp<Command>& command) { in sendCommand()154 void PatchCommandThread::createAudioPatchCommand( in createAudioPatchCommand()165 void PatchCommandThread::releaseAudioPatchCommand(audio_patch_handle_t handle) { in releaseAudioPatchCommand()[all …]
35 class PatchCommandThread : public Thread {54 PatchCommandThread() : Thread(false /* canCallJava */) {} in PatchCommandThread() function55 ~PatchCommandThread() override;
34 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;43 class MelReporter : public PatchCommandThread::PatchCommandListener,
29 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;41 class DeviceEffectManager : public PatchCommandThread::PatchCommandListener {
33 class PatchCommandThread; variable91 virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0;
294 const sp<PatchCommandThread>& getPatchCommandThread() final { return mPatchCommandThread; } in getPatchCommandThread()768 const sp<PatchCommandThread> mPatchCommandThread = sp<PatchCommandThread>::make();
204 "PatchCommandThread.cpp",