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Searched refs:RELEASE_AUDIO_PATCH (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchCommandThread.cpp102 case RELEASE_AUDIO_PATCH: { in threadLoop()
167 sp<Command>::make(RELEASE_AUDIO_PATCH, new ReleaseAudioPatchData(handle)); in releaseAudioPatchCommand()
DPatchCommandThread.h40 RELEASE_AUDIO_PATCH, enumerator
DAudioFlinger.cpp5027 case TransactionCode::RELEASE_AUDIO_PATCH: in onTransactWrapper()
/frameworks/av/services/audiopolicy/service/
DAudioPolicyService.cpp1870 case RELEASE_AUDIO_PATCH: { in threadLoop()
2223 command->mCommand = RELEASE_AUDIO_PATCH; in releaseAudioPatchCommand()
2402 (command->mCommand == RELEASE_AUDIO_PATCH)) { in insertCommand_l()
2404 (command2->mCommand != RELEASE_AUDIO_PATCH)) { in insertCommand_l()
2473 case RELEASE_AUDIO_PATCH: { in insertCommand_l()
DAudioPolicyService.h585 RELEASE_AUDIO_PATCH, enumerator
/frameworks/av/media/libaudioclient/include/media/
DIAudioFlinger.h586 RELEASE_AUDIO_PATCH = media::BnAudioFlingerService::TRANSACTION_releaseAudioPatch, enumerator