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Searched refs:RENDERTHREAD_TEST (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp45 RENDERTHREAD_TEST(SkiaPipeline, renderFrame) { in RENDERTHREAD_TEST() function
65 RENDERTHREAD_TEST(SkiaPipeline, renderFrameCheckOpaque) { in RENDERTHREAD_TEST() function
92 RENDERTHREAD_TEST(SkiaPipeline, renderFrameCheckDirtyRect) { in RENDERTHREAD_TEST() function
114 RENDERTHREAD_TEST(SkiaPipeline, renderLayer) { in RENDERTHREAD_TEST() function
157 RENDERTHREAD_TEST(SkiaPipeline, renderOverdraw) { in RENDERTHREAD_TEST() function
230 RENDERTHREAD_TEST(SkiaPipeline, deferRenderNodeScene) { in RENDERTHREAD_TEST() function
300 RENDERTHREAD_TEST(SkiaPipeline, clipped) { in RENDERTHREAD_TEST() function
334 RENDERTHREAD_TEST(SkiaPipeline, clipped_rotated) { in RENDERTHREAD_TEST() function
371 RENDERTHREAD_TEST(SkiaPipeline, clip_replace) { in RENDERTHREAD_TEST() function
401 RENDERTHREAD_TEST(SkiaPipeline, context_lost) { in RENDERTHREAD_TEST() function
[all …]
DRenderNodeDrawableTests.cpp238 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorder) { in RENDERTHREAD_TEST() function
358 RENDERTHREAD_TEST(RenderNodeDrawable, emptyReceiver) { in RENDERTHREAD_TEST() function
422 RENDERTHREAD_TEST(RenderNodeDrawable, projectionHwLayer) { in RENDERTHREAD_TEST() function
554 RENDERTHREAD_TEST(RenderNodeDrawable, projectionChildScroll) { in RENDERTHREAD_TEST() function
654 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectedInMiddle) { in RENDERTHREAD_TEST() function
677 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectLast) { in RENDERTHREAD_TEST() function
704 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderNoReceivable) { in RENDERTHREAD_TEST() function
726 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderParentReceivable) { in RENDERTHREAD_TEST() function
748 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderSameNodeReceivable) { in RENDERTHREAD_TEST() function
772 RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectedSibling) { in RENDERTHREAD_TEST() function
[all …]
DAutoBackendTextureReleaseTests.cpp42 RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_invalid) { in RENDERTHREAD_TEST() function
60 RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_valid) { in RENDERTHREAD_TEST() function
DCanvasContextTests.cpp36 RENDERTHREAD_TEST(CanvasContext, create) { in RENDERTHREAD_TEST() function
47 RENDERTHREAD_TEST(CanvasContext, buildLayerDoesntLeak) { in RENDERTHREAD_TEST() function
DRenderThreadTests.cpp26 RENDERTHREAD_TEST(RenderThread, isLooper) { in RENDERTHREAD_TEST() function
DDeferredLayerUpdaterTests.cpp29 RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) { in RENDERTHREAD_TEST() function
DCacheManagerTests.cpp38 RENDERTHREAD_TEST(CacheManager, DISABLED_trimMemory) { in RENDERTHREAD_TEST() function
DRenderNodeTests.cpp272 RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) { in RENDERTHREAD_TEST() function
302 RENDERTHREAD_TEST(DISABLED_RenderNode, prepareTree_HwLayer_AVD_enqueueDamage) { in RENDERTHREAD_TEST() function
DSkiaDisplayListTests.cpp166 RENDERTHREAD_TEST(SkiaDisplayList, prepareListAndChildren) { in RENDERTHREAD_TEST() function
225 RENDERTHREAD_TEST(SkiaDisplayList, prepareListAndChildren_vdOffscreen) { in RENDERTHREAD_TEST() function
DShaderCacheTests.cpp373 RENDERTHREAD_TEST(ShaderCacheTest, testOnVkFrameFlushed) { in RENDERTHREAD_TEST() function
/frameworks/base/libs/hwui/tests/common/
DTestUtils.h74 #define RENDERTHREAD_TEST(test_case_name, test_name) \ macro