Searched refs:SCREENLAYOUT_ROUND_MASK (Results 1 – 4 of 4) sorted by relevance
330 public static final int SCREENLAYOUT_ROUND_MASK = 0x300; field in Configuration1708 if (((delta.screenLayout & SCREENLAYOUT_ROUND_MASK) != SCREENLAYOUT_ROUND_UNDEFINED) in updateFrom()1709 && (delta.screenLayout & SCREENLAYOUT_ROUND_MASK) in updateFrom()1710 != (screenLayout & SCREENLAYOUT_ROUND_MASK)) { in updateFrom()1712 screenLayout = (screenLayout & ~SCREENLAYOUT_ROUND_MASK) in updateFrom()1713 | (delta.screenLayout & SCREENLAYOUT_ROUND_MASK); in updateFrom()2431 return (screenLayout & SCREENLAYOUT_ROUND_MASK) == SCREENLAYOUT_ROUND_YES; in isScreenRound()2604 switch (config.screenLayout & Configuration.SCREENLAYOUT_ROUND_MASK) { in resourceQualifierString()2882 if ((base.screenLayout & SCREENLAYOUT_ROUND_MASK) != in generateDelta()2883 (change.screenLayout & SCREENLAYOUT_ROUND_MASK)) { in generateDelta()[all …]
205 | Configuration.SCREENLAYOUT_ROUND_MASK | Configuration.SCREENLAYOUT_COMPAT_NEEDED; in areNonSizeLayoutFieldsUnchanged()
2484 config.screenLayout = (config.screenLayout & ~Configuration.SCREENLAYOUT_ROUND_MASK) in computeScreenConfiguration()
13838 field public static final int SCREENLAYOUT_ROUND_MASK = 768; // 0x300