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Searched refs:SHADER_LIB (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/turbulencenoise/
DTurbulenceNoiseShader.kt159 ShaderUtilLibrary.SHADER_LIB + UNIFORMS + COMMON_FUNCTIONS + SIMPLEX_SHADER
161 ShaderUtilLibrary.SHADER_LIB + UNIFORMS + COMMON_FUNCTIONS + FRACTAL_SHADER
163 ShaderUtilLibrary.SHADER_LIB + UNIFORMS + COMMON_FUNCTIONS + SIMPLEX_SPARKLE_SHADER
/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/
DDwellRippleShader.kt46 private const val SHADER_LIB = """ constant
86 private const val SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN
/frameworks/base/graphics/java/android/graphics/drawable/
DRippleShader.java42 private static final String SHADER_LIB = field in RippleShader
123 private static final String SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN;
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/shaderutil/
DShaderUtilLibrary.kt21 const val SHADER_LIB = constant
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/ripple/
DRippleShader.kt141 ShaderUtilLibrary.SHADER_LIB +
147 ShaderUtilLibrary.SHADER_LIB +
153 ShaderUtilLibrary.SHADER_LIB +
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/shaders/
DSparkleShader.kt57 private const val SPARKLE_SHADER = UNIFORMS + ShaderUtilLibrary.SHADER_LIB + MAIN_SHADER