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Searched refs:SHADER_UNIFORMS (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/
DDwellRippleShader.kt38 private const val SHADER_UNIFORMS = """uniform vec2 in_origin; constant
86 private const val SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/ripple/
DRippleShader.kt67 private const val SHADER_UNIFORMS = constant
140 SHADER_UNIFORMS +
146 SHADER_UNIFORMS +
152 SHADER_UNIFORMS +
/frameworks/base/graphics/java/android/graphics/drawable/
DRippleShader.java24 private static final String SHADER_UNIFORMS = "uniform vec2 in_origin;\n" field in RippleShader
123 private static final String SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN;