/frameworks/native/libs/ui/ |
D | FenceTime.cpp | 41 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime() 49 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime() 56 if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) { in FenceTime() 76 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in applyTrustedSnapshot() 103 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in wait() 131 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime() 159 signalTime = Fence::SIGNAL_TIME_PENDING; in getSignalTime() 165 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime() 183 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot() 190 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot() [all …]
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D | Fence.cpp | 141 return status < 0 ? SIGNAL_TIME_INVALID : SIGNAL_TIME_PENDING; in getSignalTime()
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/frameworks/native/libs/ui/tests/ |
D | MockFence_test.cpp | 38 EXPECT_CALL(getMockFence(), getSignalTime).WillOnce(Return(Fence::SIGNAL_TIME_PENDING)); in TEST_F() 39 EXPECT_EQ(Fence::SIGNAL_TIME_PENDING, fence->getSignalTime()); in TEST_F()
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/frameworks/native/services/surfaceflinger/Scheduler/src/ |
D | PresentLatencyTracker.cpp | 33 if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_PENDING)) { in trackPendingFrame()
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D | FrameTargeter.cpp | 56 return fence->isValid() && fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING; in wouldPresentEarly()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | PowerAdvisorTest.cpp | 244 if (config.frame1GpuFenceDuration.count() == Fence::SIGNAL_TIME_PENDING) { in testGpuScenario() 246 std::make_unique<FenceTime>(Fence::SIGNAL_TIME_PENDING)); in testGpuScenario() 267 if (config.frame2GpuFenceDuration.count() == Fence::SIGNAL_TIME_PENDING) { in testGpuScenario() 269 std::make_unique<FenceTime>(Fence::SIGNAL_TIME_PENDING)); in testGpuScenario() 698 .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING), in TEST_F() 717 .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING), in TEST_F() 735 .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING), in TEST_F() 755 .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING), in TEST_F() 774 .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING), in TEST_F()
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D | FrameTracerTest.cpp | 223 fenceFactory.signalAllForTest(Fence::NO_FENCE, Fence::SIGNAL_TIME_PENDING); in TEST_F()
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/frameworks/base/libs/hostgraphics/ui/ |
D | Fence.h | 34 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | VSyncReactor.cpp | 77 if (time == Fence::SIGNAL_TIME_PENDING) { in addPresentFence() 88 if (signalTime == Fence::SIGNAL_TIME_PENDING) { in addPresentFence()
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/frameworks/native/services/surfaceflinger/FrameTracer/ |
D | FrameTracer.cpp | 94 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in traceFence() 117 if (signalTime == Fence::SIGNAL_TIME_PENDING) { in tracePendingFencesLocked()
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/frameworks/native/libs/gui/ |
D | FenceMonitor.cpp | 37 if (fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { in queueFence()
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D | FrameTimestamps.cpp | 97 } else if (pending || signalTime == Fence::SIGNAL_TIME_PENDING) { in dumpFenceTime()
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D | Surface.cpp | 291 *dst = (signalTime == Fence::SIGNAL_TIME_PENDING) ? in getFrameTimestampFence()
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/frameworks/native/libs/ui/include/ui/ |
D | Fence.h | 44 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | Fence.h | 44 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | PowerAdvisor.cpp | 459 if (signalTime != Fence::SIGNAL_TIME_INVALID && signalTime != Fence::SIGNAL_TIME_PENDING) { in setGpuStartTime() 482 if (signalTime != Fence::SIGNAL_TIME_INVALID && signalTime != Fence::SIGNAL_TIME_PENDING) { in setGpuFenceTime() 730 gpuEndFenceSignal != Fence::SIGNAL_TIME_PENDING) { in estimateGpuTiming() 738 if (gpuEndFenceSignal == Fence::SIGNAL_TIME_PENDING) { in estimateGpuTiming()
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/frameworks/base/core/java/android/hardware/ |
D | SyncFence.java | 79 public static final long SIGNAL_TIME_PENDING = Long.MAX_VALUE; field in SyncFence
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/frameworks/native/services/surfaceflinger/TimeStats/ |
D | TimeStats.cpp | 412 if (timeRecord->acquireFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked() 425 if (timeRecord->presentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked() 942 if (curPresentTime == Fence::SIGNAL_TIME_PENDING) break; in flushAvailableGlobalRecordsToStatsLocked() 977 if (endNs == Fence::SIGNAL_TIME_PENDING) break; in flushAvailableGlobalRecordsToStatsLocked()
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/frameworks/native/services/surfaceflinger/FrameTimeline/ |
D | FrameTimeline.cpp | 1360 if (fence && fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { in getFirstSignalFenceIndex() 1397 if (signalTime == Fence::SIGNAL_TIME_PENDING) { in flushPendingPresentFences()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 892 if (gpuCompleteTime == Fence::SIGNAL_TIME_PENDING) { in onSurfaceStatsAvailable()
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/frameworks/av/media/codec2/sfplugin/ |
D | CCodecBufferChannel.cpp | 1447 if (actualRenderTimeNs == Fence::SIGNAL_TIME_PENDING) { in getRenderTimeNs()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 3210 if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in setBuffer()
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/frameworks/base/core/api/ |
D | current.txt | 18862 … field public static final long SIGNAL_TIME_PENDING = 9223372036854775807L; // 0x7fffffffffffffffL
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