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Searched refs:SYNC_BUFFERID (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/module/bufferpool/2.0/
DConnection.h92 SYNC_BUFFERID = UINT32_MAX, enumerator
DConnection.cpp30 if (bufferId != SYNC_BUFFERID) { in fetch()
DBufferPoolClient.cpp583 BufferId bufferId = Connection::SYNC_BUFFERID; in trySyncFromRemote()
DAccessorImpl.cpp725 if (mSeq == Connection::SYNC_BUFFERID) { in addNewBuffer()
/frameworks/av/media/module/bufferpool/1.0/
DConnection.h87 SYNC_BUFFERID = UINT32_MAX, enumerator
DConnection.cpp30 if (bufferId != SYNC_BUFFERID) { in fetch()
DAccessorImpl.cpp499 if (mSeq == Connection::SYNC_BUFFERID) { in addNewBuffer()
DBufferPoolClient.cpp523 BufferId bufferId = Connection::SYNC_BUFFERID; in trySyncFromRemote()