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Searched refs:SkiaOpenGLPipeline (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp49 SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread) in SkiaOpenGLPipeline() function in android::uirenderer::skiapipeline::SkiaOpenGLPipeline
54 SkiaOpenGLPipeline::~SkiaOpenGLPipeline() { in ~SkiaOpenGLPipeline()
58 MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() { in makeCurrent()
110 Frame SkiaOpenGLPipeline::getFrame() { in getFrame()
116 IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw( in draw()
194 bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, IRenderPipeline::DrawResult& drawResult, in swapBuffers()
216 DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() { in createTextureLayer()
221 void SkiaOpenGLPipeline::onContextDestroyed() { in onContextDestroyed()
228 void SkiaOpenGLPipeline::onStop() { in onStop()
234 bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) { in setSurface()
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/frameworks/base/libs/hwui/platform/host/pipeline/skia/
DSkiaOpenGLPipeline.h26 class SkiaOpenGLPipeline : public SkiaGpuPipeline {
28 SkiaOpenGLPipeline(renderthread::RenderThread& thread) : SkiaGpuPipeline(thread) {} in SkiaOpenGLPipeline() function
/frameworks/base/libs/hwui/platform/android/pipeline/skia/
DSkiaOpenGLPipeline.h33 class SkiaOpenGLPipeline : public SkiaGpuPipeline, public IGpuContextCallback {
35 SkiaOpenGLPipeline(renderthread::RenderThread& thread);
36 virtual ~SkiaOpenGLPipeline();
/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp56 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
78 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
102 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
147 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
171 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
293 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
326 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
364 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
394 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
404 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
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DRenderNodeDrawableTests.cpp542 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp66 pipeline = new skiapipeline::SkiaOpenGLPipeline(renderThread); in createTextureLayerUpdater()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp82 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread), in create()
106 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor); in invokeFunctor()
/frameworks/base/libs/hwui/
DAndroid.bp630 "pipeline/skia/SkiaOpenGLPipeline.cpp",