/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray() 1006 int _needed; in android_glFogfv__I_3FI() local 1011 _needed = 4; in android_glFogfv__I_3FI() 1014 _needed = 1; in android_glFogfv__I_3FI() 1017 if (_remaining < _needed) { in android_glFogfv__I_3FI() [all …]
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D | com_google_android_gles_jni_GLImpl.cpp | 790 int _needed; in android_glFogfv__I_3FI() local 804 _needed = 1; in android_glFogfv__I_3FI() 809 _needed = 4; in android_glFogfv__I_3FI() 812 _needed = 1; in android_glFogfv__I_3FI() 815 if (_remaining < _needed) { in android_glFogfv__I_3FI() 859 int _needed; in android_glFogfv__ILjava_nio_FloatBuffer_2() local 873 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 878 _needed = 4; in android_glFogfv__ILjava_nio_FloatBuffer_2() 881 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 884 if (_remaining < _needed) { in android_glFogfv__ILjava_nio_FloatBuffer_2() [all …]
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D | android_opengl_GLES11.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray() 1318 int _needed; in android_glGetLightfv__II_3FI() local 1323 _needed = 3; in android_glGetLightfv__II_3FI() 1337 _needed = 4; in android_glGetLightfv__II_3FI() 1340 _needed = 1; in android_glGetLightfv__II_3FI() [all …]
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D | android_opengl_GLES10Ext.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31Ext.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES20.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray() 3909 int _needed; in android_glGetVertexAttribfv__II_3FI() local 3914 _needed = 4; in android_glGetVertexAttribfv__II_3FI() 3917 _needed = 1; in android_glGetVertexAttribfv__II_3FI() 3920 if (_remaining < _needed) { in android_glGetVertexAttribfv__II_3FI() [all …]
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D | android_opengl_GLES32.cpp | 330 int _needed = 0; in get() local 345 _needed = getNeededCount(pname); in get() 349 if (_remaining < _needed) { in get() 387 int _needed = 0; in getarray() local 391 _needed = getNeededCount(pname); in getarray() 395 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31.cpp | 330 int _needed = 0; in get() local 345 _needed = getNeededCount(pname); in get() 349 if (_remaining < _needed) { in get() 387 int _needed = 0; in getarray() local 391 _needed = getNeededCount(pname); in getarray() 395 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES11Ext.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES30.cpp | 332 int _needed = 0; in get() local 347 _needed = getNeededCount(pname); in get() 351 if (_remaining < _needed) { in get() 389 int _needed = 0; in getarray() local 393 _needed = getNeededCount(pname); in getarray() 397 if (_needed>0 && _remaining < _needed) { in getarray()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 306 int _needed = 0; in get() local 321 _needed = getNeededCount(pname); in get() 325 if (_remaining < _needed) { in get() 363 int _needed = 0; in getarray() local 367 _needed = getNeededCount(pname); in getarray() 371 if (_needed>0 && _remaining < _needed) { in getarray()
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